Player Matchup

Nu Wa
Nu Wa
Cybernet1cTiger
Nu Wa
Level 159
God Stats
6W - 4L
1,815 SR
Queue Stats
291W - 247L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
Heusy
Cthulhu
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 92L
1,681 Elo+
Party 1
Chaac
Chaac
MrMcGarvey
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,452 Elo+
Party 1
Bellona
Bellona
ProTurdHerder
Bellona
Level 108
God Stats
5W - 4L
1,703 SR
Queue Stats
122W - 103L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
Swaggermann132
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 82
1,604 SR
1,562 Elo+

VS

Team Averages
Level 61
1,522 SR
1,471 Elo+
Odin
Odin
GhostBound
Odin
Level 107
God Stats
3W - 1L
1,357 SR
Queue Stats
131W - 130L
1,541 Elo+
Party 2
Chang'e
Chang'e
Paps227
Chang'e
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
1,498 Elo+
Party 3
Chernobog
Chernobog
Predator1418
Chernobog
Level 90
God Stats
4W - 1L
1,751 SR
Queue Stats
98W - 93L
1,498 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sgaj
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 123L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Vash741
Ao Kuang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 68L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 13
12,738
749
35,570
19,996
10,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Heusy
Cthulhu
19
2 / 6 / 14
11,648
685
18,755
34,595
40,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
20
4 / 7 / 8
11,881
699
21,055
36,866
35,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
20
8 / 8 / 6
13,088
770
20,082
26,970
32,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
1 / 10 / 8
10,829
637
6,184
30,134
40,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 26
12,808
753
19,267
31,537
27,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Paps227
Chang'e
20
10 / 5 / 15
13,186
776
24,921
18,841
12,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Predator1418
Chernobog
20
14 / 5 / 16
14,351
844
43,961
25,681
12,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Sgaj
Tsukuyomi
20
6 / 3 / 22
12,826
754
23,935
19,904
9,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Vash741
Ao Kuang
17
4 / 7 / 16
11,425
672
11,308
22,508
10,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
134
21
Kills
39
39
Deaths
21
49
Assists
95
Player
Kills
Deaths
Assists
KDA
L
6
8
13
1.56
W
5
1
26
18
L
Cthulhu
Heusy
Cthulhu
2
6
14
1.5
L
Chaac
4
7
8
1.14
W
Chang'e
Paps227
Chang'e
10
5
15
3.5
W
Chernobog
Predator1418
Chernobog
14
5
16
4.4
L
Bellona
8
8
6
1.38
W
Tsukuyomi
Sgaj
Tsukuyomi
6
3
22
5.67
L
Sylvanus
1
10
8
0.5
W
Ao Kuang
Vash741
Ao Kuang
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,646
Damage
123,392
148,561
Taken
118,471
159,488
Mitigated
73,184
41,574
Healing
66,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,570
9,646
3,453
4,239
19,996
10,483
1,580
6,700
13,296
61,835
0
W
19,267
4,860
2,940
15,908
31,537
27,688
985
14,343
17,194
0
34,608
L
Cthulhu
Heusy
Cthulhu
18,755
1,517
1,637
10,484
34,595
40,237
451
8,467
26,128
29,019
0
L
Chaac
21,055
3,097
910
11,776
36,866
35,940
408
10,441
26,425
0
43,178
W
Chang'e
Paps227
Chang'e
24,921
3,131
13,845
7,426
18,841
12,337
965
12,008
6,833
52,007
0
W
Chernobog
Predator1418
Chernobog
43,961
20,361
1,998
8,153
25,681
12,779
3,004
12,654
13,027
0
96,348
L
Bellona
20,082
2,960
1,766
2,637
26,970
32,699
1,003
6,067
20,903
0
35,955
W
Tsukuyomi
Sgaj
Tsukuyomi
23,935
4,591
0
7,871
19,904
9,867
1,514
10,232
9,672
0
44,621
L
Sylvanus
6,184
2,815
2,196
2,476
30,134
40,129
323
4,554
25,580
11,730
0
W
Ao Kuang
Vash741
Ao Kuang
11,308
4,953
1,712
6,458
22,508
10,513
1,396
11,272
11,236
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,184
Gold Earned
64,596
154
Minions Killed
220
0
Camps Cleared
0
1,288,430
Distance Traveled
1,640,970
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,738
749
58
3
0
255,499
1
W
Odin
12,808
753
24
1
0
381,737
3
L
Cthulhu
11,648
685
19
1
0
259,960
0
L
Chaac
11,881
699
37
2
0
263,655
1
W
Chang'e
13,186
776
51
3
0
293,437
0
W
Chernobog
14,351
844
93
5
0
297,469
1
L
Bellona
13,088
770
29
2
0
282,567
0
W
Tsukuyomi
12,826
754
41
2
0
361,163
1
L
Sylvanus
10,829
637
11
1
0
226,749
0
W
Ao Kuang
11,425
672
11
1
0
307,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role