Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BraianATV1
Horus
Level 22
God Stats
3W - 1L
1,967 SR
Queue Stats
10W - 9L
1,692 Elo+
Party 1
Neith
Neith
Malexaroni
Neith
Level 152
God Stats
3W - 2L
1,702 SR
Queue Stats
158W - 94L
1,699 Elo+
Party 1
Amaterasu
Amaterasu
pokaerii
Amaterasu
Level 41
God Stats
21W - 10L
1,647 SR
Queue Stats
141W - 72L
1,684 Elo+
Party 1
Team Averages
Level 104
1,663 SR
1,615 Elo+

VS

Team Averages
Level 112
1,548 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Oldanfat2
Merlin
Level 103
God Stats
0W - 1L
1,723 SR
Queue Stats
18W - 17L
1,555 Elo+
Solo
Vamana
Vamana
Trasquilador07
Vamana
Level 106
God Stats
12W - 9L
1,503 SR
Queue Stats
103W - 85L
1,526 Elo+
Party 2
Skadi
Skadi
iMx xLeo
Skadi
Level 72
God Stats
0W - 1L
1,514 SR
Queue Stats
16W - 25L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
12 / 1 / 6
11,168
931
17,637
12,832
6,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
19
9 / 1 / 10
10,753
896
23,346
9,661
4,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
15
1 / 2 / 10
9,046
754
4,742
13,431
13,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
5 / 2 / 6
9,811
818
13,598
9,728
4,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
pokaerii
Amaterasu
15
0 / 1 / 8
8,528
711
7,142
11,766
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 3
8,228
686
7,160
19,813
19,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
 
Thanatos
14
2 / 8 / 2
8,047
671
5,954
14,560
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Oldanfat2
Merlin
14
0 / 4 / 4
8,043
670
8,049
9,059
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 4
8,170
681
8,458
17,315
14,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
iMx xLeo
Skadi
16
2 / 7 / 2
8,854
738
10,255
16,345
6,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
27
Kills
6
7
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
1
6
15
W
Poseidon
 
Poseidon
9
1
10
14
L
Sobek
 
Sobek
1
3
3
0.83
L
Thanatos
 
Thanatos
2
8
2
0.38
W
Horus
1
2
10
3
W
Neith
5
2
6
4
L
Merlin
Oldanfat2
Merlin
0
4
4
0.5
L
1
5
4
0.6
L
Skadi
iMx xLeo
Skadi
2
7
2
0.43
W
Amaterasu
pokaerii
Amaterasu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,465
Damage
39,876
57,418
Taken
77,092
38,339
Mitigated
50,439
17,257
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
17,637
3,685
0
2,586
12,832
6,868
0
2,492
10,340
0
43,143
W
Poseidon
 
Poseidon
23,346
6,346
0
2,200
9,661
4,604
1,022
3,060
6,601
58,108
0
L
Sobek
 
Sobek
7,160
433
407
4,640
19,813
19,916
0
6,432
13,381
14,915
0
L
Thanatos
 
Thanatos
5,954
698
0
3,564
14,560
5,748
0
3,590
10,970
0
15,691
W
Horus
4,742
2,207
3,006
4,594
13,431
13,872
210
3,481
9,950
0
9,207
W
Neith
13,598
5,661
0
1,922
9,728
4,688
1,491
1,808
7,920
0
37,177
L
Merlin
Oldanfat2
Merlin
8,049
446
0
555
9,059
3,621
0
2,524
6,535
25,402
0
L
8,458
3,812
0
2,513
17,315
14,551
0
6,546
10,769
0
26,754
L
Skadi
iMx xLeo
Skadi
10,255
4,064
0
1,775
16,345
6,603
0
4,254
12,091
0
39,894
W
Amaterasu
pokaerii
Amaterasu
7,142
3,012
0
2,949
11,766
8,307
1,078
4,368
7,398
0
22,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
41,342
244
Minions Killed
199
0
Camps Cleared
0
1,409,822
Distance Traveled
1,203,948
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,168
931
47
4
0
328,631
1
W
Poseidon
10,753
896
98
8
0
292,925
2
L
Sobek
8,228
686
13
1
0
268,361
2
L
Thanatos
8,047
671
30
3
0
227,525
2
W
Horus
9,046
754
7
1
0
251,307
8
W
Neith
9,811
818
54
5
0
230,348
0
L
Merlin
8,043
670
44
4
0
242,908
4
L
Vamana
8,170
681
41
3
0
243,663
2
L
Skadi
8,854
738
71
6
0
221,491
2
W
Amaterasu
8,528
711
38
3
0
306,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role