Player Matchup

Kuzenbo
Kuzenbo
Gold V
AndresRU
Kuzenbo
Gold V
Level 146
God Stats
3W - 9L
1,353 SR
Queue Stats
115W - 122L
1,412 MMR
Party 1
Mulan
Mulan
Gold IV
JoeNLO89
Mulan
Gold IV
Level 158
God Stats
4W - 4L
1,636 SR
Queue Stats
105W - 111L
1,434 MMR
Party 1
Chiron
Chiron
Silver II
Skykat890
Chiron
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,314 MMR
Solo
Sol
Sol
Gold III
elia8000
Sol
Gold III
Level 146
God Stats
1W - 3L
1,479 SR
Queue Stats
150W - 158L
1,447 MMR
Solo
Loki
Loki
Gold V
raulapd4706
Loki
Gold V
Level 104
God Stats
1W - 2L
1,725 SR
Queue Stats
32W - 37L
1,439 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,539 SR
1,409 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,579 SR
1,409 MMR
Bacchus
Bacchus
Gold IV
ELIT3xWCHx30997
Bacchus
Gold IV
Level 129
God Stats
7W - 5L
1,748 SR
Queue Stats
457W - 447L
1,470 MMR
Solo
Neith
Neith
Gold III
GoldenGoal8822
Neith
Gold III
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
41W - 43L
1,399 MMR
Solo
Camazotz
Camazotz
Platinum III
LaMelóBall
Camazotz
Platinum III
Level 132
God Stats
8W - 19L
1,373 SR
Queue Stats
452W - 434L
1,543 MMR
Party 2
Discordia
Discordia
Gold IV
MonkWithAids
Discordia
Gold IV
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,330 MMR
Party 2
Bellona
Bellona
Silver I
MostoX Red
Bellona
Silver I
Level 157
God Stats
30W - 16L
1,559 SR
Queue Stats
351W - 360L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndresRU
Kuzenbo
17
1 / 3 / 3
12,608
407
15,186
30,018
54,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
JoeNLO89
Mulan
19
2 / 9 / 2
13,595
439
22,815
37,978
36,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Skykat890
Chiron
19
1 / 8 / 2
13,452
434
18,200
28,198
12,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 3
14,622
472
19,276
33,419
15,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 9 / 2
14,400
465
11,023
33,167
15,269
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaBastetIzanamiArachne

VS

Bans
NemesisBakasuraKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 14
15,214
491
11,623
28,515
54,274
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 3 / 7
17,454
563
36,307
25,494
15,219
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Camazotz
LaMelóBall
Camazotz
20
12 / 4 / 13
17,113
552
31,683
45,652
26,832
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MonkWithAids
Discordia
20
1 / 3 / 14
15,650
505
22,446
17,460
8,996
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
MostoX Red
Bellona
20
8 / 3 / 8
17,369
560
23,007
39,507
53,883
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
12
Kills
34
34
Deaths
14
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AndresRU
Kuzenbo
1
3
3
0.83
W
3
1
14
10
W
10
3
7
4.5
L
Mulan
JoeNLO89
Mulan
2
9
2
0.33
W
Camazotz
LaMelóBall
Camazotz
12
4
13
4.63
W
Discordia
MonkWithAids
Discordia
1
3
14
2.67
W
Bellona
MostoX Red
Bellona
8
3
8
4
L
Chiron
Skykat890
Chiron
1
8
2
0.25
L
3
5
3
0.9
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,500
Damage
125,066
162,780
Taken
156,628
134,240
Mitigated
159,204
49,540
Healing
66,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AndresRU
Kuzenbo
15,186
4,683
367
3,253
30,018
54,494
145
7,491
22,152
49,870
0
W
11,623
985
0
8,607
28,515
54,274
503
10,663
17,852
39,771
0
W
36,307
14,798
0
12,496
25,494
15,219
4,902
6,224
19,270
0
222,364
L
Mulan
JoeNLO89
Mulan
22,815
3,815
0
13,212
37,978
36,254
1,409
5,969
31,769
0
108,618
W
Camazotz
LaMelóBall
Camazotz
31,683
13,575
0
26,567
45,652
26,832
3,898
12,365
33,287
0
161,863
W
Discordia
MonkWithAids
Discordia
22,446
267
0
2,940
17,460
8,996
1,572
6,207
11,253
144,277
0
W
Bellona
MostoX Red
Bellona
23,007
10,427
0
16,110
39,507
53,883
896
7,821
31,686
0
169,062
L
Chiron
Skykat890
Chiron
18,200
7,914
1,210
7,822
28,198
12,809
0
3,531
24,585
0
128,885
L
19,276
4,824
0
13,431
33,419
15,414
607
9,547
23,380
154,951
0
L
11,023
2,611
0
10,245
33,167
15,269
0
6,392
26,617
0
116,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,677
Gold Earned
82,800
763
Minions Killed
904
0
Camps Cleared
0
2,827,627
Distance Traveled
3,110,436
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,608
407
68
2
0
640,940
3
W
Bacchus
15,214
491
49
2
0
639,510
6
W
Neith
17,454
563
245
8
0
553,725
5
L
Mulan
13,595
439
152
5
0
495,754
3
W
Camazotz
17,113
552
156
5
0
704,792
0
W
Discordia
15,650
505
225
7
0
590,218
15
W
Bellona
17,369
560
229
7
0
622,191
9
L
Chiron
13,452
434
183
6
0
536,073
10
L
Sol
14,622
472
204
7
0
544,002
5
L
Loki
14,400
465
156
5
0
610,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role