Player Matchup

Pele
Pele
BecksGaming
Pele
Level 104
God Stats
2W - 4L
1,395 SR
Queue Stats
109W - 134L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
ChaoticGamer988
Baron Samedi
Level 105
God Stats
20W - 18L
1,534 SR
Queue Stats
212W - 261L
1,379 Elo+
Party 1
Ymir
Ymir
SenpaiSplash31
Ymir
Level 86
God Stats
7W - 7L
1,358 SR
Queue Stats
226W - 294L
1,394 Elo+
Party 1
Team Averages
Level 98
1,429 SR
1,370 Elo+

VS

Team Averages
Level 115
1,505 SR
1,380 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DSI PSYCHOTIC
Nox
Level 93
God Stats
1W - 1L
1,683 SR
Queue Stats
50W - 71L
1,359 Elo+
Solo
Athena
Athena
Diego morais27
Athena
Level 122
God Stats
50W - 86L
1,330 SR
Queue Stats
471W - 720L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,165
717
7,967
8,491
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ChaoticGamer988
Baron Samedi
13
4 / 0 / 6
7,763
776
9,601
5,951
2,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 6
8,438
844
5,716
7,394
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 5 / 2
6,203
620
3,816
8,679
3,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,751
675
6,963
8,406
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 1
7,309
731
2,845
10,961
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
2
0.2
W
2
1
7
5.5
W
Baron Samedi
ChaoticGamer988
Baron Samedi
4
0
6
7
L
1
3
1
0.5
L
1
2
1
0.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
13,624
21,836
Taken
28,046
13,919
Mitigated
15,070
8,716
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,816
2,007
0
875
8,679
3,330
26
5,262
3,417
0
15,070
W
7,967
2,482
0
1,771
8,491
3,589
209
4,435
4,056
0
24,059
W
Baron Samedi
ChaoticGamer988
Baron Samedi
9,601
1,694
1,954
4,150
5,951
2,914
780
3,756
2,195
33,804
0
L
6,963
1,107
0
1,063
8,406
3,185
0
4,505
3,901
27,263
0
L
2,845
899
0
2,291
10,961
8,555
0
5,838
5,123
11,510
0
W
5,716
844
0
841
7,394
7,416
433
2,167
5,227
14,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,366
Gold Earned
20,263
115
Minions Killed
97
8
Camps Cleared
2
541,918
Distance Traveled
524,939
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,203
620
19
2
1
177,998
5
W
Pele
7,165
717
32
3
3
205,781
4
W
Baron Samedi
7,763
776
64
6
3
165,343
0
L
Nox
6,751
675
61
6
1
177,683
0
L
Athena
7,309
731
17
2
0
169,258
0
W
Ymir
8,438
844
19
2
2
170,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role