Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Melaniyana
Jormungandr
Level 23
God Stats
3W - 3L
1,206 SR
Queue Stats
149W - 138L
1,525 Elo+
Solo
The Morrigan
The Morrigan
denkri2014
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,206 Elo+
Solo
Tiamat
Tiamat
ll4aKHoPPuCll
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 264L
1,481 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,442 Elo+

VS

Team Averages
Level 126
1,526 SR
1,458 Elo+
Ravana
Ravana
DarthKageLong
Ravana
Level 128
God Stats
2W - 3L
1,527 SR
Queue Stats
228W - 238L
1,446 Elo+
Party 1
Chiron
Chiron
Fraett
Chiron
Level 156
God Stats
5W - 1L
1,620 SR
Queue Stats
228W - 245L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Serayo010
Jormungandr
Level 125
God Stats
2W - 6L
1,214 SR
Queue Stats
859W - 827L
1,461 Elo+
Solo
Fenrir
Fenrir
Y_3__P__3_S
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
oKaMi45
Osiris
Level 156
God Stats
2W - 1L
1,769 SR
Queue Stats
217W - 221L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 4 / 9
10,430
695
17,506
18,379
26,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
 
Arachne
15
3 / 3 / 7
9,504
634
11,088
18,318
10,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Melaniyana
Jormungandr
17
2 / 2 / 10
9,372
625
13,373
19,702
25,083
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
denkri2014
The Morrigan
16
4 / 7 / 6
9,693
646
12,666
13,856
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 7
9,174
612
11,185
10,943
8,980
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
11,038
736
17,018
25,244
17,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
Fraett
Chiron
19
5 / 0 / 12
11,318
755
20,570
11,699
6,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Serayo010
Jormungandr
17
2 / 2 / 15
10,525
702
16,963
18,944
22,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
4 / 6 / 10
10,567
704
8,423
13,345
7,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
oKaMi45
Osiris
17
2 / 3 / 14
10,148
677
10,498
17,696
21,435
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
13
Kills
18
18
Deaths
13
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
9
2.13
L
Arachne
 
Arachne
3
3
7
2.17
W
5
2
11
5.25
W
Chiron
Fraett
Chiron
5
0
12
11
L
Jormungandr
Melaniyana
Jormungandr
2
2
10
3.5
W
Jormungandr
Serayo010
Jormungandr
2
2
15
4.75
W
Fenrir
4
6
10
1.5
L
The Morrigan
denkri2014
The Morrigan
4
7
6
1
L
0
2
7
1.75
W
Osiris
oKaMi45
Osiris
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,818
Damage
73,472
81,198
Taken
86,928
79,831
Mitigated
75,627
24,129
Healing
39,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,506
518
2,726
2,438
18,379
26,873
0
3,796
14,583
37,106
0
L
Arachne
 
Arachne
11,088
7,566
132
4,978
18,318
10,711
1,552
3,309
15,009
0
14,943
W
17,018
3,396
1,882
11,049
25,244
17,964
1,202
13,886
11,045
0
39,837
W
Chiron
Fraett
Chiron
20,570
10,941
2,509
6,195
11,699
6,278
3,240
7,693
3,773
0
46,559
L
Jormungandr
Melaniyana
Jormungandr
13,373
3,235
5,071
4,128
19,702
25,083
30
5,872
13,830
28,190
0
W
Jormungandr
Serayo010
Jormungandr
16,963
3,876
4,331
5,253
18,944
22,430
635
11,945
6,861
49,344
0
W
Fenrir
8,423
1,981
0
1,690
13,345
7,520
1,369
8,340
4,837
0
17,301
L
The Morrigan
denkri2014
The Morrigan
12,666
3,459
0
254
13,856
8,184
276
1,458
12,398
16,712
3,455
L
11,185
1,628
2,198
2,204
10,943
8,980
0
2,528
8,415
20,942
0
W
Osiris
oKaMi45
Osiris
10,498
3,924
2,339
3,912
17,696
21,435
1,620
9,939
7,284
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,173
Gold Earned
53,596
119
Minions Killed
222
0
Camps Cleared
0
1,341,131
Distance Traveled
1,438,942
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,430
695
51
3
0
295,166
0
L
Arachne
9,504
634
10
1
0
275,721
0
W
Ravana
11,038
736
55
4
0
301,751
1
W
Chiron
11,318
755
72
5
0
275,916
0
L
Jormungandr
9,372
625
19
1
0
261,503
6
W
Jormungandr
10,525
702
47
3
0
282,263
0
W
Fenrir
10,567
704
27
2
0
297,902
0
L
The Morrigan
9,693
646
21
1
0
217,431
1
L
Tiamat
9,174
612
18
1
0
291,310
0
W
Osiris
10,148
677
21
1
0
281,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role