Player Matchup

Ymir
Ymir
A Good Cone
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
Fenex3
Xbalanque
Level 158
God Stats
3W - 2L
1,867 SR
Queue Stats
23W - 19L
1,622 Elo+
Solo
Lancelot
Lancelot
IGBCam
Lancelot
Level 120
God Stats
0W - 3L
1,319 SR
Queue Stats
31W - 43L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
Shark Steeze
Baron Samedi
Level 118
God Stats
3W - 2L
1,520 SR
Queue Stats
40W - 31L
1,637 Elo+
Party 2
Ullr
Ullr
SneezyMoose
Ullr
Level 144
God Stats
5W - 5L
1,808 SR
Queue Stats
63W - 61L
1,627 Elo+
Party 2
Team Averages
Level 139
1,603 SR
1,586 Elo+

VS

Team Averages
Level 121
1,649 SR
1,603 Elo+
Thor
Thor
Crisacecj
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,566 Elo+
Solo
Susano
Susano
DarthSimm
Susano
Level 99
God Stats
5W - 4L
1,585 SR
Queue Stats
181W - 150L
1,658 Elo+
Party 1
Anhur
Anhur
GabUchiha
Anhur
Level 119
God Stats
12W - 12L
1,683 SR
Queue Stats
177W - 149L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
Kαmαji
Baron Samedi
Level 146
God Stats
4W - 3L
1,716 SR
Queue Stats
86W - 81L
1,592 Elo+
Party 3
Persephone
Persephone
NotIntoAnime
Persephone
Level 118
God Stats
2W - 1L
1,761 SR
Queue Stats
93W - 82L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 1
13,097
524
14,846
30,556
30,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Fenex3
Xbalanque
18
3 / 4 / 1
12,118
485
18,505
21,857
8,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
IGBCam
Lancelot
14
0 / 7 / 3
10,115
405
7,707
18,052
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Shark Steeze
Baron Samedi
17
0 / 5 / 1
10,408
416
7,226
21,870
26,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 4 / 2
13,341
534
27,356
29,553
12,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 1 / 15
11,707
468
6,258
23,452
29,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
DarthSimm
Susano
20
6 / 3 / 8
13,634
545
21,611
28,749
14,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
GabUchiha
Anhur
20
1 / 1 / 2
12,741
510
4,006
16,927
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Kαmαji
Baron Samedi
20
13 / 1 / 8
14,772
591
26,573
22,606
17,708
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
NotIntoAnime
Persephone
20
7 / 5 / 9
14,449
578
24,525
25,117
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
11
Kills
27
27
Deaths
11
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Thor
0
1
15
7.5
W
Susano
DarthSimm
Susano
6
3
8
3.33
L
Xbalanque
Fenex3
Xbalanque
3
4
1
0.88
W
Anhur
GabUchiha
Anhur
1
1
2
2
L
Lancelot
IGBCam
Lancelot
0
7
3
0.21
W
Baron Samedi
Kαmαji
Baron Samedi
13
1
8
17
W
Persephone
NotIntoAnime
Persephone
7
5
9
2.3
L
Baron Samedi
Shark Steeze
Baron Samedi
0
5
1
0.1
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,640
Damage
82,973
121,888
Taken
116,851
85,600
Mitigated
78,850
32,078
Healing
51,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,846
3,404
0
9,588
30,556
30,291
0
17,206
13,350
105,078
0
W
Thor
6,258
1,149
0
3,799
23,452
29,116
502
4,087
19,285
0
33,321
W
Susano
DarthSimm
Susano
21,611
3,997
0
11,047
28,749
14,488
802
4,623
23,978
0
119,609
L
Xbalanque
Fenex3
Xbalanque
18,505
9,746
0
7,258
21,857
8,454
3,778
7,971
13,886
0
119,248
W
Anhur
GabUchiha
Anhur
4,006
2,947
0
7,723
16,927
6,926
2,886
2,247
14,640
0
133,190
L
Lancelot
IGBCam
Lancelot
7,707
1,460
0
5,005
18,052
7,502
0
5,480
12,572
0
67,889
W
Baron Samedi
Kαmαji
Baron Samedi
26,573
5,136
3,134
12,623
22,606
17,708
1,057
8,627
13,521
114,461
0
W
Persephone
NotIntoAnime
Persephone
24,525
2,189
800
11,958
25,117
10,612
3,234
4,509
20,499
125,805
0
L
Baron Samedi
Shark Steeze
Baron Samedi
7,226
792
1,308
5,811
21,870
26,761
260
8,181
13,689
66,799
0
L
27,356
10,149
0
3,108
29,553
12,592
0
12,363
17,190
0
145,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,079
Gold Earned
67,303
748
Minions Killed
692
0
Camps Cleared
0
2,013,028
Distance Traveled
2,310,044
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,097
524
191
8
0
377,939
9
W
Thor
11,707
468
37
1
0
447,859
10
W
Susano
13,634
545
162
6
0
525,084
5
L
Xbalanque
12,118
485
187
7
0
413,843
1
W
Anhur
12,741
510
194
8
0
440,529
3
L
Lancelot
10,115
405
108
4
0
344,476
0
W
Baron Samedi
14,772
591
140
6
0
446,665
4
W
Persephone
14,449
578
159
6
0
449,907
3
L
Baron Samedi
10,408
416
76
3
0
402,136
8
L
Ullr
13,341
534
186
7
0
474,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role