Player Matchup

Kali
Kali
Dank0625
Kali
Level 44
God Stats
1W - 3L
1,221 SR
Queue Stats
1W - 7L
1,164 Elo+
Solo
Hades
Hades
Reggie4693
Hades
Level 95
God Stats
0W - 2L
1,567 SR
Queue Stats
1W - 5L
1,246 Elo+
Solo
Horus
Horus
Sonreirslime
Horus
Level 125
God Stats
1W - 2L
1,679 SR
Queue Stats
188W - 270L
1,360 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,257 Elo+

VS

Team Averages
Level 95
1,286 SR
1,197 Elo+
Medusa
Medusa
Budstache55
Medusa
Level 87
God Stats
18W - 30L
1,397 SR
Queue Stats
235W - 356L
1,377 Elo+
Solo
Merlin
Merlin
FunkyMunky v777
Merlin
Level 157
God Stats
3W - 7L
1,165 SR
Queue Stats
263W - 370L
1,183 Elo+
Solo
King Arthur
King Arthur
XxlittleNINJA23
King Arthur
Level 41
God Stats
5W - 7L
1,297 SR
Queue Stats
23W - 40L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
2 / 0 / 2
7,767
647
2,810
11,263
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
13
3 / 1 / 3
8,375
698
15,676
13,790
8,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 4
8,341
695
6,249
13,084
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 5 / 1
7,274
606
10,523
11,944
5,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
8,153
679
13,416
3,896
1,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XxlittleNINJA23
King Arthur
11
0 / 1 / 1
7,140
595
8,087
13,753
12,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
5
1
0.1
L
Kali
2
0
2
3
W
1
0
0
1
L
Hades
3
1
3
4.5
L
1
0
4
3
W
King Arthur
XxlittleNINJA23
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
32,026
38,137
Taken
29,593
28,290
Mitigated
19,789
17,223
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,523
4,513
0
849
11,944
5,346
0
7,668
4,276
0
37,570
L
Kali
2,810
1,019
0
871
11,263
5,532
0
3,812
7,451
0
23,091
W
13,416
801
0
0
3,896
1,859
0
2,103
1,793
37,098
0
L
Hades
15,676
855
1,077
7,164
13,790
8,701
106
4,808
8,982
43,756
0
L
6,249
2,801
2,469
5,642
13,084
14,057
0
5,274
7,810
0
14,977
W
King Arthur
XxlittleNINJA23
King Arthur
8,087
573
498
500
13,753
12,584
0
6,178
7,575
0
18,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
22,567
134
Minions Killed
147
6
Camps Cleared
5
719,300
Distance Traveled
676,612
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,274
606
56
5
5
216,581
5
L
Kali
7,767
647
38
3
2
249,531
3
W
Merlin
8,153
679
55
5
0
222,270
0
L
Hades
8,375
698
71
6
4
231,316
0
L
Horus
8,341
695
25
2
0
238,453
1
W
King Arthur
7,140
595
36
3
0
237,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role