Player Matchup

Set
Set
Demonchaos312
Set
Level 32
God Stats
1W - 2L
1,226 SR
Queue Stats
34W - 45L
1,154 Elo+
Party 2
King Arthur
King Arthur
Exbalam
King Arthur
Level 43
God Stats
1W - 7L
970 SR
Queue Stats
58W - 79L
1,285 Elo+
Solo
Medusa
Medusa
X3PHYR_W0lF156
Medusa
Level 68
God Stats
7W - 2L
1,630 SR
Queue Stats
262W - 294L
1,309 Elo+
Solo
Sol
Sol
YOKKAI666
Sol
Level 27
God Stats
3W - 4L
1,416 SR
Queue Stats
20W - 34L
1,214 Elo+
Party 2
Hera
Hera
scorpion92534
Hera
Level 69
God Stats
11W - 10L
1,411 SR
Queue Stats
481W - 574L
1,270 Elo+
Solo
Team Averages
Level 48
1,331 SR
1,247 Elo+

VS

Team Averages
Level 78
1,510 SR
1,352 Elo+
Camazotz
Camazotz
 
Camazotz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alikune
Morgan Le Fay
Level 81
God Stats
5W - 6L
1,464 SR
Queue Stats
104W - 90L
1,392 Elo+
Solo
Izanami
Izanami
DelawareDigger1
Izanami
Level 114
God Stats
0W - 1L
1,382 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
PsychoPanda420
Zhong Kui
Level 89
God Stats
2W - 4L
1,705 SR
Queue Stats
128W - 119L
1,301 Elo+
Party 1
Sylvanus
Sylvanus
Rogniff
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,722
572
2,524
6,991
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Exbalam
King Arthur
10
0 / 1 / 0
5,673
567
1,098
7,301
3,508
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,023
502
3,170
6,134
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 2
5,299
530
4,058
4,676
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 2
4,877
488
3,227
2,942
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
1 / 1 / 0
4,785
479
1,111
6,385
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Alikune
Morgan Le Fay
9
1 / 1 / 1
5,310
531
4,990
4,082
1,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,343
434
4,183
8,510
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
PsychoPanda420
Zhong Kui
5
1 / 2 / 0
4,061
406
1,381
2,915
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Rogniff
Sylvanus
6
0 / 1 / 0
4,422
442
1,557
3,158
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
4
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
0
1
L
Morgan Le Fay
Alikune
Morgan Le Fay
1
1
1
1.5
L
0
1
0
0
W
4
1
1
4.5
W
King Arthur
Exbalam
King Arthur
0
1
0
0
L
Zhong Kui
PsychoPanda420
Zhong Kui
1
2
0
0.5
L
Sylvanus
Rogniff
Sylvanus
0
1
0
0
W
1
0
1
1.5
W
1
2
2
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
13,222
28,044
Taken
25,050
9,691
Mitigated
9,668
9,137
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,111
238
0
3,131
6,385
2,082
0
1,634
4,727
0
22,012
L
Morgan Le Fay
Alikune
Morgan Le Fay
4,990
1,658
0
1,406
4,082
1,739
0
0
4,082
28,000
0
L
4,183
2,993
0
2,863
8,510
2,353
0
2,285
5,973
0
34,342
W
2,524
1,047
0
3,192
6,991
2,341
0
783
6,208
0
24,550
W
King Arthur
Exbalam
King Arthur
1,098
50
0
2,370
7,301
3,508
0
4,532
2,769
0
35,384
L
Zhong Kui
PsychoPanda420
Zhong Kui
1,381
336
0
763
2,915
1,769
69
1,788
1,127
7,338
0
L
Sylvanus
Rogniff
Sylvanus
1,557
744
1,216
1,392
3,158
1,725
0
1,198
1,856
7,238
0
W
3,170
1,704
0
2,929
6,134
1,729
1,260
930
5,204
0
20,023
W
4,058
2,502
0
646
4,676
1,273
2,264
752
3,924
22,105
0
W
3,227
673
0
0
2,942
840
628
931
2,011
27,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
22,921
249
Minions Killed
177
0
Camps Cleared
0
930,786
Distance Traveled
738,208
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,785
479
44
4
0
192,662
0
L
Morgan Le Fay
5,310
531
44
4
0
160,350
2
L
Izanami
4,343
434
58
6
0
158,057
1
W
Set
5,722
572
52
5
0
224,188
2
W
King Arthur
5,673
567
67
7
0
212,924
4
L
Zhong Kui
4,061
406
13
1
0
85,713
0
L
Sylvanus
4,422
442
18
2
0
141,426
2
W
Medusa
5,023
502
37
4
0
167,361
1
W
Sol
5,299
530
39
4
0
156,935
0
W
Hera
4,877
488
54
5
0
169,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role