Player Matchup

Zeus
Zeus
Atomic-justice2
Zeus
Level 127
God Stats
66W - 93L
1,526 SR
Queue Stats
1,355W - 1,463L
1,543 Elo+
Solo
Ullr
Ullr
JoaoLDU12
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LukeLukeLukeLuke
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,567 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Izanami
Izanami
itsPan
Izanami
Level 74
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
thisisalextowers
Shiva
Level 68
God Stats
57W - 48L
1,188 SR
Queue Stats
130W - 141L
1,360 Elo+
Solo
Team Averages
Level 108
1,414 SR
1,460 Elo+

VS

Team Averages
Level 102
1,653 SR
1,517 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BirdSqueezer
Xbalanque
Level 109
God Stats
20W - 9L
1,648 SR
Queue Stats
37W - 28L
1,527 Elo+
Party 1
Nox
Nox
Diddles_theClown
Nox
Level 86
God Stats
26W - 10L
1,783 SR
Queue Stats
100W - 84L
1,513 Elo+
Party 1
Horus
Horus
PeanutStrangler
Horus
Level 122
God Stats
23W - 4L
1,833 SR
Queue Stats
49W - 38L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,927
881
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
15
2 / 7 / 5
10,042
1,116
9,395
19,593
7,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LukeLukeLukeLuke
Morgan Le Fay
15
0 / 5 / 3
9,440
1,049
14,296
12,508
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
itsPan
Izanami
16
2 / 4 / 6
10,178
1,131
15,550
10,731
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 1
10,245
1,138
16,022
15,142
14,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

183

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 1 / 15
10,782
1,198
6,096
12,363
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
 
Hun Batz
16
4 / 1 / 8
10,493
1,166
11,221
11,129
4,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
BirdSqueezer
Xbalanque
16
6 / 1 / 10
10,915
1,213
17,989
12,761
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 9
10,310
1,146
9,921
11,080
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 16
9,920
1,102
9,537
15,911
18,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
9
Kills
19
19
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
15
9.5
W
Hun Batz
 
Hun Batz
4
1
8
8
L
0
0
0
0
W
Xbalanque
BirdSqueezer
Xbalanque
6
1
10
11
W
6
5
9
2.1
L
Ullr
2
7
5
0.64
L
Morgan Le Fay
LukeLukeLukeLuke
Morgan Le Fay
0
5
3
0.3
W
1
1
16
9
L
Izanami
itsPan
Izanami
2
4
6
1.25
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,263
Damage
54,764
57,974
Taken
63,244
31,034
Mitigated
53,958
6,242
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,096
1,111
0
1,490
12,363
18,888
0
3,424
8,939
11,644
0
W
Hun Batz
 
Hun Batz
11,221
2,454
0
0
11,129
4,992
0
1,312
9,817
0
35,689
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
BirdSqueezer
Xbalanque
17,989
11,780
0
3,719
12,761
5,770
0
3,956
8,805
0
49,126
W
9,921
1,194
0
240
11,080
5,401
0
3,112
7,968
17,957
0
L
Ullr
9,395
3,857
0
425
19,593
7,526
0
4,983
14,610
0
22,377
L
Morgan Le Fay
LukeLukeLukeLuke
Morgan Le Fay
14,296
1,649
0
1,129
12,508
4,962
0
2,870
9,638
43,047
0
W
9,537
4,304
2,687
3,429
15,911
18,907
0
2,492
13,419
0
13,766
L
Izanami
itsPan
Izanami
15,550
9,866
0
1,978
10,731
4,423
0
2,988
7,743
0
28,330
L
16,022
2,652
395
2,315
15,142
14,123
0
5,052
9,966
0
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
52,420
157
Minions Killed
171
5
Camps Cleared
3
677,462
Distance Traveled
935,478
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,782
1,198
9
1
0
198,869
1
W
Hun Batz
10,493
1,166
55
6
3
192,593
2
L
Zeus
7,927
881
0
0
0
3,868
0
W
Xbalanque
10,915
1,213
81
9
0
178,406
1
W
Nox
10,310
1,146
18
2
0
161,076
1
L
Ullr
10,042
1,116
28
3
1
164,955
0
L
Morgan Le Fay
9,440
1,049
64
7
3
176,835
0
W
Horus
9,920
1,102
8
1
0
204,534
0
L
Izanami
10,178
1,131
45
5
0
156,430
0
L
Shiva
10,245
1,138
20
2
1
175,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role