Player Matchup

Mercury
Mercury
ChantsHL
Mercury
Level 7
God Stats
2W - 0L
1,699 SR
Queue Stats
23W - 26L
1,225 Elo+
Party 1
Ymir
Ymir
JaY5on3u5
Ymir
Level 65
God Stats
297W - 239L
1,528 SR
Queue Stats
399W - 378L
1,478 Elo+
Party 4
Kukulkan
Kukulkan
Sin__Ryuu
Kukulkan
Level 28
God Stats
96W - 90L
1,525 SR
Queue Stats
129W - 135L
1,472 Elo+
Party 4
Ares
Ares
SnuggBrimm30
Ares
Level 114
God Stats
50W - 25L
1,617 SR
Queue Stats
198W - 157L
1,527 Elo+
Party 4
Nemesis
Nemesis
ThePrimalDawn
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,357 Elo+
Party 1
Team Averages
Level 75
1,574 SR
1,412 Elo+

VS

Team Averages
Level 72
1,423 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Comfy_Shion
Morgan Le Fay
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,540 Elo+
Solo
Xing Tian
Xing Tian
DESD_Hemlock
Xing Tian
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 77L
1,494 Elo+
Party 3
Charybdis
Charybdis
FrostedEnvy
Charybdis
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 82L
1,529 Elo+
Party 2
Set
Set
Zeipher157
Set
Level 6
God Stats
2W - 8L
1,312 SR
Queue Stats
87W - 71L
1,481 Elo+
Party 3
Tiamat
Tiamat
poisonousnuke99
Tiamat
Level 48
God Stats
6W - 14L
1,303 SR
Queue Stats
98W - 91L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChantsHL
Mercury
11
1 / 0 / 1
5,988
1,198
2,704
3,069
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
13
3 / 1 / 7
7,362
1,472
3,022
5,506
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Sin__Ryuu
Kukulkan
12
1 / 0 / 6
6,743
1,349
4,041
815
376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 9
6,533
1,307
3,925
3,227
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
12
6 / 0 / 4
7,730
1,546
11,180
5,279
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

412

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Comfy_Shion
Morgan Le Fay
10
0 / 3 / 1
5,834
1,167
4,191
6,875
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DESD_Hemlock
Xing Tian
11
1 / 1 / 0
6,680
1,336
3,245
7,237
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
FrostedEnvy
Charybdis
11
0 / 1 / 1
5,985
1,197
2,285
2,974
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
5,699
1,140
2,758
6,981
2,897
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 1
5,853
1,171
2,873
4,977
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
11
Kills
1
1
Deaths
11
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChantsHL
Mercury
1
0
1
1.5
L
Morgan Le Fay
Comfy_Shion
Morgan Le Fay
0
3
1
0.17
L
Xing Tian
DESD_Hemlock
Xing Tian
1
1
0
1
L
Charybdis
FrostedEnvy
Charybdis
0
1
1
0.5
W
Ymir
3
1
7
6.5
W
Kukulkan
Sin__Ryuu
Kukulkan
1
0
6
4
W
0
0
9
4.5
W
Nemesis
6
0
4
8
L
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
15,352
17,896
Taken
29,044
12,054
Mitigated
16,915
1,560
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChantsHL
Mercury
2,704
1,159
0
31
3,069
1,564
0
1,094
1,975
0
5,020
L
Morgan Le Fay
Comfy_Shion
Morgan Le Fay
4,191
1,208
0
116
6,875
3,136
0
3,122
3,753
12,522
0
L
Xing Tian
DESD_Hemlock
Xing Tian
3,245
275
0
345
7,237
6,631
0
2,736
4,501
11,781
0
L
Charybdis
FrostedEnvy
Charybdis
2,285
1,282
0
517
2,974
1,395
0
427
2,547
0
11,005
W
Ymir
3,022
617
0
30
5,506
4,164
0
3,794
1,712
11,240
0
W
Kukulkan
Sin__Ryuu
Kukulkan
4,041
98
0
0
815
376
0
320
495
21,976
0
W
3,925
318
0
349
3,227
2,937
0
1,635
1,592
5,705
0
W
Nemesis
11,180
5,537
0
1,150
5,279
3,013
0
3,466
1,813
0
21,717
L
2,758
1,000
0
200
6,981
2,897
0
3,009
3,972
0
7,990
L
2,873
202
0
348
4,977
2,856
0
1,694
3,283
6,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
30,051
86
Minions Killed
70
7
Camps Cleared
5
593,353
Distance Traveled
478,725
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,988
1,198
3
1
1
119,305
0
L
Morgan Le Fay
5,834
1,167
14
3
0
96,161
0
L
Xing Tian
6,680
1,336
12
2
0
111,191
0
L
Charybdis
5,985
1,197
25
5
1
62,538
0
W
Ymir
7,362
1,472
13
3
0
109,544
0
W
Kukulkan
6,743
1,349
50
10
1
110,270
0
W
Ares
6,533
1,307
4
1
1
128,225
1
W
Nemesis
7,730
1,546
16
3
4
126,009
0
L
Set
5,699
1,140
13
3
2
98,236
0
L
Tiamat
5,853
1,171
6
1
2
110,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role