Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Causttic
Chaac
Level 158
God Stats
8W - 13L
1,396 SR
Queue Stats
326W - 302L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Tese
Kukulkan
Level 159
God Stats
1W - 1L
1,777 SR
Queue Stats
120W - 103L
1,515 Elo+
Solo
Tyr
Tyr
Vonn_Matt
Tyr
Level 65
God Stats
1W - 3L
1,786 SR
Queue Stats
11W - 15L
1,753 Elo+
Party 2
Lancelot
Lancelot
ZSemiDeusZ
Lancelot
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 47L
1,575 Elo+
Party 1
Team Averages
Level 135
1,592 SR
1,574 Elo+

VS

Team Averages
Level 149
1,466 SR
1,524 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChrisYahweh
Chaac
Level 127
God Stats
345W - 381L
1,520 SR
Queue Stats
647W - 699L
1,526 Elo+
Solo
Jing Wei
Jing Wei
EDSONNCASTRO
Jing Wei
Level 159
God Stats
4W - 2L
1,310 SR
Queue Stats
133W - 132L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 1
7,489
499
7,009
13,296
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Chaac
Causttic
Chaac
14
0 / 2 / 0
7,941
529
6,928
15,335
11,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Tese
Kukulkan
13
1 / 1 / 0
7,232
482
6,131
6,642
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
5,546
370
3,337
11,098
7,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
ZSemiDeusZ
Lancelot
9
1 / 3 / 0
6,127
408
5,941
11,526
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 0 / 0
9,500
633
10,268
13,224
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
14
3 / 0 / 1
8,539
569
10,215
7,155
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
 
Nemesis
13
1 / 1 / 3
7,684
512
6,415
12,093
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 4
6,996
466
5,030
11,520
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
EDSONNCASTRO
Jing Wei
14
2 / 0 / 2
8,400
560
9,248
12,365
4,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Amaterasu
 
Amaterasu
3
0
0
3
W
Nu Wa
 
Nu Wa
3
0
1
3.5
W
Nemesis
 
Nemesis
1
1
3
2.5
L
Chaac
Causttic
Chaac
0
2
0
0
W
0
1
4
2
W
Jing Wei
EDSONNCASTRO
Jing Wei
2
0
2
3
L
Kukulkan
Tese
Kukulkan
1
1
0
1
L
0
1
0
0
L
Lancelot
ZSemiDeusZ
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
41,176
57,897
Taken
56,357
31,159
Mitigated
32,882
21,875
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,009
3,558
0
6,232
13,296
5,060
0
450
12,846
0
60,636
W
Amaterasu
 
Amaterasu
10,268
4,576
0
7,067
13,224
10,698
0
0
13,224
0
89,407
W
Nu Wa
 
Nu Wa
10,215
2,486
0
2,819
7,155
2,587
658
2,074
5,081
75,807
0
W
Nemesis
 
Nemesis
6,415
2,793
0
1,023
12,093
5,044
0
354
11,739
0
68,713
L
Chaac
Causttic
Chaac
6,928
2,149
0
6,660
15,335
11,387
0
632
14,703
0
74,683
W
5,030
435
0
3,203
11,520
9,900
93
3,360
8,160
0
23,560
W
Jing Wei
EDSONNCASTRO
Jing Wei
9,248
7,282
0
9,245
12,365
4,653
742
343
12,022
0
78,969
L
Kukulkan
Tese
Kukulkan
6,131
978
0
1,589
6,642
2,894
0
3,050
3,592
65,198
0
L
3,337
207
0
4,276
11,098
7,129
0
3,931
7,167
0
21,898
L
Lancelot
ZSemiDeusZ
Lancelot
5,941
1,103
0
3,118
11,526
4,689
0
2,152
9,374
0
34,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
41,119
466
Minions Killed
580
0
Camps Cleared
0
1,530,459
Distance Traveled
1,567,378
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,489
499
104
7
0
260,167
4
W
Amaterasu
9,500
633
168
11
0
338,096
4
W
Nu Wa
8,539
569
142
9
0
290,835
6
W
Nemesis
7,684
512
103
7
0
350,719
7
L
Chaac
7,941
529
150
10
0
287,749
4
W
Chaac
6,996
466
32
2
0
295,310
5
W
Jing Wei
8,400
560
135
9
0
292,418
4
L
Kukulkan
7,232
482
114
8
0
290,846
3
L
Tyr
5,546
370
34
2
0
340,557
5
L
Lancelot
6,127
408
64
4
0
351,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role