Player Matchup

Yu Huang
Yu Huang
Eatt
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 95L
1,520 Elo+
Party 1
Ymir
Ymir
H7aq8
Ymir
Level 43
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
LiLDodger
Izanami
Level 28
God Stats
9W - 7L
1,630 SR
Queue Stats
167W - 141L
1,510 Elo+
Party 1
Thanatos
Thanatos
napk11n
Thanatos
Level 69
God Stats
11W - 5L
1,828 SR
Queue Stats
54W - 46L
1,565 Elo+
Party 1
Achilles
Achilles
sSCar-_-FaCe5
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,368 Elo+
Party 3
Team Averages
Level 67
1,630 SR
1,493 Elo+

VS

Team Averages
Level 84
1,568 SR
1,483 Elo+
Khepri
Khepri
DroneBurger
Khepri
Level 18
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Charybdis
Charybdis
Godly1995
Charybdis
Level 80
God Stats
1W - 0L
1,755 SR
Queue Stats
8W - 2L
1,544 Elo+
Party 4
Merlin
Merlin
Ledezma420
Merlin
Level 147
God Stats
2W - 0L
1,704 SR
Queue Stats
122W - 136L
1,511 Elo+
Party 2
Hercules
Hercules
dayvonhunt
Hercules
Level 126
God Stats
2W - 3L
1,473 SR
Queue Stats
56W - 71L
1,364 Elo+
Solo
Cliodhna
Cliodhna
rodriguez5033
Cliodhna
Level 47
God Stats
5W - 6L
1,590 SR
Queue Stats
126W - 143L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Eatt
Yu Huang
17
2 / 6 / 4
10,576
460
11,411
15,095
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
H7aq8
Ymir
12
0 / 7 / 6
8,204
357
4,167
16,387
16,852
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
LiLDodger
Izanami
17
6 / 6 / 3
11,092
482
15,854
18,013
6,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
napk11n
Thanatos
17
6 / 4 / 6
11,098
483
16,744
18,784
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
sSCar-_-FaCe5
Achilles
17
1 / 1 / 0
10,302
448
8,240
20,199
25,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 3 / 6
10,763
468
5,108
15,850
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Godly1995
Charybdis
17
7 / 4 / 7
11,678
508
19,128
16,769
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ledezma420
Merlin
19
6 / 3 / 2
12,562
546
10,847
14,738
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
dayvonhunt
Hercules
18
2 / 0 / 3
11,513
501
12,197
12,178
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
rodriguez5033
Cliodhna
19
7 / 6 / 6
12,431
540
10,763
23,179
10,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
15
Kills
24
24
Deaths
16
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
6
1.67
L
Yu Huang
Eatt
Yu Huang
2
6
4
0.67
W
Charybdis
Godly1995
Charybdis
7
4
7
2.63
L
Ymir
H7aq8
Ymir
0
7
6
0.43
W
Merlin
Ledezma420
Merlin
6
3
2
2.33
L
Izanami
LiLDodger
Izanami
6
6
3
1.25
W
Hercules
dayvonhunt
Hercules
2
0
3
3.5
L
Thanatos
napk11n
Thanatos
6
4
6
2.25
W
Cliodhna
rodriguez5033
Cliodhna
7
6
6
1.67
L
Achilles
sSCar-_-FaCe5
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
58,043
88,478
Taken
82,714
65,278
Mitigated
57,022
25,999
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,108
1,057
0
1,595
15,850
21,258
576
5,606
10,108
28,049
0
L
Yu Huang
Eatt
Yu Huang
11,411
1,568
0
750
15,095
6,895
264
6,101
8,994
90,958
0
W
Charybdis
Godly1995
Charybdis
19,128
11,652
0
4,976
16,769
8,074
2,874
1,958
14,787
0
111,080
L
Ymir
H7aq8
Ymir
4,167
1,159
0
0
16,387
16,852
0
3,534
12,853
23,714
0
W
Merlin
Ledezma420
Merlin
10,847
659
0
2,086
14,738
6,948
0
4,099
10,325
98,608
0
L
Izanami
LiLDodger
Izanami
15,854
11,578
0
5,271
18,013
6,973
0
2,375
15,592
0
104,399
W
Hercules
dayvonhunt
Hercules
12,197
5,513
0
2,532
12,178
10,597
1,278
474
11,704
0
69,040
L
Thanatos
napk11n
Thanatos
16,744
5,058
0
17,967
18,784
8,804
0
2,990
15,716
0
89,035
W
Cliodhna
rodriguez5033
Cliodhna
10,763
869
0
8,273
23,179
10,145
0
4,121
18,800
0
87,234
L
Achilles
sSCar-_-FaCe5
Achilles
8,240
965
0
2,011
20,199
25,754
0
955
18,381
0
72,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,272
Gold Earned
58,947
570
Minions Killed
619
0
Camps Cleared
0
2,176,423
Distance Traveled
2,138,747
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,763
468
46
2
0
443,567
1
L
Yu Huang
10,576
460
155
7
0
424,600
8
W
Charybdis
11,678
508
154
7
0
409,093
0
L
Ymir
8,204
357
28
1
0
413,061
0
W
Merlin
12,562
546
169
7
0
379,569
7
L
Izanami
11,092
482
159
7
0
392,841
0
W
Hercules
11,513
501
117
5
0
433,194
4
L
Thanatos
11,098
483
116
5
0
472,758
6
W
Cliodhna
12,431
540
133
6
0
473,324
1
L
Achilles
10,302
448
112
5
0
473,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role