Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AUTO DOMO
Tsukuyomi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
BishopSmooth555
Heimdallr
Level 160
God Stats
7W - 3L
1,659 SR
Queue Stats
170W - 150L
1,551 Elo+
Party 2
Khepri
Khepri
Skarlox54
Khepri
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 205L
1,521 Elo+
Solo
Cthulhu
Cthulhu
ThermalCarpet
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Team Averages
Level 127
1,532 SR
1,528 Elo+

VS

Team Averages
Level 82
1,500 SR
1,498 Elo+
Persephone
Persephone
Cybernet1cTiger
Persephone
Level 159
God Stats
3W - 8L
1,490 SR
Queue Stats
291W - 247L
1,600 Elo+
Party 1
Geb
Geb
Heusy
Geb
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 92L
1,651 Elo+
Party 1
Anhur
Anhur
MrMcGarvey
Anhur
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 68L
1,430 Elo+
Party 1
Achilles
Achilles
ProTurdHerder
Achilles
Level 108
God Stats
2W - 6L
1,512 SR
Queue Stats
122W - 103L
1,549 Elo+
Party 1
Khepri
Khepri
Swaggermann132
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
6 / 4 / 12
10,476
698
14,231
15,289
9,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
AUTO DOMO
Tsukuyomi
19
6 / 1 / 23
11,129
742
25,962
21,813
13,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
BishopSmooth555
Heimdallr
20
14 / 1 / 19
12,403
827
32,388
18,673
13,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Skarlox54
Khepri
18
3 / 2 / 23
11,033
736
8,722
20,725
24,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
18
7 / 1 / 21
11,478
765
15,732
18,118
21,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cybernet1cTiger
Persephone
16
3 / 8 / 1
10,075
672
19,530
16,351
6,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Heusy
Geb
15
1 / 7 / 5
9,297
620
10,396
21,824
31,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
18
2 / 6 / 2
9,975
665
17,381
14,072
6,731
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ProTurdHerder
Achilles
15
2 / 6 / 3
8,782
585
13,923
31,152
28,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 9 / 4
8,084
539
2,411
21,571
23,314
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
36
Kills
8
9
Deaths
36
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
4
12
3
W
Tsukuyomi
AUTO DOMO
Tsukuyomi
6
1
23
17.5
W
Heimdallr
BishopSmooth555
Heimdallr
14
1
19
23.5
L
Persephone
Cybernet1cTiger
Persephone
3
8
1
0.44
L
Geb
Heusy
Geb
1
7
5
0.5
L
Anhur
2
6
2
0.5
L
Achilles
ProTurdHerder
Achilles
2
6
3
0.58
W
Khepri
Skarlox54
Khepri
3
2
23
7.25
L
0
9
4
0.22
W
Cthulhu
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,035
Damage
63,641
94,618
Taken
104,970
82,601
Mitigated
96,908
39,090
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,231
3,048
2,568
3,159
15,289
9,157
1,093
5,269
10,020
0
21,093
W
Tsukuyomi
AUTO DOMO
Tsukuyomi
25,962
5,864
2,413
8,065
21,813
13,797
1,750
8,734
13,079
0
45,899
W
Heimdallr
BishopSmooth555
Heimdallr
32,388
13,310
4,587
6,126
18,673
13,630
3,923
7,175
11,498
0
59,083
L
Persephone
Cybernet1cTiger
Persephone
19,530
1,471
1,470
2,415
16,351
6,823
0
2,635
13,708
35,213
0
L
Geb
Heusy
Geb
10,396
751
438
1,052
21,824
31,788
0
4,961
16,863
13,651
0
L
Anhur
17,381
11,290
1,667
1,867
14,072
6,731
0
4,538
9,533
0
35,238
L
Achilles
ProTurdHerder
Achilles
13,923
818
1,517
10,554
31,152
28,252
0
7,881
23,271
0
24,558
W
Khepri
Skarlox54
Khepri
8,722
308
4,604
2,641
20,725
24,701
302
5,357
15,368
15,640
0
L
2,411
582
591
793
21,571
23,314
0
4,439
17,132
6,593
0
W
Cthulhu
15,732
927
3,157
1,770
18,118
21,316
149
5,802
12,316
29,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,519
Gold Earned
46,213
148
Minions Killed
114
0
Camps Cleared
0
1,473,809
Distance Traveled
1,286,550
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,476
698
16
1
0
288,920
5
W
Tsukuyomi
11,129
742
16
1
0
328,390
0
W
Heimdallr
12,403
827
54
4
0
271,427
0
L
Persephone
10,075
672
37
2
0
219,833
0
L
Geb
9,297
620
13
1
0
253,100
0
L
Anhur
9,975
665
47
3
0
255,263
1
L
Achilles
8,782
585
13
1
0
314,568
0
W
Khepri
11,033
736
15
1
0
282,092
2
L
Khepri
8,084
539
4
0
0
243,786
1
W
Cthulhu
11,478
765
47
3
0
302,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role