Player Matchup

Yu Huang
Yu Huang
K 2tha ING
Yu Huang
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 25L
1,494 Elo+
Party 1
Khepri
Khepri
MMFaShiz
Khepri
Level 101
God Stats
64W - 44L
1,717 SR
Queue Stats
381W - 438L
1,540 Elo+
Party 1
Neith
Neith
Stikey
Neith
Level 146
God Stats
2W - 0L
1,248 SR
Queue Stats
170W - 129L
1,590 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,541 Elo+

VS

Team Averages
Level 54
1,546 SR
1,387 Elo+
Erlang Shen
Erlang Shen
AyeDTJ
Erlang Shen
Level 18
God Stats
11W - 8L
1,517 SR
Queue Stats
67W - 60L
1,339 Elo+
Party 2
Ah Puch
Ah Puch
PlaymakerBaker-
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 176L
1,407 Elo+
Party 2
Kali
Kali
Zippemm
Kali
Level 98
God Stats
10W - 5L
1,622 SR
Queue Stats
255W - 272L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
K 2tha ING
Yu Huang
17
1 / 1 / 11
12,139
639
18,390
8,267
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
MMFaShiz
Khepri
15
2 / 1 / 4
12,532
660
6,232
19,540
29,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Stikey
Neith
19
9 / 1 / 3
13,971
735
33,380
13,851
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AyeDTJ
Erlang Shen
16
2 / 3 / 0
11,271
593
4,765
29,585
29,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 4 / 1
11,284
594
13,792
15,540
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Zippemm
Kali
14
1 / 5 / 0
10,578
557
9,116
22,167
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
3
3
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AyeDTJ
Erlang Shen
2
3
0
0.67
W
Yu Huang
K 2tha ING
Yu Huang
1
1
11
6.5
W
Khepri
MMFaShiz
Khepri
2
1
4
4
L
0
4
1
0.13
W
Neith
Stikey
Neith
9
1
3
10.5
L
Kali
Zippemm
Kali
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,002
Damage
27,673
41,658
Taken
67,292
40,418
Mitigated
46,365
12,496
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AyeDTJ
Erlang Shen
4,765
2,426
198
1,509
29,585
29,368
0
11,978
17,607
0
23,234
W
Yu Huang
K 2tha ING
Yu Huang
18,390
1,371
0
950
8,267
3,943
264
3,696
4,571
49,110
0
W
Khepri
MMFaShiz
Khepri
6,232
579
0
6,745
19,540
29,116
335
6,978
12,562
19,669
0
L
13,792
1,613
0
968
15,540
6,593
0
5,984
9,556
59,635
0
W
Neith
Stikey
Neith
33,380
15,874
0
4,801
13,851
7,359
2,519
3,829
10,022
0
97,064
L
Kali
Zippemm
Kali
9,116
3,755
0
1,874
22,167
10,404
0
7,362
14,805
0
39,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
33,133
257
Minions Killed
177
6
Camps Cleared
7
1,015,645
Distance Traveled
966,264
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,271
593
33
2
0
312,828
0
W
Yu Huang
12,139
639
51
3
0
351,624
3
W
Khepri
12,532
660
24
1
1
333,096
2
L
Ah Puch
11,284
594
100
5
2
302,456
1
W
Neith
13,971
735
182
10
5
330,925
3
L
Kali
10,578
557
44
2
5
350,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role