Player Matchup

Hachiman
Hachiman
Doc920
Hachiman
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,533 Elo+
Solo
Neith
Neith
DoctorKlink
Neith
Level 139
God Stats
17W - 11L
1,649 SR
Queue Stats
20W - 22L
1,469 Elo+
Solo
Cthulhu
Cthulhu
JayDaddy
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,487 Elo+
Party 1
Horus
Horus
Pudguy14
Horus
Level 82
God Stats
11W - 11L
1,584 SR
Queue Stats
44W - 46L
1,487 Elo+
Party 1
Scylla
Scylla
smitt289
Scylla
Level 67
God Stats
1W - 2L
1,139 SR
Queue Stats
78W - 87L
1,432 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,482 Elo+

VS

Team Averages
Level 93
1,615 SR
1,513 Elo+
Terra
Terra
IdSmashBaba
Terra
Level 127
God Stats
1W - 1L
1,974 SR
Queue Stats
45W - 36L
1,557 Elo+
Solo
Ah Puch
Ah Puch
NikkiLCat
Ah Puch
Level 96
God Stats
5W - 8L
1,785 SR
Queue Stats
117W - 115L
1,579 Elo+
Solo
Aphrodite
Aphrodite
OkStef
Aphrodite
Level 51
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rangerray1999
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,539 Elo+
Solo
Serqet
Serqet
RexHardy
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Doc920
Hachiman
16
9 / 2 / 5
11,666
1,296
14,085
11,430
5,485
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 11
11,054
1,228
20,766
12,815
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JayDaddy
Cthulhu
16
2 / 3 / 15
10,698
1,189
8,656
16,063
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Pudguy14
Horus
16
1 / 3 / 12
9,456
1,051
7,760
15,361
14,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
smitt289
Scylla
17
5 / 0 / 12
11,331
1,259
13,401
5,975
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

279

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,499
1,055
9,499
17,753
21,051
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
NikkiLCat
Ah Puch
15
2 / 2 / 7
10,115
1,124
14,353
11,492
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
OkStef
Aphrodite
15
2 / 6 / 3
9,261
1,029
1,730
10,624
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Rangerray1999
Ah Muzen Cab
15
3 / 2 / 6
10,523
1,169
22,191
13,546
6,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
RexHardy
Serqet
15
2 / 6 / 5
9,563
1,063
10,557
14,486
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
21
Kills
10
10
Deaths
21
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Doc920
Hachiman
9
2
5
5.75
W
4
2
11
4.75
L
1
5
8
1
W
Cthulhu
JayDaddy
Cthulhu
2
3
15
3.17
L
Ah Puch
NikkiLCat
Ah Puch
2
2
7
2.75
L
Aphrodite
OkStef
Aphrodite
2
6
3
0.58
W
Horus
Pudguy14
Horus
1
3
12
2.33
L
Ah Muzen Cab
Rangerray1999
Ah Muzen Cab
3
2
6
3
L
Serqet
RexHardy
Serqet
2
6
5
0.75
W
Scylla
smitt289
Scylla
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,668
Damage
58,330
61,644
Taken
67,901
48,948
Mitigated
45,929
9,180
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Doc920
Hachiman
14,085
11,200
0
2,134
11,430
5,485
0
4,240
6,902
0
36,268
W
20,766
9,086
0
2,014
12,815
6,085
0
4,690
7,717
0
50,973
L
9,499
653
1,057
1,559
17,753
21,051
0
7,528
10,225
17,661
0
W
Cthulhu
JayDaddy
Cthulhu
8,656
802
967
733
16,063
20,653
0
6,596
9,335
16,809
0
L
Ah Puch
NikkiLCat
Ah Puch
14,353
790
0
333
11,492
4,953
0
3,757
7,735
37,322
0
L
Aphrodite
OkStef
Aphrodite
1,730
394
3,991
2,642
10,624
6,562
0
3,583
7,041
6,767
0
W
Horus
Pudguy14
Horus
7,760
2,887
1,294
2,038
15,361
14,173
0
6,994
8,007
0
9,750
L
Ah Muzen Cab
Rangerray1999
Ah Muzen Cab
22,191
8,768
0
2,237
13,546
6,157
0
4,089
9,457
0
55,181
L
Serqet
RexHardy
Serqet
10,557
2,340
0
477
14,486
7,206
0
3,100
11,386
0
14,211
W
Scylla
smitt289
Scylla
13,401
784
0
0
5,975
2,552
0
3,062
2,913
42,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
48,961
265
Minions Killed
162
8
Camps Cleared
9
921,211
Distance Traveled
921,111
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,666
1,296
39
4
5
192,181
0
W
Neith
11,054
1,228
106
12
0
192,835
1
L
Terra
9,499
1,055
15
2
0
203,280
0
W
Cthulhu
10,698
1,189
25
3
0
168,716
3
L
Ah Puch
10,115
1,124
52
6
0
173,121
0
L
Aphrodite
9,261
1,029
13
1
0
151,875
1
W
Horus
9,456
1,051
0
0
0
169,379
0
L
Ah Muzen Cab
10,523
1,169
74
8
2
183,910
1
L
Serqet
9,563
1,063
8
1
7
208,925
1
W
Scylla
11,331
1,259
95
11
3
198,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role