Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Daystarter
Artio
Level 121
God Stats
0W - 2L
1,269 SR
Queue Stats
129W - 148L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
DoctorSirMan
Sun Wukong
Level 105
God Stats
0W - 2L
1,295 SR
Queue Stats
145W - 169L
1,408 Elo+
Party 1
Ullr
Ullr
VovoZonaFullHD
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,098 Elo+
Solo
Erlang Shen
Erlang Shen
kingofbattle585
Erlang Shen
Level 89
God Stats
2W - 6L
1,352 SR
Queue Stats
426W - 437L
1,503 Elo+
Solo
Team Averages
Level 93
1,383 SR
1,404 Elo+

VS

Team Averages
Level 78
1,562 SR
1,538 Elo+
Sol
Sol
KnightSif
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,698 Elo+
Party 2
Horus
Horus
Nastie Nugent
Horus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
493W - 523L
1,509 Elo+
Solo
Athena
Athena
TX BamBam18
Athena
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
590W - 592L
1,468 Elo+
Solo
Skadi
Skadi
Xmen134
Skadi
Level 82
God Stats
2W - 1L
1,514 SR
Queue Stats
67W - 44L
1,556 Elo+
Party 2
Izanami
Izanami
meximelt45
Izanami
Level 29
God Stats
2W - 0L
1,794 SR
Queue Stats
58W - 70L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
7 / 7 / 8
10,059
774
19,203
21,643
14,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
16
3 / 5 / 12
10,119
778
10,393
25,122
28,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
DoctorSirMan
Sun Wukong
16
3 / 5 / 11
9,883
760
8,409
19,674
21,593
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 8
9,064
697
11,700
13,652
6,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
kingofbattle585
Erlang Shen
18
6 / 4 / 12
11,216
863
15,109
20,573
26,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 11
11,947
919
26,972
13,286
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 11
9,707
747
6,258
19,260
25,870
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Athena
18
0 / 2 / 20
10,791
830
8,784
19,003
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Xmen134
Skadi
17
3 / 5 / 16
9,998
769
20,088
16,201
6,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
meximelt45
Izanami
18
8 / 5 / 13
11,681
899
18,940
13,789
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
96
22
Kills
25
25
Deaths
22
51
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
7
8
1.57
L
Artio
3
5
12
1.8
L
Sun Wukong
DoctorSirMan
Sun Wukong
3
5
11
1.7
W
10
5
11
3.1
W
4
5
11
1.9
W
Athena
0
2
20
5
L
3
4
8
1.75
W
Skadi
Xmen134
Skadi
3
5
16
2.2
L
Erlang Shen
kingofbattle585
Erlang Shen
6
4
12
3
W
Izanami
meximelt45
Izanami
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,814
Damage
81,042
100,664
Taken
81,539
97,679
Mitigated
66,231
36,208
Healing
31,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
19,203
10,114
3,871
3,894
21,643
14,302
432
6,053
15,590
0
32,772
L
Artio
10,393
788
4,817
6,171
25,122
28,976
427
11,060
14,062
17,736
0
L
Sun Wukong
DoctorSirMan
Sun Wukong
8,409
1,963
1,890
2,450
19,674
21,593
0
6,311
13,363
0
20,660
W
26,972
12,541
0
1,945
13,286
5,890
4,148
1,373
11,913
47,185
0
W
6,258
2,707
6,516
7,002
19,260
25,870
261
1,384
17,876
0
14,198
W
Athena
8,784
2,802
2,322
5,164
19,003
22,059
230
3,388
15,615
20,815
0
L
11,700
4,202
112
1,031
13,652
6,413
1,595
4,717
8,935
0
23,868
W
Skadi
Xmen134
Skadi
20,088
8,731
505
3,709
16,201
6,363
1,797
1,727
14,474
0
38,222
L
Erlang Shen
kingofbattle585
Erlang Shen
15,109
9,686
5,234
6,738
20,573
26,395
468
7,615
12,958
0
26,824
W
Izanami
meximelt45
Izanami
18,940
14,305
1,735
2,804
13,789
6,049
1,652
2,521
11,268
0
32,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
54,124
117
Minions Killed
123
0
Camps Cleared
0
1,119,120
Distance Traveled
1,120,568
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,059
774
29
2
0
201,236
3
L
Artio
10,119
778
6
0
0
211,650
0
L
Sun Wukong
9,883
760
30
2
0
244,205
0
W
Sol
11,947
919
40
3
0
205,379
0
W
Horus
9,707
747
16
1
0
229,066
4
W
Athena
10,791
830
19
1
0
276,059
2
L
Ullr
9,064
697
18
1
0
227,357
0
W
Skadi
9,998
769
25
2
0
219,976
0
L
Erlang Shen
11,216
863
34
3
0
234,672
2
W
Izanami
11,681
899
23
2
0
190,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role