Player Matchup

Chronos
Chronos
Platinum I
ClasslessGem35
Chronos
Platinum I
Level 117
God Stats
1W - 1L
2,142 SR
Queue Stats
217W - 221L
1,913 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
2,142 SR
1,913 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,716 SR
1,700 MMR
Hou Yi
Hou Yi
Gold III
SoftGlizzy
Hou Yi
Gold III
Level 153
God Stats
37W - 14L
1,716 SR
Queue Stats
208W - 113L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,699
791
5,662
13,082
11,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
BakasuraBastetAh Muzen CabSkadiBellona

VS

Bans
He BoKaliSolUllrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SoftGlizzy
Hou Yi
17
4 / 0 / 0
10,709
974
12,241
9,911
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hou Yi
SoftGlizzy
Hou Yi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,662
Damage
12,241
13,082
Taken
9,911
11,417
Mitigated
6,633
2,590
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,662
2,853
0
2,590
13,082
11,417
0
165
12,917
42,805
3,382
W
Hou Yi
SoftGlizzy
Hou Yi
12,241
5,465
0
1,890
9,911
6,633
875
4,951
4,960
0
70,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,699
Gold Earned
10,709
96
Minions Killed
126
2
Camps Cleared
7
205,758
Distance Traveled
199,562
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,699
791
96
9
2
205,758
2
W
Hou Yi
10,709
974
126
11
7
199,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role