Player Matchup

Loki
Loki
DivinityXp420
Loki
Level 105
God Stats
31W - 44L
1,428 SR
Queue Stats
344W - 379L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
LazyTurtle42069
Baron Samedi
Level 105
God Stats
4W - 5L
1,642 SR
Queue Stats
93W - 118L
1,428 Elo+
Party 2
Neith
Neith
Paragoo
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo
Chang'e
Chang'e
PoloClass101
Chang'e
Level 24
God Stats
1W - 4L
1,206 SR
Queue Stats
37W - 40L
1,604 Elo+
Solo
Athena
Athena
ShinySquid
Athena
Level 30
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 24L
1,305 Elo+
Party 2
Team Averages
Level 58
1,412 SR
1,459 Elo+

VS

Team Averages
Level 120
1,495 SR
1,569 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
A Fiush
Da Ji
Level 106
God Stats
2W - 1L
1,532 SR
Queue Stats
45W - 38L
1,486 Elo+
Solo
Apollo
Apollo
RJ KAIRO
Apollo
Level 18
God Stats
13W - 10L
1,441 SR
Queue Stats
53W - 46L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
SirSebs
Kuzenbo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 114L
1,617 Elo+
Party 1
Chang'e
Chang'e
advola
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
8,662
722
8,714
10,005
4,833
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LazyTurtle42069
Baron Samedi
13
0 / 4 / 3
7,409
617
7,052
12,180
7,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Paragoo
Neith
14
1 / 4 / 4
7,841
653
7,384
10,266
8,146
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
PoloClass101
Chang'e
13
1 / 3 / 5
7,516
626
8,088
12,553
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
ShinySquid
Athena
14
2 / 2 / 5
8,254
688
8,789
18,913
18,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 11
8,550
713
13,218
13,352
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
A Fiush
Da Ji
16
3 / 2 / 4
9,046
754
10,607
11,481
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
RJ KAIRO
Apollo
13
1 / 4 / 8
7,583
632
6,310
9,642
4,965
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
SirSebs
Kuzenbo
15
5 / 1 / 10
9,529
794
6,697
15,338
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
advola
Chang'e
15
5 / 1 / 8
8,635
720
16,807
10,943
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
9
Kills
17
17
Deaths
9
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
11
8.5
W
Da Ji
A Fiush
Da Ji
3
2
4
2.5
L
5
4
3
1.63
L
Baron Samedi
LazyTurtle42069
Baron Samedi
0
4
3
0.38
L
Neith
Paragoo
Neith
1
4
4
0.75
L
Chang'e
PoloClass101
Chang'e
1
3
5
1.17
W
Apollo
RJ KAIRO
Apollo
1
4
8
1.25
L
Athena
ShinySquid
Athena
2
2
5
2.25
W
Kuzenbo
SirSebs
Kuzenbo
5
1
10
10
W
Chang'e
advola
Chang'e
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
53,639
63,917
Taken
60,756
44,133
Mitigated
49,001
16,707
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,218
2,781
0
2,789
13,352
8,850
0
5,033
8,319
0
29,645
W
Da Ji
A Fiush
Da Ji
10,607
2,030
0
2,158
11,481
5,953
234
4,904
6,577
0
35,846
L
8,714
1,842
0
237
10,005
4,833
0
2,980
7,025
0
20,968
L
Baron Samedi
LazyTurtle42069
Baron Samedi
7,052
676
2,182
3,081
12,180
7,048
176
4,763
7,417
22,139
0
L
Neith
Paragoo
Neith
7,384
2,851
635
1,477
10,266
8,146
52
4,709
5,557
0
23,100
L
Chang'e
PoloClass101
Chang'e
8,088
1,060
2,485
3,505
12,553
5,294
215
5,263
7,290
23,821
0
W
Apollo
RJ KAIRO
Apollo
6,310
4,163
0
292
9,642
4,965
0
4,096
5,546
0
13,293
L
Athena
ShinySquid
Athena
8,789
2,188
0
3,105
18,913
18,812
0
5,789
13,124
20,937
0
W
Kuzenbo
SirSebs
Kuzenbo
6,697
3,302
0
3,021
15,338
23,555
0
5,494
9,844
17,821
0
W
Chang'e
advola
Chang'e
16,807
1,536
6,375
5,811
10,943
5,678
177
4,402
6,541
37,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
43,343
150
Minions Killed
175
0
Camps Cleared
0
1,107,103
Distance Traveled
1,221,377
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,550
713
35
3
0
273,580
1
W
Da Ji
9,046
754
56
5
0
236,191
1
L
Loki
8,662
722
27
2
0
249,438
0
L
Baron Samedi
7,409
617
40
3
0
224,818
2
L
Neith
7,841
653
32
3
0
220,379
3
L
Chang'e
7,516
626
28
2
0
207,371
2
W
Apollo
7,583
632
22
2
0
209,149
0
L
Athena
8,254
688
23
2
0
205,097
0
W
Kuzenbo
9,529
794
23
2
0
260,566
1
W
Chang'e
8,635
720
39
3
0
241,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role