Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BladesofWind
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
chuckz9zoe
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,590 Elo+
Party 1
Chaac
Chaac
imnotvitor
Chaac
Level 109
God Stats
1W - 2L
1,575 SR
Queue Stats
150W - 140L
1,419 Elo+
Party 3
Baron Samedi
Baron Samedi
thelifeofillu51
Baron Samedi
Level 88
God Stats
0W - 1L
1,469 SR
Queue Stats
115W - 135L
1,453 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,493 Elo+

VS

Team Averages
Level 53
1,452 SR
1,431 Elo+
Geb
Geb
Beauvais0
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,333 Elo+
Solo
Chronos
Chronos
FreakyRafikii6
Chronos
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 71L
1,332 Elo+
Solo
Hun Batz
Hun Batz
LynxyLando
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 82L
1,450 Elo+
Party 2
Agni
Agni
Malcolmm980
Agni
Level 126
God Stats
1W - 4L
1,258 SR
Queue Stats
256W - 263L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
NoobCansado
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 4 / 9
10,536
702
20,433
19,796
9,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
BladesofWind
Tsukuyomi
17
8 / 10 / 2
11,129
742
22,019
18,278
8,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
chuckz9zoe
Cabrakan
14
1 / 9 / 9
9,638
643
5,978
19,548
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
18
4 / 6 / 8
10,518
701
14,585
21,746
24,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
thelifeofillu51
Baron Samedi
18
1 / 7 / 8
10,483
699
14,297
17,388
9,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 27
11,728
782
10,185
24,343
29,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 17
11,403
760
10,610
18,921
10,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
LynxyLando
Hun Batz
17
7 / 8 / 15
10,910
727
14,678
17,719
9,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 5 / 23
11,726
782
21,503
15,155
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
NoobCansado
Baron Samedi
20
13 / 2 / 16
12,451
830
28,258
16,363
11,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
134
17
Kills
36
36
Deaths
19
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
9
1.88
W
3
3
27
5.5
L
Tsukuyomi
BladesofWind
Tsukuyomi
8
10
2
0.9
W
6
1
17
14.5
W
Hun Batz
LynxyLando
Hun Batz
7
8
15
1.81
W
7
5
23
3.7
W
Baron Samedi
NoobCansado
Baron Samedi
13
2
16
10.5
L
Cabrakan
chuckz9zoe
Cabrakan
1
9
9
0.61
L
Chaac
4
6
8
1.33
L
Baron Samedi
thelifeofillu51
Baron Samedi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,312
Damage
85,234
96,756
Taken
92,501
76,623
Mitigated
69,966
23,837
Healing
37,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
20,433
6,251
1,064
6,447
19,796
9,735
1,070
13,868
5,928
39,191
0
W
10,185
1,407
1,189
4,905
24,343
29,343
359
10,511
13,832
26,929
0
L
Tsukuyomi
BladesofWind
Tsukuyomi
22,019
5,598
0
450
18,278
8,906
724
13,513
4,765
0
26,136
W
10,610
3,975
1,402
5,382
18,921
10,608
2,413
7,864
11,057
26,822
0
W
Hun Batz
LynxyLando
Hun Batz
14,678
3,725
718
667
17,719
9,994
668
7,761
9,958
0
19,272
W
21,503
1,244
334
591
15,155
8,890
733
6,409
8,746
42,763
0
W
Baron Samedi
NoobCansado
Baron Samedi
28,258
2,298
14,521
7,816
16,363
11,131
1,029
8,163
8,200
39,765
0
L
Cabrakan
chuckz9zoe
Cabrakan
5,978
848
392
974
19,548
23,841
0
14,207
5,341
9,942
0
L
Chaac
14,585
1,527
880
5,542
21,746
24,153
26
15,519
6,227
0
28,034
L
Baron Samedi
thelifeofillu51
Baron Samedi
14,297
1,312
3,357
4,731
17,388
9,988
0
13,449
3,939
33,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
58,218
135
Minions Killed
164
0
Camps Cleared
0
1,174,089
Distance Traveled
1,410,972
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,536
702
48
3
0
264,976
3
W
Geb
11,728
782
22
1
0
302,068
0
L
Tsukuyomi
11,129
742
17
1
0
238,640
0
W
Chronos
11,403
760
40
3
0
280,622
0
W
Hun Batz
10,910
727
10
1
0
273,279
4
W
Agni
11,726
782
52
3
0
278,575
0
W
Baron Samedi
12,451
830
40
3
0
276,428
0
L
Cabrakan
9,638
643
5
0
0
201,612
0
L
Chaac
10,518
701
22
1
0
259,492
0
L
Baron Samedi
10,483
699
43
3
0
209,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role