Player Matchup

Kali
Kali
HeavensAngels
Kali
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
460W - 487L
1,410 Elo+
Solo
Ganesha
Ganesha
Manhattan000
Ganesha
Level 116
God Stats
15W - 20L
1,410 SR
Queue Stats
246W - 315L
1,340 Elo+
Party 2
Cupid
Cupid
NAUTYMUSSS
Cupid
Level 109
God Stats
6W - 2L
1,727 SR
Queue Stats
93W - 106L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
RosaLouca
Nu Wa
Level 148
God Stats
101W - 98L
1,515 SR
Queue Stats
312W - 355L
1,414 Elo+
Solo
Vulcan
Vulcan
orangejuanma
Vulcan
Level 151
God Stats
14W - 20L
1,323 SR
Queue Stats
99W - 120L
1,393 Elo+
Solo
Team Averages
Level 136
1,495 SR
1,402 Elo+

VS

Team Averages
Level 68
1,420 SR
1,421 Elo+
King Arthur
King Arthur
FacuuT05
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Sylvanus
Sylvanus
G2-Nicomusa
Sylvanus
Level 66
God Stats
1W - 3L
1,497 SR
Queue Stats
48W - 70L
1,377 Elo+
Party 1
Vulcan
Vulcan
GameSenpai5080
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 151L
1,360 Elo+
Solo
Hachiman
Hachiman
MatuMeche
Hachiman
Level 24
God Stats
3W - 5L
1,457 SR
Queue Stats
30W - 35L
1,389 Elo+
Party 1
Lancelot
Lancelot
bauti1502
Lancelot
Level 58
God Stats
10W - 17L
1,145 SR
Queue Stats
73W - 99L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,814
515
6,961
23,255
11,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Manhattan000
Ganesha
15
0 / 2 / 9
9,213
439
6,195
16,048
14,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
19
7 / 2 / 3
12,173
580
12,106
10,878
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
RosaLouca
Nu Wa
20
6 / 1 / 5
13,759
655
16,953
8,774
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
18
2 / 3 / 5
11,575
551
8,345
11,576
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FacuuT05
King Arthur
9
0 / 1 / 0
7,289
347
1,939
7,521
3,449
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
G2-Nicomusa
Sylvanus
16
1 / 3 / 4
8,927
425
6,218
14,403
14,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 7 / 1
8,991
428
8,137
13,609
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MatuMeche
Hachiman
16
1 / 6 / 3
9,742
464
4,502
17,169
6,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
bauti1502
Lancelot
19
6 / 2 / 2
11,654
555
15,367
17,422
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
10
11
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FacuuT05
King Arthur
0
1
0
0
L
Sylvanus
G2-Nicomusa
Sylvanus
1
3
4
1
L
2
7
1
0.36
W
3
3
3
1.5
W
Ganesha
Manhattan000
Ganesha
0
2
9
2.25
L
Hachiman
MatuMeche
Hachiman
1
6
3
0.42
W
Cupid
7
2
3
4.25
W
Nu Wa
RosaLouca
Nu Wa
6
1
5
8.5
L
Lancelot
bauti1502
Lancelot
6
2
2
3.5
W
Vulcan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
36,163
70,531
Taken
70,124
40,302
Mitigated
35,619
16,462
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FacuuT05
King Arthur
1,939
122
0
1,000
7,521
3,449
0
4,264
2,903
0
36,806
L
Sylvanus
G2-Nicomusa
Sylvanus
6,218
1,438
1,072
2,671
14,403
14,126
32
6,308
7,920
45,358
11,824
L
8,137
796
0
1,934
13,609
4,387
0
8,017
5,407
75,496
0
W
6,961
3,041
0
5,562
23,255
11,070
0
2,342
20,913
0
108,918
W
Ganesha
Manhattan000
Ganesha
6,195
326
0
580
16,048
14,035
0
4,758
11,290
31,207
0
L
Hachiman
MatuMeche
Hachiman
4,502
2,569
0
4,612
17,169
6,305
0
3,333
13,836
0
69,558
W
Cupid
12,106
7,223
427
3,048
10,878
4,875
1,206
1,057
9,821
0
94,767
W
Nu Wa
RosaLouca
Nu Wa
16,953
8,099
0
4,155
8,774
4,807
5,904
1,828
6,946
119,434
0
L
Lancelot
bauti1502
Lancelot
15,367
1,837
0
7,052
17,422
7,352
0
8,651
8,565
0
123,748
W
Vulcan
8,345
3,893
99
2,591
11,576
5,515
837
4,061
7,515
95,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
46,603
690
Minions Killed
554
0
Camps Cleared
0
2,040,980
Distance Traveled
1,758,315
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,289
347
58
3
0
193,813
2
L
Sylvanus
8,927
425
100
5
0
360,785
4
L
Vulcan
8,991
428
112
5
0
357,610
5
W
Kali
10,814
515
120
6
0
479,478
2
W
Ganesha
9,213
439
18
1
0
443,658
5
L
Hachiman
9,742
464
97
5
0
353,892
0
W
Cupid
12,173
580
172
8
0
379,043
7
W
Nu Wa
13,759
655
202
10
0
312,029
0
L
Lancelot
11,654
555
187
9
0
492,215
3
W
Vulcan
11,575
551
178
8
0
426,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role