Player Matchup

Medusa
Medusa
Platinum II
ClasslessGem35
Medusa
Platinum II
Level 117
God Stats
7W - 3L
1,813 SR
Queue Stats
217W - 221L
1,813 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,813 SR
1,813 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,500 SR
1,800 MMR
Olorun
Olorun
Gold III
SoftGlizzy
Olorun
Gold III
Level 153
God Stats
33W - 19L
1,500 SR
Queue Stats
208W - 113L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,201
800
4,398
10,746
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BakasuraBastetAh Muzen CabHe BoUllr

VS

Bans
SolSkadiPoseidonKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SoftGlizzy
Olorun
15
4 / 0 / 0
9,029
1,003
8,038
8,543
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Olorun
SoftGlizzy
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,398
Damage
8,038
10,746
Taken
8,543
7,085
Mitigated
5,835
762
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
1,957
0
762
10,746
7,085
14
6,914
3,832
0
35,805
W
Olorun
SoftGlizzy
Olorun
8,038
4,158
0
3,870
8,543
5,835
2,113
246
8,297
44,807
5,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,201
Gold Earned
9,029
79
Minions Killed
106
2
Camps Cleared
6
163,148
Distance Traveled
162,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,201
800
79
9
2
163,148
2
W
Olorun
9,029
1,003
106
12
6
162,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role