Player Matchup

Cerberus
Cerberus
Benja_Mercury
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,255 Elo+
Party 1
Nu Wa
Nu Wa
EduXDLeL8000
Nu Wa
Level 9
God Stats
1W - 7L
1,227 SR
Queue Stats
3W - 10L
923 Elo+
Party 1
Sun Wukong
Sun Wukong
XxLabioAguirrexX
Sun Wukong
Level 97
God Stats
1W - 6L
1,170 SR
Queue Stats
14W - 25L
1,274 Elo+
Party 1
Team Averages
Level 71
1,299 SR
1,151 Elo+

VS

Team Averages
Level 91
1,559 SR
1,537 Elo+
Lancelot
Lancelot
ITS THE HOSE
Lancelot
Level 123
God Stats
1W - 0L
1,484 SR
Queue Stats
80W - 65L
1,499 Elo+
Party 2
Ares
Ares
RuthlessSally
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,481 Elo+
Party 2
Hel
Hel
S3IUN
Hel
Level 26
God Stats
2W - 0L
1,694 SR
Queue Stats
14W - 10L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benja_Mercury
Cerberus
17
2 / 3 / 3
12,961
589
16,095
27,019
34,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 2
12,730
579
17,881
11,466
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
XxLabioAguirrexX
Sun Wukong
18
2 / 2 / 3
12,922
587
14,727
26,273
23,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ITS THE HOSE
Lancelot
19
5 / 2 / 2
14,266
648
23,386
19,367
12,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 0 / 4
13,826
628
15,502
24,132
33,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
S3IUN
Hel
18
0 / 3 / 6
13,133
597
14,537
14,442
11,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
9
9
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Benja_Mercury
Cerberus
2
3
3
1.17
L
1
4
2
0.5
W
Lancelot
ITS THE HOSE
Lancelot
5
2
2
3
W
4
0
4
6
W
Hel
S3IUN
Hel
0
3
6
1
L
Sun Wukong
XxLabioAguirrexX
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,703
Damage
53,425
64,758
Taken
57,941
63,155
Mitigated
57,520
15,190
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Benja_Mercury
Cerberus
16,095
1,182
0
9,302
27,019
34,982
0
13,762
13,257
53,651
0
L
17,881
6,171
0
0
11,466
4,720
4
3,086
8,380
63,662
0
W
Lancelot
ITS THE HOSE
Lancelot
23,386
4,325
0
424
19,367
12,472
1,597
10,324
9,043
0
85,690
W
15,502
768
375
2,583
24,132
33,358
708
15,003
9,129
42,097
0
W
Hel
S3IUN
Hel
14,537
923
9,844
6,109
14,442
11,690
864
9,178
5,264
81,134
0
L
Sun Wukong
XxLabioAguirrexX
Sun Wukong
14,727
2,253
65
5,823
26,273
23,453
249
13,987
12,286
0
63,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
41,225
259
Minions Killed
279
11
Camps Cleared
6
1,111,908
Distance Traveled
1,206,710
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,961
589
88
4
6
369,250
2
L
Nu Wa
12,730
579
102
5
2
350,011
0
W
Lancelot
14,266
648
122
6
2
428,689
2
W
Ares
13,826
628
30
1
3
401,465
2
W
Hel
13,133
597
127
6
1
376,556
0
L
Sun Wukong
12,922
587
69
3
3
392,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role