Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
H3aven11_11
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,776 Elo+
Party 1
Camazotz
Camazotz
Slayer Maiq
Camazotz
Level 80
God Stats
2W - 8L
1,186 SR
Queue Stats
356W - 370L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
Spudzilla2999
Baron Samedi
Level 36
God Stats
32W - 28L
1,448 SR
Queue Stats
220W - 237L
1,393 Elo+
Party 3
Freya
Freya
sludgeboy__
Freya
Level 160
God Stats
1W - 1L
1,767 SR
Queue Stats
147W - 65L
1,705 Elo+
Party 1
Team Averages
Level 90
1,480 SR
1,553 Elo+

VS

Team Averages
Level 49
1,523 SR
1,515 Elo+
Bacchus
Bacchus
AdriiM__66____
Bacchus
Level 65
God Stats
0W - 1L
1,539 SR
Queue Stats
21W - 13L
1,591 Elo+
Party 4
Arachne
Arachne
Dokaceu
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Sturaa420
Danzaburou
Level 77
God Stats
74W - 60L
1,579 SR
Queue Stats
158W - 162L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gaseem_44
Cu Chulainn
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,354 Elo+
Solo
Izanami
Izanami
kristian__35
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 8L
1,694 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 1
5,749
575
3,341
7,349
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
H3aven11_11
Bellona
11
5 / 1 / 1
6,603
660
7,006
7,128
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Slayer Maiq
Camazotz
9
3 / 0 / 3
5,506
551
3,906
5,628
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Spudzilla2999
Baron Samedi
10
2 / 0 / 1
5,658
566
3,856
3,814
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 0 / 2
5,739
574
6,836
5,493
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,374
437
2,401
7,496
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Dokaceu
Arachne
9
1 / 1 / 0
5,572
557
3,233
8,508
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sturaa420
Danzaburou
8
0 / 3 / 0
4,737
474
2,321
6,952
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
gaseem_44
Cu Chulainn
7
0 / 6 / 1
4,642
464
2,380
8,405
3,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
kristian__35
Izanami
7
0 / 4 / 0
4,346
435
2,821
6,458
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
16
Kills
1
1
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
L
0
3
0
0
L
Arachne
Dokaceu
Arachne
1
1
0
1
W
Bellona
H3aven11_11
Bellona
5
1
1
5.5
W
Camazotz
Slayer Maiq
Camazotz
3
0
3
4.5
W
Baron Samedi
Spudzilla2999
Baron Samedi
2
0
1
2.5
L
Danzaburou
Sturaa420
Danzaburou
0
3
0
0
L
Cu Chulainn
gaseem_44
Cu Chulainn
0
6
1
0.08
L
Izanami
kristian__35
Izanami
0
4
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
13,156
29,412
Taken
37,819
13,623
Mitigated
15,855
14,742
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,341
1,180
0
4,608
7,349
2,347
0
0
7,349
0
42,729
L
2,401
479
0
813
7,496
5,055
0
3,796
3,448
12,005
0
L
Arachne
Dokaceu
Arachne
3,233
2,466
0
2,157
8,508
2,674
0
768
7,740
0
30,618
W
Bellona
H3aven11_11
Bellona
7,006
3,946
0
1,309
7,128
6,093
114
0
7,128
0
41,503
W
Camazotz
Slayer Maiq
Camazotz
3,906
1,185
134
4,358
5,628
1,813
290
1,230
4,398
0
24,677
W
Baron Samedi
Spudzilla2999
Baron Samedi
3,856
304
285
1,396
3,814
1,480
373
0
3,814
32,019
0
L
Danzaburou
Sturaa420
Danzaburou
2,321
793
0
2,045
6,952
2,427
0
2,883
4,069
0
27,170
L
Cu Chulainn
gaseem_44
Cu Chulainn
2,380
956
0
538
8,405
3,705
0
205
8,200
0
17,016
L
Izanami
kristian__35
Izanami
2,821
2,193
0
571
6,458
1,994
0
2,568
3,670
0
25,577
W
6,836
2,339
0
2,652
5,493
1,890
0
1,171
4,322
36,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
23,671
335
Minions Killed
195
0
Camps Cleared
0
976,778
Distance Traveled
883,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,749
575
90
9
0
231,326
1
L
Bacchus
4,374
437
14
1
0
181,692
0
L
Arachne
5,572
557
64
6
0
208,258
3
W
Bellona
6,603
660
77
8
0
212,931
1
W
Camazotz
5,506
551
44
4
0
180,287
1
W
Baron Samedi
5,658
566
67
7
0
170,324
0
L
Danzaburou
4,737
474
41
4
0
157,197
1
L
Cu Chulainn
4,642
464
29
3
0
173,989
0
L
Izanami
4,346
435
47
5
0
162,596
0
W
Freya
5,739
574
57
6
0
181,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role