Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Raijin
Raijin
ArisenSkull
Raijin
Level 134
God Stats
2W - 0L
1,951 SR
Queue Stats
35W - 9L
1,777 Elo+
Party 4
Yemoja
Yemoja
Chroniix
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
Euroz
Heimdallr
Level 66
God Stats
3W - 0L
1,853 SR
Queue Stats
67W - 77L
1,484 Elo+
Party 3
Team Averages
Level 67
1,661 SR
1,546 Elo+

VS

Team Averages
Level 77
1,438 SR
1,456 Elo+
Cthulhu
Cthulhu
D3vilOP
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
Dartiaz
Ao Kuang
Level 29
God Stats
0W - 3L
1,164 SR
Queue Stats
40W - 53L
1,493 Elo+
Party 2
Neith
Neith
Geoawil
Neith
Level 25
God Stats
1W - 3L
1,428 SR
Queue Stats
31W - 38L
1,469 Elo+
Party 1
Pele
Pele
LadyLunaria
Pele
Level 160
God Stats
2W - 2L
1,467 SR
Queue Stats
111W - 107L
1,497 Elo+
Party 1
Poseidon
Poseidon
NGDragon
Poseidon
Level 122
God Stats
0W - 2L
1,632 SR
Queue Stats
43W - 58L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 2 / 2
8,834
631
10,710
14,119
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
 
Bakasura
14
5 / 0 / 4
8,616
615
7,867
10,838
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
15
5 / 0 / 1
9,273
662
7,836
6,887
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Chroniix
Yemoja
11
0 / 0 / 2
6,837
488
4,173
6,599
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Euroz
Heimdallr
12
2 / 1 / 1
6,920
494
6,323
10,325
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3vilOP
Cthulhu
9
0 / 1 / 1
5,805
415
3,383
9,360
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Dartiaz
Ao Kuang
10
2 / 5 / 0
6,358
454
4,124
13,286
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Geoawil
Neith
10
1 / 4 / 0
6,103
436
7,364
9,604
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,568
469
5,405
14,041
4,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
NGDragon
Poseidon
12
0 / 4 / 0
6,735
481
4,237
6,796
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
3
3
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
2
3
W
Bakasura
 
Bakasura
5
0
4
7
W
Raijin
5
0
1
5.5
W
Yemoja
Chroniix
Yemoja
0
0
2
1
L
Cthulhu
D3vilOP
Cthulhu
0
1
1
0.5
L
Ao Kuang
Dartiaz
Ao Kuang
2
5
0
0.4
W
Heimdallr
Euroz
Heimdallr
2
1
1
2.5
L
Neith
Geoawil
Neith
1
4
0
0.25
L
0
3
2
0.33
L
Poseidon
NGDragon
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
24,513
48,768
Taken
53,087
22,709
Mitigated
19,747
18,302
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,710
4,335
0
6,432
14,119
6,123
0
3,901
10,218
0
73,735
W
Bakasura
 
Bakasura
7,867
5,911
0
3,455
10,838
5,104
880
2,154
8,684
0
66,091
W
Raijin
7,836
1,167
0
2,206
6,887
3,023
130
1,553
5,334
83,392
0
W
Yemoja
Chroniix
Yemoja
4,173
1,307
571
1,602
6,599
4,427
0
2,351
4,248
18,057
0
L
Cthulhu
D3vilOP
Cthulhu
3,383
320
0
1,728
9,360
5,477
0
2,544
6,761
22,298
0
L
Ao Kuang
Dartiaz
Ao Kuang
4,124
1,644
0
3,298
13,286
4,236
0
2,562
10,444
31,194
0
W
Heimdallr
Euroz
Heimdallr
6,323
3,102
1
4,035
10,325
4,032
724
1,785
8,540
0
49,911
L
Neith
Geoawil
Neith
7,364
3,696
0
3,228
9,604
3,257
0
3,371
6,171
0
44,957
L
5,405
1,317
0
4,878
14,041
4,767
0
0
13,411
0
46,175
L
Poseidon
NGDragon
Poseidon
4,237
409
0
269
6,796
2,010
0
3,532
3,067
62,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
31,569
492
Minions Killed
354
0
Camps Cleared
0
1,362,718
Distance Traveled
1,349,803
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,834
631
107
8
0
278,631
5
W
Bakasura
8,616
615
122
9
0
357,828
2
W
Raijin
9,273
662
151
11
0
259,527
3
W
Yemoja
6,837
488
24
2
0
234,785
0
L
Cthulhu
5,805
415
28
2
0
277,352
11
L
Ao Kuang
6,358
454
63
5
0
254,343
2
W
Heimdallr
6,920
494
88
6
0
231,947
2
L
Neith
6,103
436
78
6
0
284,824
1
L
Pele
6,568
469
85
6
0
250,539
1
L
Poseidon
6,735
481
100
7
0
282,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role