Player Matchup

Baron Samedi
Baron Samedi
MrYome
Baron Samedi
Level 147
God Stats
6W - 0L
1,604 SR
Queue Stats
211W - 231L
1,523 Elo+
Party 2
Horus
Horus
Ricurlupin
Horus
Level 108
God Stats
21W - 14L
1,738 SR
Queue Stats
194W - 215L
1,550 Elo+
Party 2
Thor
Thor
TeddyBeer69
Thor
Level 60
God Stats
22W - 40L
1,351 SR
Queue Stats
73W - 112L
1,378 Elo+
Party 2
Team Averages
Level 105
1,564 SR
1,484 Elo+

VS

Team Averages
Level 94
1,651 SR
1,576 Elo+
Ares
Ares
AFreakinShoe
Ares
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 110L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
RideMyGoodWood
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,459 Elo+
Party 1
Chang'e
Chang'e
ewclaw
Chang'e
Level 135
God Stats
4W - 1L
1,952 SR
Queue Stats
45W - 29L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrYome
Baron Samedi
18
8 / 3 / 11
13,139
773
32,209
13,744
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
17
3 / 1 / 14
12,127
713
10,510
22,339
22,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
8 / 5 / 9
13,433
790
12,457
14,631
6,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
11,739
691
8,101
28,532
40,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
14
0 / 7 / 3
10,186
599
6,813
18,592
9,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ewclaw
Chang'e
18
6 / 5 / 3
13,149
773
21,488
17,917
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
9
9
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Baron Samedi
MrYome
Baron Samedi
8
3
11
4.5
W
Horus
3
1
14
10
L
Hun Batz
0
7
3
0.21
W
8
5
9
2.5
L
Chang'e
ewclaw
Chang'e
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,176
Damage
36,402
50,714
Taken
65,041
36,211
Mitigated
58,068
22,000
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,101
566
127
2,658
28,532
40,550
0
13,900
14,632
14,147
0
W
Baron Samedi
MrYome
Baron Samedi
32,209
1,836
6,805
5,129
13,744
7,031
943
9,704
4,040
69,624
0
W
Horus
10,510
4,653
3,387
6,469
22,339
22,448
729
11,873
10,466
0
23,424
L
Hun Batz
6,813
830
0
0
18,592
9,852
640
10,024
8,568
0
20,597
W
12,457
2,711
0
210
14,631
6,732
170
8,215
6,416
0
35,750
L
Chang'e
ewclaw
Chang'e
21,488
375
2,951
5,435
17,917
7,666
182
8,672
9,245
81,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,699
Gold Earned
35,074
153
Minions Killed
178
3
Camps Cleared
10
977,860
Distance Traveled
827,726
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,739
691
10
1
3
270,504
1
W
Baron Samedi
13,139
773
79
5
2
294,609
1
W
Horus
12,127
713
25
1
1
358,709
4
L
Hun Batz
10,186
599
35
2
1
276,954
0
W
Thor
13,433
790
49
3
0
324,542
0
L
Chang'e
13,149
773
133
8
6
280,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role