Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EmissaryMacabre
Cthulhu
Level 47
God Stats
34W - 39L
1,425 SR
Queue Stats
135W - 208L
1,429 Elo+
Solo
Mercury
Mercury
RunicxXLegend
Mercury
Level 47
God Stats
8W - 3L
1,872 SR
Queue Stats
88W - 95L
1,487 Elo+
Solo
King Arthur
King Arthur
armysniper04
King Arthur
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,486 Elo+
Solo
Neith
Neith
llRedPillGodll
Neith
Level 160
God Stats
9W - 4L
1,575 SR
Queue Stats
245W - 261L
1,430 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,466 Elo+

VS

Team Averages
Level 72
1,439 SR
1,444 Elo+
Xing Tian
Xing Tian
B1GHURT3427
Xing Tian
Level 103
God Stats
13W - 14L
1,439 SR
Queue Stats
205W - 214L
1,446 Elo+
Solo
Fenrir
Fenrir
MR_JUSTIFIED_25
Fenrir
Level 55
God Stats
0W - 2L
1,130 SR
Queue Stats
87W - 87L
1,408 Elo+
Solo
Ra
Ra
NEWBIE2397
Ra
Level 30
God Stats
2W - 2L
1,703 SR
Queue Stats
36W - 60L
1,491 Elo+
Solo
Jing Wei
Jing Wei
SuperSeaton
Jing Wei
Level 109
God Stats
13W - 5L
1,423 SR
Queue Stats
193W - 188L
1,455 Elo+
Solo
Raijin
Raijin
望咩耶赛
Raijin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 82L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 9
8,805
1,101
7,915
1,357
688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 8
9,177
1,147
8,342
9,805
11,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
14
5 / 4 / 5
9,185
1,148
6,694
6,712
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
armysniper04
King Arthur
14
4 / 3 / 6
8,738
1,092
8,532
10,562
7,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 0 / 9
8,197
1,025
4,594
1,459
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

329

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1GHURT3427
Xing Tian
13
0 / 3 / 4
7,704
963
1,829
12,237
12,084
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 1 / 2
8,623
1,078
2,840
9,764
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 5
9,068
1,134
7,070
7,791
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SuperSeaton
Jing Wei
14
3 / 5 / 6
9,298
1,162
11,301
11,102
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
11
0 / 0 / 0
5,412
677
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
14
Kills
9
9
Deaths
14
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
9
6.5
L
Xing Tian
B1GHURT3427
Xing Tian
0
3
4
0.67
W
3
2
8
3.5
L
3
1
2
4
L
3
5
5
1.1
W
Mercury
5
4
5
1.88
L
Jing Wei
SuperSeaton
Jing Wei
3
5
6
1.2
W
King Arthur
armysniper04
King Arthur
4
3
6
2.33
W
0
0
9
4.5
L
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
23,040
29,895
Taken
40,894
24,839
Mitigated
24,960
3,487
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,915
189
0
360
1,357
688
0
967
390
25,838
0
L
Xing Tian
B1GHURT3427
Xing Tian
1,829
304
0
0
12,237
12,084
0
4,604
7,449
14,108
0
W
8,342
357
169
462
9,805
11,534
0
3,097
6,708
21,648
0
L
2,840
996
0
1,386
9,764
4,414
0
4,009
5,594
0
13,177
L
7,070
924
740
670
7,791
3,379
0
3,736
4,014
27,710
0
W
Mercury
6,694
1,673
0
20
6,712
3,872
0
1,631
5,081
0
12,007
L
Jing Wei
SuperSeaton
Jing Wei
11,301
8,794
0
780
11,102
5,083
0
3,318
7,580
0
20,142
W
King Arthur
armysniper04
King Arthur
8,532
1,766
0
1,689
10,562
7,870
0
2,525
8,037
0
18,668
W
4,594
2,803
0
787
1,459
875
0
679
780
0
21,410
L
Raijin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,102
Gold Earned
40,105
150
Minions Killed
123
5
Camps Cleared
5
738,434
Distance Traveled
501,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,805
1,101
55
7
1
157,424
0
L
Xing Tian
7,704
963
15
2
0
102,963
1
W
Cthulhu
9,177
1,147
33
4
0
155,287
0
L
Fenrir
8,623
1,078
21
3
1
160,364
2
L
Ra
9,068
1,134
57
7
1
121,652
0
W
Mercury
9,185
1,148
16
2
2
148,385
0
L
Jing Wei
9,298
1,162
30
4
3
116,957
0
W
King Arthur
8,738
1,092
15
2
1
142,360
0
W
Neith
8,197
1,025
31
4
1
134,978
0
L
Raijin
5,412
677
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role