Player Matchup

Chronos
Chronos
ItzRickyRozay
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
halomyr
Xbalanque
Level 62
God Stats
13W - 9L
1,729 SR
Queue Stats
255W - 210L
1,539 Elo+
Solo
Horus
Horus
vibingcat
Horus
Level 67
God Stats
5W - 6L
1,367 SR
Queue Stats
31W - 35L
1,485 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,517 Elo+

VS

Team Averages
Level 145
1,572 SR
1,510 Elo+
Heimdallr
Heimdallr
FridayNights
Heimdallr
Level 145
God Stats
2W - 3L
1,560 SR
Queue Stats
117W - 141L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
Khastil
Cabrakan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 170L
1,550 Elo+
Solo
Nox
Nox
fatbeaster
Nox
Level 148
God Stats
5W - 4L
1,655 SR
Queue Stats
112W - 124L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
4 / 3 / 10
12,451
732
23,055
16,645
7,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
halomyr
Xbalanque
19
10 / 4 / 3
13,092
770
20,434
21,707
10,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
vibingcat
Horus
16
2 / 2 / 7
11,958
703
7,040
17,662
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FridayNights
Heimdallr
16
3 / 4 / 3
11,793
694
16,104
20,075
9,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Khastil
Cabrakan
16
4 / 9 / 4
12,611
742
11,082
27,742
34,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 3 / 4
11,601
682
11,795
13,978
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
9
9
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FridayNights
Heimdallr
3
4
3
1.13
W
Chronos
4
3
10
3
L
Cabrakan
Khastil
Cabrakan
4
9
4
0.67
L
2
3
4
1.33
W
Xbalanque
halomyr
Xbalanque
10
4
3
2.88
W
Horus
vibingcat
Horus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,529
Damage
38,981
56,014
Taken
61,795
36,245
Mitigated
50,822
22,832
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FridayNights
Heimdallr
16,104
4,798
817
1,919
20,075
9,793
1,391
6,731
12,999
0
53,204
W
Chronos
23,055
6,163
594
6,139
16,645
7,877
1,930
5,869
10,776
55,118
0
L
Cabrakan
Khastil
Cabrakan
11,082
1,671
0
1,920
27,742
34,060
140
10,147
16,947
22,685
0
L
11,795
867
401
1,475
13,978
6,969
403
5,385
8,418
45,758
0
W
Xbalanque
halomyr
Xbalanque
20,434
11,143
0
6,078
21,707
10,808
1,184
9,350
12,357
0
75,801
W
Horus
vibingcat
Horus
7,040
3,866
3,248
6,773
17,662
17,560
222
8,080
9,582
0
19,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
36,005
210
Minions Killed
173
8
Camps Cleared
6
1,099,760
Distance Traveled
848,831
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,793
694
63
4
1
268,438
3
W
Chronos
12,451
732
82
5
5
387,006
1
L
Cabrakan
12,611
742
18
1
2
260,000
3
L
Nox
11,601
682
92
5
3
320,393
4
W
Xbalanque
13,092
770
93
5
3
315,035
5
W
Horus
11,958
703
35
2
0
397,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role