Player Matchup

Pele
Pele
Biyiakko
Pele
Level 89
God Stats
14W - 15L
1,444 SR
Queue Stats
71W - 92L
1,409 Elo+
Party 1
Chang'e
Chang'e
Bosalem_000
Chang'e
Level 160
God Stats
6W - 3L
1,284 SR
Queue Stats
768W - 696L
1,481 Elo+
Party 3
Yemoja
Yemoja
ESVS-Pacco
Yemoja
Level 69
God Stats
16W - 16L
1,432 SR
Queue Stats
197W - 252L
1,409 Elo+
Party 1
Bellona
Bellona
Twisty-Qtr
Bellona
Level 151
God Stats
21W - 12L
1,434 SR
Queue Stats
732W - 666L
1,487 Elo+
Party 3
Chernobog
Chernobog
dilid178
Chernobog
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 123L
1,404 Elo+
Party 1
Team Averages
Level 114
1,419 SR
1,438 Elo+

VS

Team Averages
Level 89
1,433 SR
1,377 Elo+
Cernunnos
Cernunnos
DaraghsandDrinks
Cernunnos
Level 100
God Stats
12W - 14L
1,480 SR
Queue Stats
151W - 169L
1,385 Elo+
Solo
Set
Set
KatNOONA90
Set
Level 68
God Stats
8W - 14L
1,325 SR
Queue Stats
147W - 146L
1,376 Elo+
Solo
Nu Wa
Nu Wa
XxUndeadShadow
Nu Wa
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 137L
1,362 Elo+
Party 2
Ao Kuang
Ao Kuang
oxToxicViperZxo
Ao Kuang
Level 96
God Stats
1W - 5L
1,445 SR
Queue Stats
114W - 136L
1,363 Elo+
Party 2
Fenrir
Fenrir
pooya612
Fenrir
Level 93
God Stats
12W - 16L
1,413 SR
Queue Stats
174W - 201L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 2 / 7
11,878
440
19,750
28,357
15,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Bosalem_000
Chang'e
20
9 / 1 / 3
15,315
567
26,548
25,597
14,173
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
ESVS-Pacco
Yemoja
17
1 / 1 / 8
12,141
450
8,673
18,160
19,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Twisty-Qtr
Bellona
20
4 / 1 / 7
14,300
530
21,550
25,767
31,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
dilid178
Chernobog
18
5 / 4 / 8
12,233
453
14,210
21,454
10,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
2 / 5 / 1
11,968
443
17,502
26,754
14,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
0 / 1 / 1
12,021
445
5,801
20,638
23,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 5 / 4
11,346
420
25,596
16,887
8,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
18
6 / 8 / 1
12,049
446
15,589
30,250
15,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
pooya612
Fenrir
16
0 / 5 / 5
10,735
398
20,444
29,946
40,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
9
9
Deaths
24
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
4
2
7
3.75
W
Chang'e
Bosalem_000
Chang'e
9
1
3
10.5
L
Cernunnos
2
5
1
0.5
W
Yemoja
ESVS-Pacco
Yemoja
1
1
8
5
L
0
1
1
0.5
W
Bellona
Twisty-Qtr
Bellona
4
1
7
7.5
L
1
5
4
0.6
W
Chernobog
dilid178
Chernobog
5
4
8
2.25
L
Ao Kuang
6
8
1
0.81
L
Fenrir
pooya612
Fenrir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,731
Damage
84,932
119,335
Taken
124,475
90,818
Mitigated
102,029
62,001
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
19,750
6,283
0
7,156
28,357
15,319
0
13,080
15,277
0
83,461
W
Chang'e
Bosalem_000
Chang'e
26,548
652
6,652
16,406
25,597
14,173
0
13,995
11,602
179,394
0
L
Cernunnos
17,502
9,024
0
10,414
26,754
14,198
2,450
6,670
20,084
0
118,415
W
Yemoja
ESVS-Pacco
Yemoja
8,673
1,940
11,960
4,390
18,160
19,272
74
3,622
14,538
46,924
0
L
5,801
2,240
0
2,154
20,638
23,083
1,194
1,905
18,733
661
98,699
W
Bellona
Twisty-Qtr
Bellona
21,550
7,561
0
10,494
25,767
31,676
398
7,181
18,586
0
126,642
L
25,596
4,557
102
1,954
16,887
8,418
66
8,953
7,934
95,271
0
W
Chernobog
dilid178
Chernobog
14,210
9,740
0
4,943
21,454
10,378
297
5,294
16,160
0
83,432
L
Ao Kuang
15,589
4,209
0
6,366
30,250
15,951
0
7,464
22,786
103,940
0
L
Fenrir
pooya612
Fenrir
20,444
3,303
594
4,916
29,946
40,379
0
10,229
19,717
3,944
55,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,867
Gold Earned
58,119
731
Minions Killed
651
0
Camps Cleared
0
2,553,111
Distance Traveled
2,367,528
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,878
440
85
3
0
587,553
3
W
Chang'e
15,315
567
256
9
0
529,474
4
L
Cernunnos
11,968
443
190
7
0
424,971
2
W
Yemoja
12,141
450
49
2
0
481,391
3
L
Set
12,021
445
174
6
0
482,747
6
W
Bellona
14,300
530
202
7
0
496,049
4
L
Nu Wa
11,346
420
114
4
0
465,499
2
W
Chernobog
12,233
453
139
5
0
458,644
1
L
Ao Kuang
12,049
446
118
4
0
471,864
4
L
Fenrir
10,735
398
55
2
0
522,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role