Player Matchup

Kukulkan
Kukulkan
MrGouda
Kukulkan
Level 7
God Stats
6W - 6L
1,433 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
SHAD0WSN1P3R
Baron Samedi
Level 108
God Stats
2W - 2L
1,416 SR
Queue Stats
336W - 343L
1,407 Elo+
Party 1
Neith
Neith
Speerox
Neith
Level 34
God Stats
46W - 42L
1,544 SR
Queue Stats
86W - 101L
1,414 Elo+
Solo
Sobek
Sobek
SpooneyJake
Sobek
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 197L
1,445 Elo+
Party 1
Mercury
Mercury
Timanfanya
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,400 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,408 Elo+

VS

Team Averages
Level 57
1,582 SR
1,475 Elo+
Camazotz
Camazotz
Bobman4u
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,421 Elo+
Party 2
Nemesis
Nemesis
Fruit-Parfait_
Nemesis
Level 69
God Stats
1W - 1L
1,654 SR
Queue Stats
21W - 27L
1,411 Elo+
Party 2
Cerberus
Cerberus
GRMJW-JGJZ
Cerberus
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
15W - 27L
1,290 Elo+
Party 2
Chernobog
Chernobog
WhirlwindGoBRRR
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 26L
1,636 Elo+
Party 3
Zhong Kui
Zhong Kui
Łoathe
Zhong Kui
Level 144
God Stats
1W - 2L
1,497 SR
Queue Stats
255W - 161L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrGouda
Kukulkan
20
3 / 5 / 22
14,356
1,025
25,562
17,543
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SHAD0WSN1P3R
Baron Samedi
20
9 / 1 / 25
17,071
1,219
40,015
13,756
8,028
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Speerox
Neith
20
18 / 2 / 16
18,093
1,292
46,303
21,677
11,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 2 / 29
16,474
1,177
18,136
33,111
63,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Timanfanya
Mercury
20
4 / 8 / 19
14,237
1,017
12,309
24,872
14,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bobman4u
Camazotz
19
2 / 7 / 6
13,417
958
16,087
30,094
13,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 9
13,954
997
14,875
24,876
11,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
GRMJW-JGJZ
Cerberus
19
0 / 9 / 5
12,848
918
8,184
34,171
39,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
WhirlwindGoBRRR
Chernobog
20
7 / 7 / 7
15,616
1,115
34,569
27,869
14,740
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Łoathe
Zhong Kui
20
6 / 7 / 8
15,938
1,138
32,358
33,412
27,355
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
53
37
Kills
18
18
Deaths
37
111
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bobman4u
Camazotz
2
7
6
0.71
L
3
7
9
1.07
L
Cerberus
GRMJW-JGJZ
Cerberus
0
9
5
0.28
W
Kukulkan
MrGouda
Kukulkan
3
5
22
2.8
W
Baron Samedi
SHAD0WSN1P3R
Baron Samedi
9
1
25
21.5
W
Neith
Speerox
Neith
18
2
16
13
W
3
2
29
8.75
W
Mercury
Timanfanya
Mercury
4
8
19
1.69
L
Chernobog
WhirlwindGoBRRR
Chernobog
7
7
7
1.5
L
Zhong Kui
Łoathe
Zhong Kui
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,325
Damage
106,073
110,959
Taken
150,422
106,562
Mitigated
106,508
27,774
Healing
28,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bobman4u
Camazotz
16,087
3,463
0
9,002
30,094
13,475
0
17,291
12,803
0
21,914
L
14,875
6,555
0
2,190
24,876
11,868
0
12,937
11,939
0
24,869
L
Cerberus
GRMJW-JGJZ
Cerberus
8,184
457
0
3,908
34,171
39,070
0
16,040
18,131
19,724
0
W
Kukulkan
MrGouda
Kukulkan
25,562
3,170
0
437
17,543
8,932
0
7,683
9,860
52,543
0
W
Baron Samedi
SHAD0WSN1P3R
Baron Samedi
40,015
1,701
8,102
7,238
13,756
8,028
0
4,591
9,165
74,777
0
W
Neith
Speerox
Neith
46,303
31,863
0
2,790
21,677
11,593
0
9,031
12,646
0
70,996
W
18,136
1,278
0
8,978
33,111
63,608
0
9,108
24,003
37,308
0
W
Mercury
Timanfanya
Mercury
12,309
3,716
0
229
24,872
14,401
0
10,129
14,743
0
17,338
L
Chernobog
WhirlwindGoBRRR
Chernobog
34,569
17,210
0
6,110
27,869
14,740
0
17,013
10,856
0
83,174
L
Zhong Kui
Łoathe
Zhong Kui
32,358
886
0
6,982
33,412
27,355
0
20,432
12,980
72,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,231
Gold Earned
71,773
261
Minions Killed
276
8
Camps Cleared
10
1,415,925
Distance Traveled
1,377,855
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,417
958
16
1
1
305,007
0
L
Nemesis
13,954
997
20
1
3
267,643
0
L
Cerberus
12,848
918
38
3
1
264,836
0
W
Kukulkan
14,356
1,025
75
5
1
266,951
3
W
Baron Samedi
17,071
1,219
95
7
0
267,622
2
W
Neith
18,093
1,292
38
3
6
279,451
0
W
Sobek
16,474
1,177
34
2
1
308,669
2
W
Mercury
14,237
1,017
19
1
0
293,232
2
L
Chernobog
15,616
1,115
81
6
5
255,237
0
L
Zhong Kui
15,938
1,138
121
9
0
285,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role