Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DraughtBreak631
Sun Wukong
Level 106
God Stats
4W - 3L
1,849 SR
Queue Stats
229W - 231L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
ShirouXEmiya
Kuzenbo
Level 117
God Stats
0W - 1L
1,747 SR
Queue Stats
59W - 53L
1,526 Elo+
Solo
Anhur
Anhur
SomethingSafe
Anhur
Level 103
God Stats
1W - 1L
1,692 SR
Queue Stats
17W - 19L
1,565 Elo+
Solo
Team Averages
Level 118
1,658 SR
1,514 Elo+

VS

Team Averages
Level 108
1,565 SR
1,508 Elo+
Hou Yi
Hou Yi
BentzWill
Hou Yi
Level 127
God Stats
2W - 0L
1,675 SR
Queue Stats
32W - 40L
1,448 Elo+
Solo
Vulcan
Vulcan
BurailGold
Vulcan
Level 133
God Stats
3W - 2L
1,696 SR
Queue Stats
200W - 185L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Luwucifer200
Kuzenbo
Level 120
God Stats
2W - 3L
1,501 SR
Queue Stats
64W - 56L
1,527 Elo+
Party 1
Terra
Terra
NoChaser
Terra
Level 37
God Stats
2W - 0L
1,452 SR
Queue Stats
20W - 21L
1,511 Elo+
Solo
Ganesha
Ganesha
ScareQrow504
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 5 / 6
8,972
748
14,046
13,399
6,194
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
 
Guan Yu
15
2 / 5 / 6
8,513
709
9,133
25,618
23,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
DraughtBreak631
Sun Wukong
15
2 / 3 / 5
8,621
718
13,802
18,920
13,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
ShirouXEmiya
Kuzenbo
14
3 / 6 / 5
8,292
691
13,077
19,519
25,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 6 / 4
9,028
752
10,105
14,257
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BentzWill
Hou Yi
17
9 / 2 / 14
10,311
859
22,692
14,613
8,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
BurailGold
Vulcan
16
5 / 2 / 12
9,627
802
19,226
10,598
6,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Luwucifer200
Kuzenbo
17
6 / 4 / 15
10,869
906
11,028
21,160
34,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
NoChaser
Terra
18
5 / 1 / 18
10,337
861
13,823
13,736
20,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
ScareQrow504
Ganesha
16
0 / 3 / 24
9,959
830
10,205
23,468
32,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
12
Kills
25
25
Deaths
12
26
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
6
0.8
L
Guan Yu
 
Guan Yu
2
5
6
1
W
Hou Yi
BentzWill
Hou Yi
9
2
14
8
W
Vulcan
BurailGold
Vulcan
5
2
12
5.5
L
Sun Wukong
DraughtBreak631
Sun Wukong
2
3
5
1.5
W
Kuzenbo
Luwucifer200
Kuzenbo
6
4
15
3.38
W
Terra
NoChaser
Terra
5
1
18
14
W
Ganesha
ScareQrow504
Ganesha
0
3
24
4
L
Kuzenbo
ShirouXEmiya
Kuzenbo
3
6
5
0.92
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,163
Damage
76,974
91,713
Taken
83,575
74,981
Mitigated
102,343
35,757
Healing
38,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,046
4,889
983
2,436
13,399
6,194
108
9,732
3,667
0
38,212
L
Guan Yu
 
Guan Yu
9,133
1,171
7,900
11,094
25,618
23,219
482
14,774
10,844
0
18,125
W
Hou Yi
BentzWill
Hou Yi
22,692
10,230
2,127
5,082
14,613
8,407
3,518
2,168
12,130
0
40,593
W
Vulcan
BurailGold
Vulcan
19,226
6,061
2,378
2,042
10,598
6,561
2,176
1,696
8,824
36,465
0
L
Sun Wukong
DraughtBreak631
Sun Wukong
13,802
2,015
1,156
7,238
18,920
13,946
206
9,675
9,245
0
25,946
W
Kuzenbo
Luwucifer200
Kuzenbo
11,028
3,935
3,257
4,741
21,160
34,411
810
3,423
17,224
20,928
0
W
Terra
NoChaser
Terra
13,823
1,816
7,648
4,098
13,736
20,599
748
1,632
11,829
31,205
0
W
Ganesha
ScareQrow504
Ganesha
10,205
1,762
2,391
4,575
23,468
32,365
526
3,248
19,529
17,441
0
L
Kuzenbo
ShirouXEmiya
Kuzenbo
13,077
3,612
1,143
2,483
19,519
25,157
180
10,114
9,405
22,400
0
L
10,105
6,016
471
853
14,257
6,465
172
9,987
4,270
0
17,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
51,103
154
Minions Killed
136
0
Camps Cleared
0
1,090,933
Distance Traveled
1,181,574
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,972
748
66
6
0
199,121
1
L
Guan Yu
8,513
709
22
2
0
243,956
1
W
Hou Yi
10,311
859
38
3
0
195,775
1
W
Vulcan
9,627
802
41
3
0
237,166
0
L
Sun Wukong
8,621
718
30
3
0
249,696
0
W
Kuzenbo
10,869
906
17
1
0
240,666
1
W
Terra
10,337
861
38
3
0
263,473
0
W
Ganesha
9,959
830
2
0
0
244,494
0
L
Kuzenbo
8,292
691
22
2
0
212,847
1
L
Anhur
9,028
752
14
1
0
185,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role