Player Matchup

Izanami
Izanami
ChaosBlast35
Izanami
Level 50
God Stats
16W - 11L
1,887 SR
Queue Stats
74W - 73L
1,449 Elo+
Party 1
Achilles
Achilles
God_Taco_ewe
Achilles
Level 68
God Stats
8W - 7L
1,524 SR
Queue Stats
117W - 139L
1,431 Elo+
Solo
Sobek
Sobek
Inaka Bible
Sobek
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
80W - 67L
1,339 Elo+
Party 1
Anubis
Anubis
exclavator_1
Anubis
Level 114
God Stats
16W - 20L
1,390 SR
Queue Stats
259W - 292L
1,432 Elo+
Solo
Da Ji
Da Ji
koralreef11
Da Ji
Level 65
God Stats
9W - 11L
1,309 SR
Queue Stats
194W - 165L
1,497 Elo+
Party 1
Team Averages
Level 77
1,522 SR
1,429 Elo+

VS

Team Averages
Level 103
1,494 SR
1,411 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Arkadiy_15
Kali
Level 74
God Stats
5W - 8L
1,500 SR
Queue Stats
239W - 266L
1,451 Elo+
Solo
Zeus
Zeus
Celebrim_b0r1
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 80L
1,420 Elo+
Solo
Nu Wa
Nu Wa
LeRedempteurX
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Kumbhakarna
Kumbhakarna
slimshady7796
Kumbhakarna
Level 125
God Stats
2W - 4L
1,471 SR
Queue Stats
269W - 264L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaosBlast35
Izanami
9
0 / 1 / 1
4,984
453
3,482
5,256
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
God_Taco_ewe
Achilles
11
1 / 0 / 1
6,269
570
6,823
9,291
3,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 0 / 2
5,983
544
2,889
8,824
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
3 / 2 / 3
6,131
557
5,712
6,149
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 1 / 3
6,174
561
5,628
6,433
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,246
477
3,669
10,163
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
5,761
524
2,683
10,095
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
3 / 3 / 1
5,256
478
9,584
4,774
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,946
450
2,395
5,804
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
slimshady7796
Kumbhakarna
8
0 / 1 / 3
5,302
482
2,608
7,996
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
1
2
1
0.75
L
3
3
1
1.17
W
Izanami
ChaosBlast35
Izanami
0
1
1
0.5
W
Achilles
God_Taco_ewe
Achilles
1
0
1
1.5
W
3
0
2
4
L
0
4
0
0
W
Anubis
3
2
3
2.25
W
5
1
3
6.5
L
Kumbhakarna
slimshady7796
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
20,939
35,953
Taken
38,832
18,709
Mitigated
19,472
14,116
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,669
746
0
4,222
10,163
8,974
0
733
9,390
0
26,550
L
2,683
1,418
0
1,440
10,095
3,467
0
1,502
8,441
0
39,886
L
9,584
2,935
0
660
4,774
1,341
0
1,722
2,994
24,287
0
W
Izanami
ChaosBlast35
Izanami
3,482
2,490
0
1,091
5,256
2,037
0
3,598
1,658
0
32,175
W
Achilles
God_Taco_ewe
Achilles
6,823
862
0
4,453
9,291
3,975
675
1,290
7,505
0
40,905
W
2,889
483
251
3,231
8,824
6,970
0
4,940
3,884
13,016
0
L
2,395
654
0
750
5,804
1,277
0
2,705
2,818
26,148
0
W
Anubis
5,712
266
260
2,266
6,149
3,092
571
2,918
3,196
40,273
0
W
5,628
1,779
0
2,564
6,433
2,635
0
1,841
4,557
0
31,363
L
Kumbhakarna
slimshady7796
Kumbhakarna
2,608
416
0
2,170
7,996
4,413
0
1,408
6,588
22,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
26,511
287
Minions Killed
246
0
Camps Cleared
0
1,021,609
Distance Traveled
968,245
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,246
477
59
5
0
185,790
2
L
Kali
5,761
524
73
7
0
237,285
0
L
Zeus
5,256
478
42
4
0
165,228
1
W
Izanami
4,984
453
60
5
0
191,016
1
W
Achilles
6,269
570
74
7
0
210,728
4
W
Sobek
5,983
544
16
1
0
208,565
3
L
Nu Wa
4,946
450
50
5
0
183,568
0
W
Anubis
6,131
557
70
6
0
174,830
4
W
Da Ji
6,174
561
67
6
0
236,470
3
L
Kumbhakarna
5,302
482
22
2
0
196,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role