Player Matchup

Yemoja
Yemoja
AceWinteRush
Yemoja
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 99L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
BluJac
Hou Yi
Level 88
God Stats
44W - 53L
1,563 SR
Queue Stats
426W - 443L
1,468 Elo+
Solo
Bastet
Bastet
LegendaryPrime7
Bastet
Level 104
God Stats
13W - 11L
1,373 SR
Queue Stats
171W - 147L
1,452 Elo+
Party 1
Agni
Agni
deusofbellum
Agni
Level 82
God Stats
7W - 11L
1,312 SR
Queue Stats
9W - 14L
1,343 Elo+
Solo
Nu Wa
Nu Wa
willwilliamll
Nu Wa
Level 128
God Stats
51W - 29L
1,708 SR
Queue Stats
638W - 663L
1,512 Elo+
Solo
Team Averages
Level 98
1,491 SR
1,439 Elo+

VS

Team Averages
Level 110
1,580 SR
1,475 Elo+
Bellona
Bellona
Break Wind Gang
Bellona
Level 129
God Stats
5W - 0L
1,613 SR
Queue Stats
56W - 35L
1,568 Elo+
Solo
Anubis
Anubis
HxH-Killuia
Anubis
Level 108
God Stats
11W - 7L
1,545 SR
Queue Stats
117W - 129L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RECKLESSPHOBOS
Ah Muzen Cab
Level 99
God Stats
42W - 23L
1,617 SR
Queue Stats
192W - 196L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
RenoLinkXD06
Sun Wukong
Level 95
God Stats
12W - 16L
1,434 SR
Queue Stats
108W - 106L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
celestialkurby
Tsukuyomi
Level 117
God Stats
3W - 0L
1,694 SR
Queue Stats
108W - 93L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 3
6,266
1,253
2,842
7,583
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
BluJac
Hou Yi
10
0 / 1 / 3
5,810
1,162
3,698
6,351
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,308
1,262
5,475
6,703
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 3
5,542
1,108
1,912
3,686
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
6,108
1,222
6,197
5,700
1,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

329

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,997
1,199
6,672
7,819
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
11
1 / 0 / 5
6,488
1,298
4,575
3,384
1,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RECKLESSPHOBOS
Ah Muzen Cab
12
1 / 0 / 6
6,470
1,294
6,594
3,663
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
RenoLinkXD06
Sun Wukong
11
1 / 1 / 2
6,309
1,262
3,927
6,184
3,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
celestialkurby
Tsukuyomi
11
3 / 1 / 2
7,092
1,418
6,152
5,266
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
3
Kills
7
7
Deaths
3
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
3
1.5
L
Hou Yi
BluJac
Hou Yi
0
1
3
1.5
W
1
1
3
2.5
W
Anubis
1
0
5
3.5
L
2
0
1
2.5
W
Ah Muzen Cab
RECKLESSPHOBOS
Ah Muzen Cab
1
0
6
4
W
Sun Wukong
RenoLinkXD06
Sun Wukong
1
1
2
2
W
Tsukuyomi
celestialkurby
Tsukuyomi
3
1
2
4
L
0
2
3
0.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
27,920
30,023
Taken
26,316
12,823
Mitigated
14,887
3,466
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,842
605
992
987
7,583
5,289
0
1,027
6,556
7,911
0
L
Hou Yi
BluJac
Hou Yi
3,698
1,683
0
849
6,351
2,153
0
1,378
4,973
0
13,243
W
6,672
2,162
224
2,137
7,819
6,022
0
3,041
4,374
0
14,430
W
Anubis
4,575
0
0
0
3,384
1,756
0
1,786
1,598
21,192
0
L
5,475
1,193
0
388
6,703
2,472
0
297
6,406
0
12,948
W
Ah Muzen Cab
RECKLESSPHOBOS
Ah Muzen Cab
6,594
2,412
470
1,041
3,663
1,538
0
2,213
1,450
0
15,620
W
Sun Wukong
RenoLinkXD06
Sun Wukong
3,927
294
405
1,050
6,184
3,408
0
2,677
3,082
0
11,780
W
Tsukuyomi
celestialkurby
Tsukuyomi
6,152
1,135
0
1,826
5,266
2,163
0
1,234
3,656
0
19,010
L
1,912
166
0
0
3,686
1,184
0
43
3,643
3,673
0
L
6,197
2,191
0
250
5,700
1,725
0
1,830
3,870
19,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
32,356
92
Minions Killed
132
3
Camps Cleared
8
429,315
Distance Traveled
544,991
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,266
1,253
9
2
1
87,996
0
L
Hou Yi
5,810
1,162
35
7
0
91,123
1
W
Bellona
5,997
1,199
20
4
1
114,613
0
W
Anubis
6,488
1,298
55
11
0
81,477
0
L
Bastet
6,308
1,262
17
3
1
119,645
0
W
Ah Muzen Cab
6,470
1,294
18
4
1
104,444
1
W
Sun Wukong
6,309
1,262
18
4
0
116,738
1
W
Tsukuyomi
7,092
1,418
21
4
6
127,719
0
L
Agni
5,542
1,108
0
0
0
57,125
0
L
Nu Wa
6,108
1,222
31
6
1
73,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role