Player Matchup

Ne Zha
Ne Zha
Cthulhus4skin
Ne Zha
Level 75
God Stats
33W - 24L
1,653 SR
Queue Stats
222W - 171L
1,614 Elo+
Party 2
Ymir
Ymir
FatSweatyLoad
Ymir
Level 38
God Stats
10W - 6L
1,439 SR
Queue Stats
48W - 47L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HoIIowShadow
Cu Chulainn
Level 81
God Stats
5W - 4L
1,590 SR
Queue Stats
172W - 114L
1,633 Elo+
Party 2
Scylla
Scylla
monkeyman1011
Scylla
Level 88
God Stats
22W - 8L
1,776 SR
Queue Stats
190W - 155L
1,591 Elo+
Party 2
Izanami
Izanami
unHappymeal666
Izanami
Level 63
God Stats
19W - 7L
1,682 SR
Queue Stats
147W - 108L
1,628 Elo+
Party 2
Team Averages
Level 69
1,628 SR
1,607 Elo+

VS

Team Averages
Level 81
1,465 SR
1,490 Elo+
Tiamat
Tiamat
Fleshylite
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nemonicus1
Cu Chulainn
Level 83
God Stats
4W - 3L
1,463 SR
Queue Stats
64W - 62L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Uriah2023
Heimdallr
Level 62
God Stats
2W - 4L
1,401 SR
Queue Stats
25W - 24L
1,439 Elo+
Solo
Agni
Agni
flexluant
Agni
Level 87
God Stats
0W - 2L
1,369 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 1
Nox
Nox
lyrics of faith
Nox
Level 88
God Stats
0W - 2L
1,593 SR
Queue Stats
9W - 8L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
9,706
809
12,302
11,813
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 1 / 13
9,452
788
3,649
14,571
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
HoIIowShadow
Cu Chulainn
16
7 / 3 / 9
10,016
835
10,749
14,381
17,075
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 9
9,570
798
8,798
7,599
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 6
10,258
855
5,588
9,516
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fleshylite
Tiamat
15
5 / 9 / 3
8,613
718
8,126
14,215
9,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Nemonicus1
Cu Chulainn
9
0 / 0 / 0
5,093
424
0
471
147
Heimdallr
Uriah2023
Heimdallr
15
3 / 3 / 3
8,703
725
8,220
11,413
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
0 / 10 / 6
7,749
646
10,598
13,408
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 4
8,415
701
9,190
7,941
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
24
Kills
9
9
Deaths
24
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
2
1
13
8.5
L
Tiamat
Fleshylite
Tiamat
5
9
3
0.72
W
Cu Chulainn
HoIIowShadow
Cu Chulainn
7
3
9
3.83
L
Cu Chulainn
Nemonicus1
Cu Chulainn
0
0
0
0
L
Heimdallr
Uriah2023
Heimdallr
3
3
3
1.5
L
Agni
0
10
6
0.3
L
1
2
4
1.5
W
3
1
9
7.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,086
Damage
36,134
57,880
Taken
47,448
44,963
Mitigated
23,687
12,104
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,302
4,073
0
1,709
11,813
6,717
1,140
5,240
6,463
0
33,619
W
3,649
552
0
3,282
14,571
13,313
456
8,664
5,637
8,572
0
L
Tiamat
Fleshylite
Tiamat
8,126
951
0
1,021
14,215
9,577
114
3,912
9,973
17,570
0
W
Cu Chulainn
HoIIowShadow
Cu Chulainn
10,749
1,038
626
2,215
14,381
17,075
651
6,019
8,129
0
31,680
L
Cu Chulainn
Nemonicus1
Cu Chulainn
0
0
0
0
471
147
0
0
471
0
0
L
Heimdallr
Uriah2023
Heimdallr
8,220
2,936
0
2,047
11,413
5,545
0
2,520
8,528
0
28,690
L
Agni
10,598
566
188
1,102
13,408
4,825
0
3,402
9,570
25,429
0
L
9,190
211
0
155
7,941
3,593
0
1,883
5,777
35,619
0
W
8,798
797
0
250
7,599
3,560
815
3,783
3,734
38,709
0
W
5,588
2,774
0
4,022
9,516
4,298
6,132
3,458
6,003
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
38,573
235
Minions Killed
174
0
Camps Cleared
0
1,223,521
Distance Traveled
811,410
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,706
809
39
3
0
258,725
1
W
Ymir
9,452
788
6
1
0
236,905
0
L
Tiamat
8,613
718
28
2
0
172,236
0
W
Cu Chulainn
10,016
835
37
3
0
263,842
1
L
Cu Chulainn
5,093
424
0
0
0
0
0
L
Heimdallr
8,703
725
53
4
0
210,336
2
L
Agni
7,749
646
29
2
0
191,578
1
L
Nox
8,415
701
64
5
0
237,260
3
W
Scylla
9,570
798
77
6
0
231,972
1
W
Izanami
10,258
855
76
6
0
232,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role