Player Matchup

Ra
Ra
BigZo7
Ra
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 74L
1,440 Elo+
Solo
Horus
Horus
Haribalzonya
Horus
Level 116
God Stats
4W - 3L
1,491 SR
Queue Stats
165W - 166L
1,448 Elo+
Party 2
Chiron
Chiron
Puzoty
Chiron
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,363 Elo+
Party 2
Team Averages
Level 101
1,497 SR
1,417 Elo+

VS

Team Averages
Level 74
1,321 SR
1,358 Elo+
Baron Samedi
Baron Samedi
Akioism
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Solo
Thanatos
Thanatos
Shllap
Thanatos
Level 46
God Stats
0W - 2L
1,199 SR
Queue Stats
5W - 13L
1,201 Elo+
Party 1
Ganesha
Ganesha
The Renegade121
Ganesha
Level 67
God Stats
0W - 4L
1,265 SR
Queue Stats
36W - 47L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 4 / 9
13,101
728
20,189
12,071
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 11
13,402
745
10,340
27,972
34,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Puzoty
Chiron
19
8 / 0 / 7
13,352
742
20,833
7,538
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akioism
Baron Samedi
17
6 / 4 / 3
12,221
679
15,125
19,057
10,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Shllap
Thanatos
15
2 / 8 / 5
11,182
621
9,969
18,965
8,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 7
10,931
607
9,154
23,524
12,956
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
9
9
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akioism
Baron Samedi
6
4
3
1.88
W
Ra
5
4
9
2.38
W
3
5
11
1.7
W
Chiron
Puzoty
Chiron
8
0
7
11.5
L
Thanatos
Shllap
Thanatos
2
8
5
0.56
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,362
Damage
34,248
47,581
Taken
61,546
44,080
Mitigated
31,723
19,887
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akioism
Baron Samedi
15,125
1,041
3,663
5,371
19,057
10,664
612
6,865
11,822
60,969
0
W
Ra
20,189
468
2,138
3,425
12,071
6,161
562
7,758
4,313
67,213
0
W
10,340
4,584
1,380
7,903
27,972
34,569
397
12,885
15,087
0
26,135
W
Chiron
Puzoty
Chiron
20,833
4,527
1,953
3,088
7,538
3,350
1,756
4,401
3,137
0
77,570
L
Thanatos
Shllap
Thanatos
9,969
2,381
0
4,450
18,965
8,103
0
8,788
9,775
0
23,851
L
9,154
684
0
2,064
23,524
12,956
38
4,347
18,877
33,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
34,334
218
Minions Killed
165
10
Camps Cleared
5
1,012,665
Distance Traveled
901,060
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,221
679
107
6
4
315,852
7
W
Ra
13,101
728
96
5
4
304,237
3
W
Horus
13,402
745
22
1
2
347,426
3
W
Chiron
13,352
742
100
6
4
361,002
2
L
Thanatos
11,182
621
54
3
1
291,196
1
L
Ganesha
10,931
607
4
0
0
294,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role