Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver II
DrNkGaMbLa
Ullr
Silver II
Level 160
God Stats
65W - 72L
1,530 SR
Queue Stats
114W - 126L
1,103 MMR
Solo
Khepri
Khepri
Silver IV
Melonade6420
Khepri
Silver IV
Level 129
God Stats
14W - 9L
1,148 SR
Queue Stats
204W - 215L
1,202 MMR
Solo
Thor
Thor
Silver II
OnlyHands
Thor
Silver II
Level 160
God Stats
2W - 0L
1,654 SR
Queue Stats
40W - 45L
1,007 MMR
Solo
Horus
Horus
Bronze I
Saint5525
Horus
Bronze I
Level 134
God Stats
3W - 3L
1,597 SR
Queue Stats
12W - 23L
1,005 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,486 SR
1,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,453 SR
1,174 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
GAPEGIVER69
Xbalanque
Silver I
Level 104
God Stats
52W - 54L
1,479 SR
Queue Stats
378W - 413L
1,226 MMR
Solo
Hun Batz
Hun Batz
Silver II
NyTe-_-WolF
Hun Batz
Silver II
Level 154
God Stats
9W - 10L
1,514 SR
Queue Stats
750W - 777L
1,086 MMR
Solo
Merlin
Merlin
Silver IV
chocotwister
Merlin
Silver IV
Level 125
God Stats
2W - 3L
1,420 SR
Queue Stats
19W - 33L
1,071 MMR
Solo
Arachne
Arachne
Silver III
spartacus_MRF
Arachne
Silver III
Level 160
God Stats
3W - 10L
1,352 SR
Queue Stats
574W - 594L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,813
763
1,517
1,566
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 0 / 1
3,152
630
1,950
2,956
827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
5
0 / 0 / 1
3,550
710
794
2,564
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
6
1 / 0 / 0
3,681
736
931
3,205
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Saint5525
Horus
6
1 / 0 / 0
3,947
789
2,635
3,799
1,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
JormungandrKing ArthurShivaBaron SamediChernobog

VS

Bans
CliodhnaAthenaMercuryFenrirKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,166
633
1,953
2,954
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
GAPEGIVER69
Xbalanque
5
0 / 0 / 0
3,102
620
2,478
3,095
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
NyTe-_-WolF
Hun Batz
6
0 / 1 / 0
3,623
725
1,648
5,206
1,411
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
1
0 / 0 / 0
1,059
212
0
103
38
Arachne
6
0 / 0 / 0
3,570
714
217
3,747
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
W
0
0
1
0.5
L
Xbalanque
GAPEGIVER69
Xbalanque
0
0
0
0
W
Khepri
0
0
1
0.5
L
Hun Batz
NyTe-_-WolF
Hun Batz
0
1
0
0
W
Thor
1
0
0
1
W
Horus
Saint5525
Horus
1
0
0
1
L
Merlin
0
0
0
0
L
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,827
Damage
6,296
14,090
Taken
15,105
4,691
Mitigated
4,693
5,176
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,517
454
0
0
1,566
371
486
0
1,566
22,519
0
L
Sylvanus
 
Sylvanus
1,953
832
388
719
2,954
1,240
0
538
2,408
11,544
3,778
W
1,950
934
0
500
2,956
827
0
801
2,155
0
15,224
L
Xbalanque
GAPEGIVER69
Xbalanque
2,478
718
0
1,356
3,095
831
0
440
2,647
0
13,493
W
Khepri
794
0
221
1,507
2,564
1,031
0
609
1,955
9,714
0
L
Hun Batz
NyTe-_-WolF
Hun Batz
1,648
536
0
1,793
5,206
1,411
0
91
5,107
0
17,718
W
Thor
931
214
0
1,808
3,205
986
0
121
3,084
0
12,492
W
Horus
Saint5525
Horus
2,635
1,274
46
1,094
3,799
1,476
0
0
3,799
0
19,491
L
Merlin
0
0
0
0
103
38
0
95
0
0
0
L
Arachne
217
217
0
1,003
3,747
1,173
0
997
2,632
0
16,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
14,520
153
Minions Killed
113
0
Camps Cleared
0
516,224
Distance Traveled
399,469
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,813
763
46
9
0
101,852
3
L
Sylvanus
3,166
633
27
5
0
91,978
1
W
Ullr
3,152
630
20
4
0
89,263
0
L
Xbalanque
3,102
620
17
3
0
99,681
1
W
Khepri
3,550
710
10
2
0
106,888
1
L
Hun Batz
3,623
725
35
7
0
107,553
2
W
Thor
3,681
736
38
8
0
114,387
0
W
Horus
3,947
789
39
8
0
103,834
0
L
Merlin
1,059
212
0
0
0
0
0
L
Arachne
3,570
714
34
7
0
100,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role