Player Matchup

Khepri
Khepri
Apollo11Sun
Khepri
Level 38
God Stats
14W - 7L
1,749 SR
Queue Stats
118W - 65L
1,695 Elo+
Party 1
Thor
Thor
chaosme5
Thor
Level 89
God Stats
20W - 13L
1,569 SR
Queue Stats
469W - 234L
1,640 Elo+
Party 1
Scylla
Scylla
jomboguy
Scylla
Level 100
God Stats
12W - 7L
1,275 SR
Queue Stats
481W - 235L
1,635 Elo+
Party 1
Team Averages
Level 76
1,531 SR
1,657 Elo+

VS

Team Averages
Level 113
1,424 SR
1,403 Elo+
Kukulkan
Kukulkan
Laluster
Kukulkan
Level 84
God Stats
1W - 7L
1,257 SR
Queue Stats
9W - 19L
1,307 Elo+
Party 2
Sol
Sol
danicocs
Sol
Level 122
God Stats
22W - 20L
1,567 SR
Queue Stats
463W - 549L
1,538 Elo+
Party 2
Bellona
Bellona
ll-LuChoP_-77
Bellona
Level 134
God Stats
2W - 2L
1,448 SR
Queue Stats
46W - 65L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 1 / 19
11,301
807
8,634
13,702
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
17
9 / 0 / 12
11,361
812
20,327
11,830
6,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
jomboguy
Scylla
16
12 / 0 / 11
11,812
844
21,187
6,264
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Laluster
Kukulkan
12
0 / 8 / 1
8,266
590
8,912
14,307
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 9 / 0
8,581
613
8,759
20,479
20,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
11
0 / 7 / 1
7,813
558
6,664
21,272
20,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
24
Kills
1
1
Deaths
24
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
19
12.5
L
Kukulkan
Laluster
Kukulkan
0
8
1
0.06
W
Thor
9
0
12
15
L
1
9
0
0.11
W
Scylla
jomboguy
Scylla
12
0
11
17.5
L
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
24,335
31,796
Taken
56,058
26,790
Mitigated
46,994
4,028
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,634
1,260
0
2,725
13,702
17,347
226
8,549
5,153
18,897
0
L
Kukulkan
Laluster
Kukulkan
8,912
664
177
481
14,307
6,294
0
9,036
5,271
31,780
0
W
Thor
20,327
5,891
0
1,218
11,830
6,229
1,201
5,907
5,923
0
52,338
L
8,759
3,067
195
3,053
20,479
20,677
331
11,747
8,732
29,380
0
W
Scylla
jomboguy
Scylla
21,187
4,532
0
85
6,264
3,214
1,215
3,546
2,718
62,181
0
L
Bellona
6,664
2,691
0
2,035
21,272
20,023
0
9,609
11,663
0
16,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
24,660
182
Minions Killed
126
7
Camps Cleared
5
792,598
Distance Traveled
619,208
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,301
807
26
2
0
270,313
1
L
Kukulkan
8,266
590
67
5
1
210,394
0
W
Thor
11,361
812
63
5
2
273,909
3
L
Sol
8,581
613
39
3
3
179,801
1
W
Scylla
11,812
844
93
7
5
248,376
4
L
Bellona
7,813
558
20
1
1
229,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role