Player Matchup

Chaac
Chaac
Jphxnh
Chaac
Level 127
God Stats
4W - 3L
1,892 SR
Queue Stats
55W - 66L
1,454 Elo+
Party 2
Fafnir
Fafnir
Senpai_EvilGod
Fafnir
Level 41
God Stats
1W - 6L
1,500 SR
Queue Stats
16W - 33L
1,405 Elo+
Party 2
Lancelot
Lancelot
Senpai_GoIden
Lancelot
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 24L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
Senpai_Rat
Yu Huang
Level 129
God Stats
11W - 12L
1,524 SR
Queue Stats
93W - 101L
1,457 Elo+
Party 2
Artemis
Artemis
xXJNOvaXx
Artemis
Level 83
God Stats
7W - 4L
1,512 SR
Queue Stats
199W - 156L
1,440 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,428 Elo+

VS

Team Averages
Level 76
1,559 SR
1,499 Elo+
Ares
Ares
Ancient Chris
Ares
Level 45
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 5L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
BKRuckus
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsCh0l0Time
Baron Samedi
Level 43
God Stats
3W - 1L
1,403 SR
Queue Stats
30W - 21L
1,548 Elo+
Party 1
Apollo
Apollo
Sean_Young1
Apollo
Level 88
God Stats
6W - 8L
1,586 SR
Queue Stats
170W - 140L
1,534 Elo+
Party 1
Ymir
Ymir
VampJunior
Ymir
Level 135
God Stats
3W - 2L
1,781 SR
Queue Stats
53W - 57L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jphxnh
Chaac
13
4 / 0 / 0
7,562
582
8,715
8,114
7,180
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 0
6,120
471
4,425
11,312
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Senpai_GoIden
Lancelot
8
0 / 4 / 2
5,648
434
4,951
11,545
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Senpai_Rat
Yu Huang
10
1 / 1 / 0
6,411
493
5,055
6,412
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
xXJNOvaXx
Artemis
10
1 / 1 / 1
6,274
483
5,661
8,407
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,120
471
5,456
9,126
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
BKRuckus
Guan Yu
10
0 / 4 / 0
5,838
449
2,523
12,691
8,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ItsCh0l0Time
Baron Samedi
12
2 / 0 / 4
6,755
520
6,905
5,497
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
5 / 1 / 1
6,739
518
8,219
8,131
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 4
5,657
435
3,228
10,969
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
8
8
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Guan Yu
BKRuckus
Guan Yu
0
4
0
0
W
Baron Samedi
ItsCh0l0Time
Baron Samedi
2
0
4
4
L
Chaac
Jphxnh
Chaac
4
0
0
4
W
Apollo
5
1
1
5.5
L
2
2
0
1
L
Lancelot
Senpai_GoIden
Lancelot
0
4
2
0.25
L
Yu Huang
Senpai_Rat
Yu Huang
1
1
0
1
W
0
2
4
1
L
Artemis
xXJNOvaXx
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
26,331
45,790
Taken
46,414
28,468
Mitigated
26,544
14,053
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,456
299
0
2,228
9,126
6,009
0
2,564
6,539
12,010
0
W
Guan Yu
BKRuckus
Guan Yu
2,523
683
0
5,506
12,691
8,265
56
0
12,691
0
35,909
W
Baron Samedi
ItsCh0l0Time
Baron Samedi
6,905
854
648
2,861
5,497
2,296
0
1,859
3,430
48,677
0
L
Chaac
Jphxnh
Chaac
8,715
1,282
0
2,286
8,114
7,180
15
0
8,114
0
55,009
W
Apollo
8,219
5,439
0
3,892
8,131
2,871
0
1,435
6,659
0
51,419
L
4,425
1,548
457
4,468
11,312
11,005
0
4,704
6,608
11,915
0
L
Lancelot
Senpai_GoIden
Lancelot
4,951
1,163
0
2,660
11,545
4,568
28
4,487
7,058
0
29,799
L
Yu Huang
Senpai_Rat
Yu Huang
5,055
247
0
630
6,412
2,728
0
4,475
1,937
37,344
0
W
3,228
996
0
2,950
10,969
7,103
0
3,151
7,615
34,055
0
L
Artemis
xXJNOvaXx
Artemis
5,661
1,802
0
3,552
8,407
2,987
0
1,923
6,484
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
31,109
314
Minions Killed
325
0
Camps Cleared
0
1,207,022
Distance Traveled
1,185,857
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,120
471
14
1
0
250,584
1
W
Guan Yu
5,838
449
70
5
0
248,913
2
W
Baron Samedi
6,755
520
90
7
0
230,678
3
L
Chaac
7,562
582
91
7
0
257,740
2
W
Apollo
6,739
518
87
7
0
225,097
4
L
Fafnir
6,120
471
17
1
0
229,001
2
L
Lancelot
5,648
434
48
4
0
268,591
3
L
Yu Huang
6,411
493
75
6
0
251,611
2
W
Ymir
5,657
435
64
5
0
230,585
2
L
Artemis
6,274
483
83
6
0
200,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role