Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
JohnCenasToes
Khepri
Level 129
God Stats
2W - 1L
1,713 SR
Queue Stats
34W - 33L
1,568 Elo+
Solo
Janus
Janus
LucaCerminara97
Janus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 68L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
ViqerZ-
Erlang Shen
Level 105
God Stats
29W - 21L
1,587 SR
Queue Stats
342W - 320L
1,542 Elo+
Solo
Neith
Neith
tremmelattila494
Neith
Level 101
God Stats
2W - 1L
1,552 SR
Queue Stats
38W - 42L
1,546 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,536 Elo+

VS

Team Averages
Level 140
1,547 SR
1,581 Elo+
Discordia
Discordia
Apofius
Discordia
Level 129
God Stats
6W - 6L
1,701 SR
Queue Stats
604W - 606L
1,510 Elo+
Solo
Da Ji
Da Ji
CoWPlayerDav
Da Ji
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 100L
1,679 Elo+
Party 1
Cernunnos
Cernunnos
GTO I PUPPE
Cernunnos
Level 145
God Stats
1W - 1L
1,499 SR
Queue Stats
160W - 157L
1,575 Elo+
Party 1
Freya
Freya
Thommes_033
Freya
Level 154
God Stats
2W - 4L
1,442 SR
Queue Stats
43W - 53L
1,524 Elo+
Solo
Cthulhu
Cthulhu
aLuuN LooNy
Cthulhu
Level 159
God Stats
9W - 9L
1,592 SR
Queue Stats
214W - 202L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
2 / 1 / 0
3,623
725
784
3,678
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
2 / 0 / 1
3,599
720
829
1,904
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 2
3,333
667
1,339
2,216
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ViqerZ-
Erlang Shen
7
1 / 0 / 0
4,115
823
2,931
5,353
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 2
3,808
762
2,603
1,843
661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apofius
Discordia
6
1 / 0 / 0
3,597
719
1,407
1,293
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,149
630
2,265
3,539
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
GTO I PUPPE
Cernunnos
6
0 / 1 / 0
3,556
711
2,274
4,300
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 1 / 0
2,600
520
1,032
859
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
aLuuN LooNy
Cthulhu
6
0 / 2 / 0
3,277
655
832
4,080
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
0
2
L
Discordia
Apofius
Discordia
1
0
0
1
L
0
2
0
0
L
Cernunnos
GTO I PUPPE
Cernunnos
0
1
0
0
W
2
0
1
2.5
W
0
0
2
1
L
0
1
0
0
W
Erlang Shen
ViqerZ-
Erlang Shen
1
0
0
1
L
Cthulhu
aLuuN LooNy
Cthulhu
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,486
Damage
7,810
14,994
Taken
14,071
6,665
Mitigated
4,859
7,394
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
784
123
0
500
3,678
1,204
0
752
2,926
0
14,782
L
Discordia
Apofius
Discordia
1,407
38
0
440
1,293
400
0
598
695
15,903
0
L
2,265
730
0
1,189
3,539
1,159
0
724
2,815
0
12,277
L
Cernunnos
GTO I PUPPE
Cernunnos
2,274
1,276
0
1,918
4,300
1,280
0
256
4,044
0
18,015
W
829
191
0
1,444
1,904
1,012
0
1,207
697
4,916
0
W
1,339
0
0
1,000
2,216
570
0
577
1,639
14,355
0
L
1,032
493
0
113
859
171
0
248
611
3,042
0
W
Erlang Shen
ViqerZ-
Erlang Shen
2,931
1,721
0
3,592
5,353
3,218
0
0
5,353
0
21,377
L
Cthulhu
aLuuN LooNy
Cthulhu
832
388
0
585
4,080
1,849
0
342
3,738
12,988
0
W
2,603
1,354
0
858
1,843
661
0
735
1,108
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,478
Gold Earned
16,179
145
Minions Killed
112
0
Camps Cleared
0
533,589
Distance Traveled
403,751
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,623
725
30
6
0
115,294
1
L
Discordia
3,597
719
30
6
0
93,860
1
L
Da Ji
3,149
630
23
5
0
113,035
0
L
Cernunnos
3,556
711
33
7
0
77,323
0
W
Khepri
3,599
720
13
3
0
111,000
2
W
Janus
3,333
667
28
6
0
111,780
0
L
Freya
2,600
520
7
1
0
30,010
0
W
Erlang Shen
4,115
823
37
7
0
108,254
1
L
Cthulhu
3,277
655
19
4
0
89,523
0
W
Neith
3,808
762
37
7
0
87,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role