Player Matchup

Sobek
Sobek
CrookedPlayer76
Sobek
Level 97
God Stats
1W - 2L
1,610 SR
Queue Stats
95W - 86L
1,532 Elo+
Party 3
Thor
Thor
LJT6969
Thor
Level 126
God Stats
3W - 6L
1,733 SR
Queue Stats
266W - 250L
1,520 Elo+
Party 3
Tyr
Tyr
RNG_Kronos
Tyr
Level 101
God Stats
0W - 2L
1,329 SR
Queue Stats
176W - 186L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
RNG_Moralize
Ah Puch
Level 124
God Stats
4W - 6L
1,406 SR
Queue Stats
245W - 261L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
Y2Cajun
Heimdallr
Level 71
God Stats
1W - 7L
1,364 SR
Queue Stats
71W - 71L
1,473 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,484 Elo+

VS

Team Averages
Level 116
1,485 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
E5kol
Artemis
Level 157
God Stats
13W - 7L
1,537 SR
Queue Stats
336W - 338L
1,462 Elo+
Party 2
Vulcan
Vulcan
Me Do Be GOD
Vulcan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 110L
1,449 Elo+
Solo
Horus
Horus
Ninjakaos8804
Horus
Level 89
God Stats
4W - 5L
1,476 SR
Queue Stats
90W - 87L
1,480 Elo+
Solo
Mercury
Mercury
luisaac03
Mercury
Level 127
God Stats
10W - 8L
1,413 SR
Queue Stats
167W - 150L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,517
396
5,135
18,159
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
LJT6969
Thor
13
2 / 1 / 1
8,362
440
6,322
15,164
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 0
8,623
454
6,184
13,462
12,032
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
RNG_Moralize
Ah Puch
13
0 / 3 / 1
8,416
443
9,123
9,716
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Y2Cajun
Heimdallr
14
1 / 3 / 1
8,624
454
4,325
13,695
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 1 / 4
10,664
561
11,189
11,678
12,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
E5kol
Artemis
17
5 / 0 / 3
11,000
579
13,377
9,507
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
3 / 1 / 3
10,268
540
12,142
9,886
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 5
8,648
455
5,124
17,581
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
luisaac03
Mercury
17
4 / 0 / 4
10,425
549
5,127
17,857
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
0
3
3
0.5
W
Artemis
E5kol
Artemis
5
0
3
6.5
L
Thor
LJT6969
Thor
2
1
1
2.5
W
Vulcan
3
1
3
4.5
W
0
2
5
1.25
L
1
3
0
0.33
L
Ah Puch
RNG_Moralize
Ah Puch
0
3
1
0.17
L
Heimdallr
Y2Cajun
Heimdallr
1
3
1
0.5
W
Mercury
luisaac03
Mercury
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
46,959
70,196
Taken
66,509
48,298
Mitigated
50,555
21,596
Healing
25,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,189
776
394
896
11,678
12,210
0
2,322
9,356
75,003
0
L
5,135
582
0
5,378
18,159
19,682
0
7,103
10,984
20,269
0
W
Artemis
E5kol
Artemis
13,377
7,438
0
6,033
9,507
4,284
2,867
1,826
7,681
0
97,216
L
Thor
LJT6969
Thor
6,322
1,185
0
7,436
15,164
6,565
0
4,750
10,358
0
70,091
W
Vulcan
12,142
4,146
127
1,539
9,886
5,246
447
5,319
4,567
86,766
0
W
5,124
2,399
1,728
5,399
17,581
20,678
101
4,237
13,344
0
17,447
L
6,184
987
0
1,869
13,462
12,032
0
6,345
6,717
0
62,630
L
Ah Puch
RNG_Moralize
Ah Puch
9,123
289
0
2,703
9,716
4,166
0
3,561
6,073
74,886
0
L
Heimdallr
Y2Cajun
Heimdallr
4,325
2,116
0
4,210
13,695
5,853
0
2,048
11,617
0
60,419
W
Mercury
luisaac03
Mercury
5,127
2,047
0
9,815
17,857
8,137
0
2,707
15,150
0
102,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
51,005
481
Minions Killed
653
0
Camps Cleared
0
1,747,208
Distance Traveled
1,953,286
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,664
561
175
9
0
409,071
2
L
Sobek
7,517
396
27
1
0
376,968
7
W
Artemis
11,000
579
146
8
0
306,784
1
L
Thor
8,362
440
104
5
0
357,003
4
W
Vulcan
10,268
540
163
9
0
364,614
5
W
Horus
8,648
455
26
1
0
389,092
1
L
Tyr
8,623
454
116
6
0
358,026
0
L
Ah Puch
8,416
443
128
7
0
325,301
2
L
Heimdallr
8,624
454
106
6
0
329,910
6
W
Mercury
10,425
549
143
8
0
483,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role