Player Matchup

Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CaelumV
Fenrir
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 305L
1,355 Elo+
Party 3
Thoth
Thoth
Jemrud
Thoth
Level 46
God Stats
3W - 5L
1,334 SR
Queue Stats
113W - 91L
1,653 Elo+
Solo
Sylvanus
Sylvanus
PJS1299
Sylvanus
Level 13
God Stats
3W - 12L
1,338 SR
Queue Stats
10W - 23L
1,289 Elo+
Party 3
Team Averages
Level 34
1,434 SR
1,459 Elo+

VS

Team Averages
Level 60
1,681 SR
1,500 Elo+
Xing Tian
Xing Tian
Conqueffadore
Xing Tian
Level 15
God Stats
9W - 5L
1,639 SR
Queue Stats
22W - 22L
1,497 Elo+
Party 1
He Bo
He Bo
DeathlessShinobi
He Bo
Level 85
God Stats
3W - 2L
1,334 SR
Queue Stats
316W - 352L
1,525 Elo+
Party 1
Artemis
Artemis
Extremo994
Artemis
Level 61
God Stats
3W - 1L
1,792 SR
Queue Stats
171W - 163L
1,432 Elo+
Party 2
Lancelot
Lancelot
Haseo133
Lancelot
Level 20
God Stats
4W - 3L
1,848 SR
Queue Stats
148W - 173L
1,580 Elo+
Party 1
Bellona
Bellona
Іnsanity
Bellona
Level 121
God Stats
2W - 1L
1,792 SR
Queue Stats
114W - 92L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 6 / 0
10,529
501
11,987
22,273
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
 
Chaac
15
2 / 2 / 4
9,539
454
10,478
20,377
13,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
CaelumV
Fenrir
13
1 / 5 / 3
8,611
410
6,549
20,110
10,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Jemrud
Thoth
16
4 / 5 / 1
11,176
532
13,086
13,147
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
PJS1299
Sylvanus
13
1 / 5 / 1
8,905
424
5,816
16,321
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Conqueffadore
Xing Tian
14
2 / 0 / 7
9,272
442
8,325
17,100
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 3
9,083
433
12,396
13,808
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Extremo994
Artemis
16
5 / 0 / 9
10,007
477
15,831
9,752
3,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Haseo133
Lancelot
17
4 / 3 / 1
10,243
488
10,003
17,219
15,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Іnsanity
Bellona
18
10 / 3 / 5
11,256
536
16,073
15,832
13,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
23
23
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
0
0.33
L
Chaac
 
Chaac
2
2
4
2
L
Fenrir
CaelumV
Fenrir
1
5
3
0.5
W
Xing Tian
Conqueffadore
Xing Tian
2
0
7
5.5
W
2
4
3
0.88
W
Artemis
Extremo994
Artemis
5
0
9
9.5
W
Lancelot
Haseo133
Lancelot
4
3
1
1.5
L
Thoth
Jemrud
Thoth
4
5
1
0.9
L
Sylvanus
PJS1299
Sylvanus
1
5
1
0.3
W
Bellona
Іnsanity
Bellona
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,916
Damage
62,628
92,228
Taken
73,711
60,549
Mitigated
54,898
34,037
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,987
7,360
0
7,510
22,273
10,085
2,314
3,625
18,648
0
99,864
L
Chaac
 
Chaac
10,478
841
0
10,887
20,377
13,127
0
8,747
11,630
0
82,583
L
Fenrir
CaelumV
Fenrir
6,549
1,568
0
7,479
20,110
10,401
0
2,434
17,676
0
53,300
W
Xing Tian
Conqueffadore
Xing Tian
8,325
1,106
0
1,748
17,100
17,170
120
4,628
12,472
34,709
0
W
12,396
956
0
5,136
13,808
4,576
0
1,553
12,255
76,712
0
W
Artemis
Extremo994
Artemis
15,831
10,722
0
4,907
9,752
3,990
736
1,722
8,030
0
76,958
W
Lancelot
Haseo133
Lancelot
10,003
635
0
3,400
17,219
15,701
0
8,187
9,032
0
72,909
L
Thoth
Jemrud
Thoth
13,086
328
0
2,986
13,147
6,050
630
0
13,147
79,094
0
L
Sylvanus
PJS1299
Sylvanus
5,816
2,011
1,958
3,217
16,321
20,886
0
6,175
10,146
27,694
0
W
Bellona
Іnsanity
Bellona
16,073
6,410
0
1,705
15,832
13,461
0
2,929
12,903
0
92,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
49,861
580
Minions Killed
536
0
Camps Cleared
0
1,914,598
Distance Traveled
2,047,608
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,529
501
172
8
0
356,829
6
L
Chaac
9,539
454
133
6
0
427,157
3
L
Fenrir
8,611
410
83
4
0
430,363
4
W
Xing Tian
9,272
442
41
2
0
398,198
2
W
He Bo
9,083
433
120
6
0
393,295
8
W
Artemis
10,007
477
114
5
0
411,194
5
W
Lancelot
10,243
488
137
7
0
424,897
9
L
Thoth
11,176
532
145
7
0
354,933
6
L
Sylvanus
8,905
424
47
2
0
345,316
3
W
Bellona
11,256
536
124
6
0
420,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role