Player Matchup

Hun Batz
Hun Batz
CorruptArtorias-
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
E-Logical
Amaterasu
Level 134
God Stats
0W - 2L
1,279 SR
Queue Stats
212W - 207L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
KORY695
Nu Wa
Level 129
God Stats
3W - 1L
1,703 SR
Queue Stats
92W - 73L
1,581 Elo+
Party 2
Athena
Athena
Loki_Or_Trolll
Athena
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
500W - 495L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
lukestar11
Danzaburou
Level 153
God Stats
10W - 4L
1,491 SR
Queue Stats
123W - 98L
1,571 Elo+
Party 2
Team Averages
Level 130
1,495 SR
1,546 Elo+

VS

Team Averages
Level 112
1,676 SR
1,494 Elo+
Artemis
Artemis
Fluffypug02
Artemis
Level 122
God Stats
6W - 1L
1,702 SR
Queue Stats
215W - 231L
1,441 Elo+
Solo
King Arthur
King Arthur
HrodvitnirWolf
King Arthur
Level 129
God Stats
3W - 2L
1,931 SR
Queue Stats
83W - 79L
1,517 Elo+
Party 3
Bacchus
Bacchus
HrothvitnirNatt
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,458 Elo+
Party 3
Ra
Ra
RB_PiThOn
Ra
Level 88
God Stats
23W - 21L
1,598 SR
Queue Stats
136W - 127L
1,536 Elo+
Party 3
Serqet
Serqet
fabricemartine
Serqet
Level 137
God Stats
9W - 4L
1,650 SR
Queue Stats
95W - 97L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
8,917
425
10,990
24,696
19,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
E-Logical
Amaterasu
13
1 / 4 / 2
8,802
419
8,023
16,071
8,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
KORY695
Nu Wa
14
0 / 6 / 2
8,445
402
6,099
12,284
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 3
7,367
351
5,531
15,833
9,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
lukestar11
Danzaburou
18
4 / 4 / 1
11,529
549
14,127
16,607
7,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fluffypug02
Artemis
18
3 / 1 / 0
11,241
535
4,457
11,542
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
HrodvitnirWolf
King Arthur
18
5 / 0 / 4
12,055
574
20,581
22,747
24,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 8
10,441
497
6,991
16,793
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 0 / 5
12,721
606
9,495
12,122
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 8
11,736
559
18,520
22,468
11,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
20
20
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Amaterasu
E-Logical
Amaterasu
1
4
2
0.5
W
Artemis
Fluffypug02
Artemis
3
1
0
3
W
King Arthur
HrodvitnirWolf
King Arthur
5
0
4
7
W
2
2
8
3
L
Nu Wa
KORY695
Nu Wa
0
6
2
0.17
L
1
3
3
0.83
W
6
0
5
8.5
W
4
3
8
2.67
L
Danzaburou
lukestar11
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
60,044
85,491
Taken
85,672
51,022
Mitigated
67,047
24,475
Healing
34,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,990
1,383
0
11,300
24,696
19,333
0
1,874
22,405
0
72,798
L
Amaterasu
E-Logical
Amaterasu
8,023
3,925
0
2,413
16,071
8,642
0
1,879
13,877
0
69,363
W
Artemis
Fluffypug02
Artemis
4,457
1,276
0
6,843
11,542
4,880
2,340
1,521
9,829
0
90,998
W
King Arthur
HrodvitnirWolf
King Arthur
20,581
3,078
0
6,515
22,747
24,080
344
2,236
20,426
0
100,837
W
6,991
830
530
4,365
16,793
20,277
667
3,093
13,379
29,113
0
L
Nu Wa
KORY695
Nu Wa
6,099
1,500
0
830
12,284
5,516
0
5,449
6,835
59,254
0
L
5,531
1,325
0
3,280
15,833
9,701
0
4,990
10,768
17,281
0
W
9,495
595
2,944
6,359
12,122
6,261
2,352
3,306
8,808
133,464
0
W
18,520
5,162
0
7,186
22,468
11,549
99
2,848
19,380
0
103,002
L
Danzaburou
lukestar11
Danzaburou
14,127
6,850
0
6,652
16,607
7,830
414
2,294
13,625
0
111,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
58,194
507
Minions Killed
697
0
Camps Cleared
0
1,756,231
Distance Traveled
2,149,494
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,917
425
120
6
0
382,800
5
L
Amaterasu
8,802
419
108
5
0
367,754
0
W
Artemis
11,241
535
148
7
0
383,533
2
W
King Arthur
12,055
574
151
7
0
436,632
0
W
Bacchus
10,441
497
38
2
0
422,602
1
L
Nu Wa
8,445
402
78
4
0
317,856
4
L
Athena
7,367
351
37
2
0
333,337
10
W
Ra
12,721
606
213
10
0
421,462
7
W
Serqet
11,736
559
147
7
0
485,265
1
L
Danzaburou
11,529
549
164
8
0
354,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role