Player Matchup

Merlin
Merlin
ScotchShade
Merlin
Level 128
God Stats
2W - 1L
1,240 SR
Queue Stats
37W - 40L
1,320 Elo+
Solo
Kumbhakarna
Kumbhakarna
X0LEONIDAS0XX
Kumbhakarna
Level 111
God Stats
3W - 3L
1,411 SR
Queue Stats
124W - 151L
1,372 Elo+
Solo
Heimdallr
Heimdallr
wwinters
Heimdallr
Level 48
God Stats
27W - 21L
1,639 SR
Queue Stats
357W - 193L
1,541 Elo+
Solo
Team Averages
Level 96
1,430 SR
1,411 Elo+

VS

Team Averages
Level 88
1,533 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
HumongousPizzas
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
86W - 77L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
OscorMike
Danzaburou
Level 67
God Stats
2W - 1L
1,766 SR
Queue Stats
77W - 74L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
x1Dynamic1x
Sylvanus
Level 89
God Stats
12W - 12L
1,547 SR
Queue Stats
89W - 99L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 3 / 11
11,987
749
19,248
8,846
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
X0LEONIDAS0XX
Kumbhakarna
15
3 / 1 / 13
11,507
719
7,996
22,543
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
wwinters
Heimdallr
17
8 / 2 / 7
11,705
732
22,603
11,687
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HumongousPizzas
Morgan Le Fay
15
2 / 5 / 1
9,890
618
14,459
15,533
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OscorMike
Danzaburou
13
2 / 9 / 1
9,990
624
5,375
18,749
7,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
x1Dynamic1x
Sylvanus
13
2 / 3 / 3
9,939
621
8,699
22,658
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
6
6
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HumongousPizzas
Morgan Le Fay
2
5
1
0.5
L
Danzaburou
OscorMike
Danzaburou
2
9
1
0.28
W
Merlin
6
3
11
3.83
W
Kumbhakarna
X0LEONIDAS0XX
Kumbhakarna
3
1
13
9.5
W
Heimdallr
wwinters
Heimdallr
8
2
7
5.75
L
Sylvanus
x1Dynamic1x
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,847
Damage
28,533
43,076
Taken
56,940
32,394
Mitigated
33,610
12,734
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HumongousPizzas
Morgan Le Fay
14,459
1,332
0
2,203
15,533
6,858
0
8,844
6,689
33,926
0
L
Danzaburou
OscorMike
Danzaburou
5,375
2,043
0
2,141
18,749
7,554
0
9,149
9,592
0
25,604
W
Merlin
19,248
1,633
0
666
8,846
4,098
625
4,448
4,150
58,174
0
W
Kumbhakarna
X0LEONIDAS0XX
Kumbhakarna
7,996
1,370
0
9,736
22,543
22,585
525
11,072
10,705
22,786
0
W
Heimdallr
wwinters
Heimdallr
22,603
8,770
0
2,332
11,687
5,711
1,754
6,818
4,639
0
61,007
L
Sylvanus
x1Dynamic1x
Sylvanus
8,699
1,323
2,153
6,565
22,658
19,198
0
9,608
13,050
24,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
29,819
201
Minions Killed
131
7
Camps Cleared
4
836,007
Distance Traveled
856,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,890
618
50
3
0
276,220
1
L
Danzaburou
9,990
624
47
3
3
254,422
1
W
Merlin
11,987
749
86
5
6
301,163
1
W
Kumbhakarna
11,507
719
25
2
0
276,872
2
W
Heimdallr
11,705
732
90
6
1
257,972
2
L
Sylvanus
9,939
621
34
2
1
325,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role