Player Matchup

Izanami
Izanami
Diamond I
Jimmyshelton
Izanami
Diamond I
Level 148
God Stats
16W - 14L
1,756 SR
Queue Stats
257W - 224L
2,601 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,756 SR
2,601 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 65
1,500 SR
2,464 MMR
Anhur
Anhur
Diamond III
A Capt Smurf
Anhur
Diamond III
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 9L
2,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jimmyshelton
Izanami
20
1 / 3 / 0
13,919
819
15,834
22,347
21,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetKaliBakasuraHou YiAh Muzen Cab

VS

Bans
UllrSkadiFreyaVamanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
14,746
867
19,087
22,281
19,015
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Izanami
Jimmyshelton
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
19,087
22,347
Taken
22,281
21,743
Mitigated
19,015
7,822
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,087
10,732
0
10,436
22,281
19,015
43
589
21,692
0
106,607
L
Izanami
Jimmyshelton
Izanami
15,834
9,419
0
7,822
22,347
21,743
35
406
21,941
305
89,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,919
Gold Earned
14,746
176
Minions Killed
175
8
Camps Cleared
6
270,445
Distance Traveled
313,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,746
867
175
10
6
313,472
2
L
Izanami
13,919
819
176
10
8
270,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role