Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BoliMonkey
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,437 Elo+
Solo
Skadi
Skadi
Redmoonrush
Skadi
Level 23
God Stats
7W - 6L
1,813 SR
Queue Stats
202W - 218L
1,338 Elo+
Party 1
Olorun
Olorun
S_Josias004
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,372 Elo+
Solo
He Bo
He Bo
Shahrae
He Bo
Level 48
God Stats
4W - 3L
1,250 SR
Queue Stats
379W - 383L
1,343 Elo+
Party 1
Team Averages
Level 58
1,513 SR
1,398 Elo+

VS

Team Averages
Level 88
1,359 SR
1,387 Elo+
Kali
Kali
 
Kali
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Helvirross
Loki
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
SKY_LAKE435
Sun Wukong
Level 126
God Stats
0W - 2L
1,230 SR
Queue Stats
22W - 39L
1,300 Elo+
Solo
Cliodhna
Cliodhna
VALLONE95
Cliodhna
Level 85
God Stats
0W - 2L
1,286 SR
Queue Stats
130W - 122L
1,390 Elo+
Solo
Shiva
Shiva
Virighan
Shiva
Level 75
God Stats
0W - 2L
1,279 SR
Queue Stats
67W - 70L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
11 / 5 / 13
12,806
711
18,816
17,927
10,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
BoliMonkey
Ao Kuang
19
5 / 6 / 16
13,336
741
9,443
24,297
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 16
14,500
806
28,865
16,898
9,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
3 / 3 / 19
12,900
717
14,130
17,846
11,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Shahrae
He Bo
20
5 / 4 / 17
13,060
726
16,889
10,601
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 6 / 5
9,923
551
5,020
13,429
6,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 7 / 8
10,540
586
9,647
17,407
9,213
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
SKY_LAKE435
Sun Wukong
20
8 / 5 / 10
13,494
750
15,670
19,077
12,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
VALLONE95
Cliodhna
19
5 / 9 / 10
11,981
666
24,309
20,913
10,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Virighan
Shiva
18
2 / 9 / 12
11,243
625
15,077
24,414
26,837
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
65
36
Kills
20
21
Deaths
36
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
5
13
3.5
L
Kali
 
Kali
3
6
5
0.92
W
Ao Kuang
BoliMonkey
Ao Kuang
5
6
16
2.17
L
2
7
8
0.86
W
12
3
16
6.67
L
Sun Wukong
SKY_LAKE435
Sun Wukong
8
5
10
2.6
W
Olorun
3
3
19
4.17
W
He Bo
Shahrae
He Bo
5
4
17
3.38
L
Cliodhna
VALLONE95
Cliodhna
5
9
10
1.11
L
Shiva
Virighan
Shiva
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,143
Damage
69,723
87,569
Taken
95,240
47,598
Mitigated
65,867
38,644
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,816
3,589
2,216
4,576
17,927
10,905
408
119
17,210
0
28,107
L
Kali
 
Kali
5,020
2,085
960
2,412
13,429
6,261
0
5,406
7,853
0
9,786
W
Ao Kuang
BoliMonkey
Ao Kuang
9,443
2,971
3,070
8,082
24,297
11,366
1,589
0
23,114
22,318
0
L
9,647
798
1,387
2,307
17,407
9,213
0
6,427
10,828
353
31,947
W
28,865
19,786
384
4,376
16,898
9,720
1,997
117
16,781
0
56,296
L
Sun Wukong
SKY_LAKE435
Sun Wukong
15,670
3,002
1,694
4,296
19,077
12,825
0
9,725
9,179
0
37,984
W
Olorun
14,130
10,099
4,521
8,688
17,846
11,058
3,636
117
17,729
39,584
0
W
He Bo
Shahrae
He Bo
16,889
975
1,493
1,238
10,601
4,549
569
0
10,157
34,846
0
L
Cliodhna
VALLONE95
Cliodhna
24,309
3,334
879
1,402
20,913
10,731
0
6,338
14,255
0
37,122
L
Shiva
Virighan
Shiva
15,077
2,177
866
2,183
24,414
26,837
0
11,403
12,663
0
31,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,602
Gold Earned
57,181
183
Minions Killed
154
0
Camps Cleared
0
1,582,866
Distance Traveled
1,451,699
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,806
711
16
1
0
350,162
0
L
Kali
9,923
551
15
1
0
239,886
3
W
Ao Kuang
13,336
741
16
1
0
327,833
0
L
Loki
10,540
586
34
2
0
299,167
0
W
Skadi
14,500
806
57
3
0
291,874
0
L
Sun Wukong
13,494
750
37
2
0
346,706
0
W
Olorun
12,900
717
53
3
0
297,695
1
W
He Bo
13,060
726
41
2
0
315,302
0
L
Cliodhna
11,981
666
34
2
0
274,049
0
L
Shiva
11,243
625
34
2
0
291,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role