Player Matchup

Kumbhakarna
Kumbhakarna
Kessler_na
Kumbhakarna
Level 158
God Stats
0W - 1L
1,693 SR
Queue Stats
31W - 27L
1,506 Elo+
Party 1
Janus
Janus
RareAlDS
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
l-Nekone-l
Ne Zha
Level 160
God Stats
0W - 1L
1,352 SR
Queue Stats
20W - 19L
1,451 Elo+
Party 1
Team Averages
Level 159
1,515 SR
1,469 Elo+

VS

Team Averages
Level 98
1,603 SR
1,463 Elo+
Ymir
Ymir
EmPpUUUhhhhzz
Ymir
Level 63
God Stats
3W - 0L
1,703 SR
Queue Stats
9W - 8L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
J1mb4H
Ah Muzen Cab
Level 108
God Stats
3W - 0L
1,690 SR
Queue Stats
42W - 36L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Mr Bensjamin
Nu Wa
Level 124
God Stats
16W - 21L
1,417 SR
Queue Stats
130W - 153L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kessler_na
Kumbhakarna
14
0 / 0 / 1
10,173
636
4,081
16,638
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
RareAlDS
Janus
15
1 / 2 / 0
10,302
644
12,204
8,087
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
l-Nekone-l
Ne Zha
12
0 / 6 / 1
8,968
561
7,368
15,475
8,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
11,481
718
6,684
11,180
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
J1mb4H
Ah Muzen Cab
17
6 / 1 / 1
11,488
718
14,665
13,517
6,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 7
11,022
689
15,154
4,522
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Ah Muzen Cab
J1mb4H
Ah Muzen Cab
6
1
1
6.5
L
Kumbhakarna
Kessler_na
Kumbhakarna
0
0
1
0.5
W
1
0
7
4.5
L
Janus
RareAlDS
Janus
1
2
0
0.5
L
Ne Zha
l-Nekone-l
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
36,503
40,200
Taken
29,219
30,705
Mitigated
22,724
6,736
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
1,867
0
3,498
11,180
13,852
0
5,889
5,291
24,415
0
W
Ah Muzen Cab
J1mb4H
Ah Muzen Cab
14,665
5,027
0
8,282
13,517
6,962
1,921
8,411
5,106
0
71,493
L
Kumbhakarna
Kessler_na
Kumbhakarna
4,081
23
0
3,103
16,638
18,805
0
9,708
6,410
9,954
0
W
15,154
7,172
0
925
4,522
1,910
1,312
2,535
1,987
47,475
0
L
Janus
RareAlDS
Janus
12,204
32
100
1,746
8,087
3,412
0
3,420
4,449
70,524
0
L
Ne Zha
l-Nekone-l
Ne Zha
7,368
990
287
1,500
15,475
8,488
0
7,953
7,230
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
33,991
224
Minions Killed
214
3
Camps Cleared
10
882,746
Distance Traveled
922,438
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,481
718
29
2
2
308,674
2
W
Ah Muzen Cab
11,488
718
116
7
6
317,511
4
L
Kumbhakarna
10,173
636
16
1
0
310,537
0
W
Nu Wa
11,022
689
69
4
2
296,253
3
L
Janus
10,302
644
147
9
0
291,126
1
L
Ne Zha
8,968
561
61
4
3
281,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role