Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Here2Troll
Medusa
Level 109
God Stats
48W - 62L
1,398 SR
Queue Stats
567W - 604L
1,507 Elo+
Solo
Khepri
Khepri
King_of_FireOP
Khepri
Level 158
God Stats
21W - 9L
1,758 SR
Queue Stats
165W - 125L
1,610 Elo+
Solo
Zeus
Zeus
SUGAR_RUSH_696
Zeus
Level 86
God Stats
18W - 15L
1,590 SR
Queue Stats
21W - 22L
1,517 Elo+
Solo
Shiva
Shiva
alegria-chan
Shiva
Level 87
God Stats
0W - 5L
1,163 SR
Queue Stats
26W - 37L
1,455 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,518 Elo+

VS

Team Averages
Level 120
1,549 SR
1,488 Elo+
Lancelot
Lancelot
MASTER KEN0BI
Lancelot
Level 121
God Stats
1W - 3L
1,372 SR
Queue Stats
125W - 126L
1,484 Elo+
Solo
Medusa
Medusa
OneToRule
Medusa
Level 68
God Stats
23W - 15L
1,619 SR
Queue Stats
103W - 93L
1,562 Elo+
Solo
Kukulkan
Kukulkan
R asafe7
Kukulkan
Level 155
God Stats
74W - 77L
1,505 SR
Queue Stats
95W - 104L
1,436 Elo+
Solo
Chaac
Chaac
RabidWarpig
Chaac
Level 110
God Stats
48W - 31L
1,647 SR
Queue Stats
165W - 150L
1,553 Elo+
Solo
Charybdis
Charybdis
chiefKillingMe
Charybdis
Level 146
God Stats
4W - 3L
1,601 SR
Queue Stats
61W - 63L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 1 / 0
8,777
975
4,402
6,813
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Here2Troll
Medusa
14
0 / 1 / 0
8,798
978
8,836
11,146
5,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 0
9,234
1,026
2,180
5,182
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 3 / 0
8,905
989
7,177
9,740
3,651
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 0
9,143
1,016
9,861
17,466
14,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

240

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MASTER KEN0BI
Lancelot
14
0 / 0 / 3
8,359
929
2,224
1,524
699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
OneToRule
Medusa
15
3 / 0 / 2
10,187
1,132
12,652
5,852
2,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
R asafe7
Kukulkan
15
0 / 0 / 2
9,421
1,047
9,120
4,657
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 5
10,260
1,140
9,557
15,062
19,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
chiefKillingMe
Charybdis
15
2 / 1 / 2
10,218
1,135
13,791
8,702
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
6
6
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Medusa
Here2Troll
Medusa
0
1
0
0
L
0
0
0
0
W
Lancelot
MASTER KEN0BI
Lancelot
0
0
3
1.5
W
Medusa
OneToRule
Medusa
3
0
2
4
W
Kukulkan
R asafe7
Kukulkan
0
0
2
1
W
1
0
5
3.5
L
0
3
0
0
L
1
1
0
1
W
Charybdis
chiefKillingMe
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
47,344
50,347
Taken
35,797
31,126
Mitigated
29,581
11,872
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,402
120
3,210
2,221
6,813
2,947
0
858
5,955
15,572
0
L
Medusa
Here2Troll
Medusa
8,836
2,838
0
1,805
11,146
5,219
0
2,369
8,777
0
23,068
L
2,180
56
1,669
1,101
5,182
4,879
0
1,327
3,855
6,486
0
W
Lancelot
MASTER KEN0BI
Lancelot
2,224
306
0
0
1,524
699
0
1,297
227
0
3,363
W
Medusa
OneToRule
Medusa
12,652
6,557
0
884
5,852
2,851
0
1,568
4,067
0
30,833
W
Kukulkan
R asafe7
Kukulkan
9,120
169
0
228
4,657
2,280
0
1,943
2,714
41,207
0
W
9,557
1,178
516
7,474
15,062
19,947
0
7,238
7,487
0
21,609
L
7,177
648
0
0
9,740
3,651
0
951
8,789
28,052
0
L
9,861
1,331
676
1,190
17,466
14,430
0
3,615
13,851
993
28,648
W
Charybdis
chiefKillingMe
Charybdis
13,791
7,124
0
1,712
8,702
3,804
0
1,922
6,543
0
42,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
48,445
178
Minions Killed
222
4
Camps Cleared
12
856,377
Distance Traveled
824,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,777
975
28
3
2
188,667
0
L
Medusa
8,798
978
31
3
0
174,822
0
L
Khepri
9,234
1,026
6
1
0
132,012
0
W
Lancelot
8,359
929
1
0
0
31,918
0
W
Medusa
10,187
1,132
35
4
5
209,446
1
W
Kukulkan
9,421
1,047
97
11
0
190,633
2
W
Chaac
10,260
1,140
23
3
1
211,896
0
L
Zeus
8,905
989
61
7
2
164,492
1
L
Shiva
9,143
1,016
52
6
0
196,384
0
W
Charybdis
10,218
1,135
66
7
6
181,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role