Player Matchup

Nemesis
Nemesis
ItsFatBunny_CR
Nemesis
Level 65
God Stats
2W - 6L
1,216 SR
Queue Stats
260W - 333L
1,252 Elo+
Party 3
Yu Huang
Yu Huang
LATINOGANG
Yu Huang
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,344 Elo+
Party 2
Neith
Neith
MR Taquito50
Neith
Level 63
God Stats
6W - 13L
1,331 SR
Queue Stats
53W - 55L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
Redsmothie
Sylvanus
Level 27
God Stats
47W - 45L
1,579 SR
Queue Stats
196W - 262L
1,303 Elo+
Party 3
Sun Wukong
Sun Wukong
Vulturesk
Sun Wukong
Level 109
God Stats
0W - 2L
1,640 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 68
1,453 SR
1,350 Elo+

VS

Team Averages
Level 76
1,462 SR
1,372 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
BranFlakes18
Jormungandr
Level 107
God Stats
2W - 1L
1,468 SR
Queue Stats
241W - 221L
1,461 Elo+
Party 1
Serqet
Serqet
Unit9TypeS
Serqet
Level 86
God Stats
14W - 5L
1,705 SR
Queue Stats
60W - 52L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
ikas111
Cernunnos
Level 63
God Stats
2W - 2L
1,405 SR
Queue Stats
9W - 11L
1,209 Elo+
Solo
Sol
Sol
mehkaylaaaxd
Sol
Level 55
God Stats
4W - 8L
1,233 SR
Queue Stats
67W - 109L
1,254 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,454
438
4,617
13,784
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
LATINOGANG
Yu Huang
12
3 / 4 / 0
7,819
460
11,722
11,389
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 7 / 1
6,446
379
8,459
13,441
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Redsmothie
Sylvanus
9
1 / 6 / 0
7,001
412
4,754
19,125
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Vulturesk
Sun Wukong
13
1 / 1 / 0
7,773
457
9,876
12,920
10,856
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 1 / 3
8,927
525
9,912
16,445
13,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
BranFlakes18
Jormungandr
12
6 / 2 / 9
8,757
515
10,332
16,125
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Unit9TypeS
Serqet
12
3 / 0 / 3
7,556
444
4,734
10,464
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ikas111
Cernunnos
15
8 / 1 / 6
9,390
552
15,101
11,609
4,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 5
7,927
466
9,326
14,543
5,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
19
20
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
3
2.5
W
Jormungandr
BranFlakes18
Jormungandr
6
2
9
5.25
L
1
2
2
1
L
Yu Huang
LATINOGANG
Yu Huang
3
4
0
0.75
L
1
7
1
0.21
L
Sylvanus
Redsmothie
Sylvanus
1
6
0
0.17
W
Serqet
Unit9TypeS
Serqet
3
0
3
4.5
L
Sun Wukong
Vulturesk
Sun Wukong
1
1
0
1
W
Cernunnos
ikas111
Cernunnos
8
1
6
11
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
49,405
70,659
Taken
69,186
40,030
Mitigated
42,756
16,333
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,912
1,988
0
5,792
16,445
13,819
830
1,150
15,271
0
62,271
W
Jormungandr
BranFlakes18
Jormungandr
10,332
2,659
698
1,962
16,125
13,937
388
3,858
12,101
42,448
0
L
4,617
1,705
0
4,438
13,784
5,295
0
4,152
9,520
0
47,990
L
Yu Huang
LATINOGANG
Yu Huang
11,722
2,239
0
1,059
11,389
4,485
387
4,755
6,336
60,926
0
L
8,459
3,353
0
1,400
13,441
4,813
828
3,581
9,668
0
26,799
L
Sylvanus
Redsmothie
Sylvanus
4,754
1,075
1,287
4,814
19,125
14,581
175
6,304
12,545
24,543
0
W
Serqet
Unit9TypeS
Serqet
4,734
1,323
0
1,390
10,464
4,252
0
1,853
8,487
0
39,575
L
Sun Wukong
Vulturesk
Sun Wukong
9,876
1,560
270
3,065
12,920
10,856
0
866
12,054
0
57,004
W
Cernunnos
ikas111
Cernunnos
15,101
8,777
0
6,425
11,609
4,820
1,117
2,256
9,321
0
67,074
W
9,326
1,506
0
6,225
14,543
5,928
1,058
6,571
7,530
59,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
42,557
321
Minions Killed
399
0
Camps Cleared
0
1,497,929
Distance Traveled
1,504,399
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,927
525
98
6
0
296,127
1
W
Jormungandr
8,757
515
65
4
0
292,406
4
L
Nemesis
7,454
438
69
4
0
385,236
2
L
Yu Huang
7,819
460
108
6
0
278,284
5
L
Neith
6,446
379
38
2
0
269,595
0
L
Sylvanus
7,001
412
35
2
0
253,502
0
W
Serqet
7,556
444
52
3
0
342,834
0
L
Sun Wukong
7,773
457
71
4
0
311,312
0
W
Cernunnos
9,390
552
96
6
0
286,534
0
W
Sol
7,927
466
88
5
0
286,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role