Player Matchup

Mercury
Mercury
TheChickenP
Mercury
Level 119
God Stats
7W - 5L
1,392 SR
Queue Stats
61W - 41L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
boomerangmaster
Sun Wukong
Level 57
God Stats
5W - 1L
1,763 SR
Queue Stats
63W - 37L
1,615 Elo+
Party 2
Raijin
Raijin
drjojolol
Raijin
Level 66
God Stats
5W - 1L
1,552 SR
Queue Stats
47W - 27L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
samuraycham
Kuzenbo
Level 48
God Stats
18W - 8L
1,589 SR
Queue Stats
47W - 25L
1,630 Elo+
Party 2
Hachiman
Hachiman
zeldasaver1
Hachiman
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 23L
1,633 Elo+
Party 2
Team Averages
Level 79
1,559 SR
1,616 Elo+

VS

Team Averages
Level 60
1,525 SR
1,442 Elo+
Lancelot
Lancelot
Ballistist
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
MoriXC
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,222 Elo+
Solo
Danzaburou
Danzaburou
NemutheGoddess
Danzaburou
Level 9
God Stats
3W - 3L
1,613 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 1
Ymir
Ymir
Qerupt
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 1
Bellona
Bellona
xXBladeRunnerXx
Bellona
Level 68
God Stats
7W - 7L
1,510 SR
Queue Stats
56W - 54L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TheChickenP
Mercury
12
8 / 1 / 5
7,144
649
8,066
8,184
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
boomerangmaster
Sun Wukong
11
0 / 0 / 1
6,552
596
1,582
4,447
2,391
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
drjojolol
Raijin
11
4 / 1 / 6
6,580
598
3,284
5,028
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
samuraycham
Kuzenbo
8
2 / 0 / 6
5,631
512
2,551
4,685
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
zeldasaver1
Hachiman
10
3 / 0 / 4
6,108
555
4,211
6,030
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ballistist
Lancelot
8
1 / 2 / 0
5,539
504
3,587
8,347
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
MoriXC
The Morrigan
8
1 / 7 / 0
5,329
484
2,895
7,177
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NemutheGoddess
Danzaburou
8
0 / 4 / 0
5,133
467
3,696
6,511
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Qerupt
Ymir
8
0 / 3 / 0
5,264
479
3,013
7,275
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 0
6,104
555
3,235
5,117
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
2
2
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ballistist
Lancelot
1
2
0
0.5
L
The Morrigan
MoriXC
The Morrigan
1
7
0
0.14
L
Danzaburou
NemutheGoddess
Danzaburou
0
4
0
0
L
Ymir
Qerupt
Ymir
0
3
0
0
W
Mercury
TheChickenP
Mercury
8
1
5
10.5
W
Sun Wukong
boomerangmaster
Sun Wukong
0
0
1
0.5
W
Raijin
drjojolol
Raijin
4
1
6
7
W
Kuzenbo
samuraycham
Kuzenbo
2
0
6
5
L
0
1
0
0
W
Hachiman
zeldasaver1
Hachiman
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
16,426
28,374
Taken
34,427
12,389
Mitigated
14,313
8,264
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ballistist
Lancelot
3,587
1,177
0
500
8,347
2,983
0
1,403
6,944
0
29,186
L
The Morrigan
MoriXC
The Morrigan
2,895
706
0
1,030
7,177
2,514
128
2,063
4,895
30,820
1,683
L
Danzaburou
NemutheGoddess
Danzaburou
3,696
1,348
0
835
6,511
2,061
0
1,205
5,306
0
32,218
L
Ymir
Qerupt
Ymir
3,013
1,087
1,085
1,360
7,275
3,149
0
935
6,340
14,940
0
W
Mercury
TheChickenP
Mercury
8,066
5,359
0
1,120
8,184
2,964
0
934
7,250
0
43,807
W
Sun Wukong
boomerangmaster
Sun Wukong
1,582
66
0
1,099
4,447
2,391
0
0
4,447
0
45,206
W
Raijin
drjojolol
Raijin
3,284
432
0
1,720
5,028
1,791
94
1,363
3,665
41,990
0
W
Kuzenbo
samuraycham
Kuzenbo
2,551
1,057
14
1,366
4,685
3,169
0
912
3,773
10,498
0
L
3,235
634
0
2,479
5,117
3,606
0
229
4,888
0
39,718
W
Hachiman
zeldasaver1
Hachiman
4,211
1,919
0
2,945
6,030
2,074
0
1,858
4,172
0
35,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
27,369
363
Minions Killed
281
0
Camps Cleared
0
1,063,803
Distance Traveled
984,187
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,539
504
55
5
0
237,173
0
L
The Morrigan
5,329
484
52
5
0
172,814
1
L
Danzaburou
5,133
467
56
5
0
177,162
1
L
Ymir
5,264
479
23
2
0
186,816
1
W
Mercury
7,144
649
80
7
0
245,239
2
W
Sun Wukong
6,552
596
118
11
0
203,046
4
W
Raijin
6,580
598
67
6
0
202,701
2
W
Kuzenbo
5,631
512
17
2
0
225,329
4
L
Bellona
6,104
555
95
9
0
210,222
0
W
Hachiman
6,108
555
81
7
0
187,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role