Player Matchup

Chang'e
Chang'e
Hentaixhero
Chang'e
Level 104
God Stats
4W - 1L
1,728 SR
Queue Stats
12W - 17L
1,179 Elo+
Party 1
Hercules
Hercules
Hezpali
Hercules
Level 7
God Stats
6W - 3L
1,417 SR
Queue Stats
6W - 6L
1,325 Elo+
Party 1
Thor
Thor
Suhweatyboi
Thor
Level 5
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 1
Team Averages
Level 39
1,645 SR
1,256 Elo+

VS

Team Averages
Level 42
1,395 SR
1,271 Elo+
Cerberus
Cerberus
AceKino
Cerberus
Level 65
God Stats
3W - 5L
1,616 SR
Queue Stats
48W - 69L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AeneousMouse144
Ah Muzen Cab
Level 33
God Stats
16W - 22L
1,284 SR
Queue Stats
96W - 151L
1,354 Elo+
Party 2
Ra
Ra
WaxierTree38447
Ra
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 32L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hentaixhero
Chang'e
16
6 / 2 / 15
10,537
811
11,431
9,840
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Hezpali
Hercules
15
6 / 0 / 16
10,149
781
13,448
13,336
16,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 4 / 9
10,443
803
13,077
12,398
5,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceKino
Cerberus
13
4 / 4 / 2
9,426
725
10,505
16,893
8,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
AeneousMouse144
Ah Muzen Cab
11
0 / 9 / 3
7,569
582
7,541
12,949
5,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 9 / 3
8,758
674
6,027
11,987
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
22
Kills
6
6
Deaths
22
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AceKino
Cerberus
4
4
2
1.25
L
Ah Muzen Cab
AeneousMouse144
Ah Muzen Cab
0
9
3
0.17
W
Chang'e
Hentaixhero
Chang'e
6
2
15
6.75
W
Hercules
Hezpali
Hercules
6
0
16
14
W
10
4
9
3.63
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
24,073
35,574
Taken
41,829
26,687
Mitigated
19,576
9,855
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AceKino
Cerberus
10,505
1,085
0
3,998
16,893
8,515
0
3,715
13,178
29,264
0
L
Ah Muzen Cab
AeneousMouse144
Ah Muzen Cab
7,541
2,688
13
1,171
12,949
5,068
56
3,132
9,817
0
15,983
W
Chang'e
Hentaixhero
Chang'e
11,431
1,028
2,760
3,199
9,840
4,285
646
4,400
5,440
42,653
0
W
Hercules
Hezpali
Hercules
13,448
6,054
0
3,489
13,336
16,915
205
5,762
7,574
0
24,034
W
13,077
5,129
0
407
12,398
5,487
444
6,669
5,729
0
34,407
L
6,027
822
559
835
11,987
5,993
0
5,187
6,800
31,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
25,753
157
Minions Killed
141
6
Camps Cleared
4
698,672
Distance Traveled
618,710
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,426
725
56
4
0
232,610
0
L
Ah Muzen Cab
7,569
582
25
2
0
184,129
0
W
Chang'e
10,537
811
79
6
3
221,574
1
W
Hercules
10,149
781
30
2
0
248,333
0
W
Thor
10,443
803
48
4
3
228,765
0
L
Ra
8,758
674
60
5
4
201,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role