Player Matchup

Cerberus
Cerberus
KingOfKingS5682
Cerberus
Level 21
God Stats
5W - 2L
1,754 SR
Queue Stats
224W - 187L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
Level 110
God Stats
42W - 31L
1,511 SR
Queue Stats
329W - 307L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
lamenterms
Ah Puch
Level 143
God Stats
6W - 4L
1,412 SR
Queue Stats
120W - 142L
1,372 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,452 Elo+

VS

Team Averages
Level 84
1,431 SR
1,454 Elo+
Cerberus
Cerberus
BATMAN 000G
Cerberus
Level 80
God Stats
0W - 2L
1,266 SR
Queue Stats
73W - 66L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
ROBOTICUS25
Baba Yaga
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,408 Elo+
Solo
Skadi
Skadi
SkyHighNINJA
Skadi
Level 104
God Stats
5W - 10L
1,528 SR
Queue Stats
129W - 157L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 3 / 9
12,233
720
10,583
25,894
25,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
17
7 / 3 / 4
12,145
714
15,620
13,896
5,923
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
lamenterms
Ah Puch
17
4 / 4 / 8
12,099
712
16,058
14,681
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BATMAN 000G
Cerberus
16
5 / 7 / 3
11,726
690
13,771
22,614
26,697
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
ROBOTICUS25
Baba Yaga
15
0 / 5 / 9
10,545
620
16,886
16,242
8,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 5
12,198
718
16,843
12,556
6,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
10
10
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BATMAN 000G
Cerberus
5
7
3
0.93
W
Cerberus
4
3
9
2.83
L
Baba Yaga
ROBOTICUS25
Baba Yaga
0
5
9
0.9
L
5
3
5
2.5
W
Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
7
3
4
3
W
Ah Puch
lamenterms
Ah Puch
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,261
Damage
47,500
54,471
Taken
51,412
37,284
Mitigated
41,070
7,186
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BATMAN 000G
Cerberus
13,771
709
0
3,111
22,614
26,697
210
9,727
12,887
35,606
0
W
Cerberus
10,583
1,148
0
2,948
25,894
25,592
98
14,943
10,951
29,719
0
L
Baba Yaga
ROBOTICUS25
Baba Yaga
16,886
898
574
1,962
16,242
8,020
590
11,441
4,801
44,613
0
L
16,843
6,315
336
2,129
12,556
6,353
987
5,884
6,672
0
47,969
W
Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
15,620
6,698
0
2,681
13,896
5,923
1,231
7,720
6,176
0
60,201
W
Ah Puch
lamenterms
Ah Puch
16,058
335
0
1,557
14,681
5,769
322
8,289
6,392
41,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
34,469
221
Minions Killed
231
8
Camps Cleared
5
882,824
Distance Traveled
868,021
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,726
690
76
4
4
281,268
0
W
Cerberus
12,233
720
64
4
0
290,357
1
L
Baba Yaga
10,545
620
64
4
1
285,971
0
L
Skadi
12,198
718
91
5
0
300,782
9
W
Ah Muzen Cab
12,145
714
90
5
6
311,999
0
W
Ah Puch
12,099
712
67
4
2
280,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role